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105 lines
2.5 KiB
Text
105 lines
2.5 KiB
Text
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Here's a pipeline that does audio/video MPEG streams with a queue on
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either side of each decompressor, for a total of 5 threads (read/split,
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decode audio, decode video, play audio, play video):
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NOTES: mpegsplit is the intelligence in this pipeline, providing an IDL
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that allows one to connect things to a GUI.
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Pipeline(mpegplay)
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Thread(reader)
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Element(:disk_async_src) [StreamerAsyncSrc]
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OutPad(disk1)
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Element(:mpegsplit)
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InPad(disk1)
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OutPad(audio1)
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OutPad(video1)
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Queue(audioQ1)
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InPad(audio1)
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OutPad(audio2)
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Thread(audiodecode)
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Element(:mpeg_audio_decode) [StreamerVideoFilter]
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InPad(audio2)
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OutPad(audio3)
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Queue(audioQ2)
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InPad(audio3)
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OutPad(audio4)
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Thread(audioplay)
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Element(:audio_play) [StreamerAudioSink]
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InPad(audio4)
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Queue(videoQ1)
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InPad(video1)
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OutPad(video2)
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Thread(videodecode)
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Element(:mpeg_video_decode) [StreamerVideoFilter]
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InPad(video2)
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OutPad(video3)
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Queue(videoQ2)
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InPad(video3)
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OutPad(video4)
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Thread(videoplay)
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Element(:video_play) [StreamerVideoSink]
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InPad(video4)
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A simpler pipeline that just does MPEG videos:
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Pipeline(mpegplay)
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Thread(reader)
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Element(:disk_async_src) [GstAsyncSrc]
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OutPad(disk1)
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Element(:mpeg_control)
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InPad(disk1)
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OutPad(video1)
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Element(:mpeg_video_decode) [GstVideoFilter]
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InPad(video1)
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InPad(video2)
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Queue(queue)
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InPad(video2)
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OutPad(video3)
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Thread(play)
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Element(:video_play) [GstVideoSink]
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InPad(video3)
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The code for the above looks roughly like:
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/* all the objects we're worried about */
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GstPipeline *mpegplay;
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GstThread *reader;
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GstSrc *disk_src;
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GstControl *mpeg_control;
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GstFilter *mpeg_video_decode;
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GstQueue *queue;
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GstThread *play;
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GstSink *video_play;
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/*** first we create all of the objects ***/
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mpegplay = gst_pipeline_new();
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reader = gst_thread_new();
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disk_src = gst_async_disk_src_new("filename.mpg");
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mpeg_control = gst_mpeg_control_new();
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mpeg_video_decode = gst_mpeg_video_decode_new();
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queue = gst_queue_new();
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play = gst_thread_new();
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video_play = gst_video_sink_new();
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/*** now we start to create the pipeline ***/
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/* first set up the reader thread */
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gst_bin_add(reader,disk_src);
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gst_object_connect(disk_src,"out",mpeg_control,"in");
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gst_object_connect(mpeg_control,"out",mpeg_audio_decode,"in");
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gst_bin_ghost_pad(reader,mpeg_audio_decode,"out");
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/* then set up the player thread */
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gst_bin_add(play,audio_play);
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gst_bin_ghost_pad(play,audio_play,"in");
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/* now plug them all into the main pipeline */
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gst_bin_add(mp3play,reader);
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gst_object_connect(reader,"out",queue,"in");
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gst_object_connect(queue,"out",play,"in");
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