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40 lines
1.7 KiB
C++
40 lines
1.7 KiB
C++
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/* -LICENSE-START-
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** Copyright (c) 2011 Blackmagic Design
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**
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** Permission is hereby granted, free of charge, to any person or organization
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** obtaining a copy of the software and accompanying documentation covered by
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** this license (the "Software") to use, reproduce, display, distribute,
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** execute, and transmit the Software, and to prepare derivative works of the
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** Software, and to permit third-parties to whom the Software is furnished to
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** do so, all subject to the following:
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**
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** The copyright notices in the Software and this entire statement, including
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** the above license grant, this restriction and the following disclaimer,
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** must be included in all copies of the Software, in whole or in part, and
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** all derivative works of the Software, unless such copies or derivative
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** works are solely in the form of machine-executable object code generated by
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** a source language processor.
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**
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** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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** FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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** SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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** FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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** ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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** DEALINGS IN THE SOFTWARE.
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** -LICENSE-END-
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**/
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#include "DeckLinkAPI.h"
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extern "C" {
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IDeckLinkIterator* CreateDeckLinkIteratorInstance (void)
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{
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IDeckLinkIterator *deckLinkIterator = NULL;
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HRESULT res = CoCreateInstance(CLSID_CDeckLinkIterator, NULL, CLSCTX_ALL,
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IID_IDeckLinkIterator, (void**)&deckLinkIterator);
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return deckLinkIterator;
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}
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};
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