gstreamer/subprojects/gst-plugins-good/ext/gtk/gtkgstglwidget.c

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/*
* GStreamer
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include "gtkgstglwidget.h"
#include "gstgtkutils.h"
#include <gst/gl/gstglfuncs.h>
#include <gst/video/video.h>
#if GST_GL_HAVE_WINDOW_X11 && defined (GDK_WINDOWING_X11)
#include <gdk/gdkx.h>
#include <gst/gl/x11/gstgldisplay_x11.h>
#endif
#if GST_GL_HAVE_WINDOW_WAYLAND && defined (GDK_WINDOWING_WAYLAND)
#include <gdk/gdkwayland.h>
#include <gst/gl/wayland/gstgldisplay_wayland.h>
#endif
#if GST_GL_HAVE_WINDOW_WIN32 && defined (GDK_WINDOWING_WIN32)
#include <gdk/gdkwin32.h>
#endif
/**
* SECTION:gtkgstglwidget
* @title: GtkGstGlWidget
* @short_description: a #GtkGLArea that renders GStreamer video #GstBuffers
* @see_also: #GtkGLArea, #GstBuffer
*
* #GtkGstGLWidget is an #GtkWidget that renders GStreamer video buffers.
*/
#define GST_CAT_DEFAULT gtk_gst_gl_widget_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
struct _GtkGstGLWidgetPrivate
{
gboolean initted;
GstGLDisplay *display;
GdkGLContext *gdk_context;
GstGLContext *other_context;
GstGLContext *context;
GstGLUpload *upload;
GstGLShader *shader;
GLuint vao;
GLuint vertex_buffer;
GLint attr_position;
GLint attr_texture;
GLuint current_tex;
GstVideoOrientationMethod rotate_method;
GstVideoOrientationMethod current_rotate_method;
const gfloat *transform_matrix;
gboolean is_wgl;
};
static const GLfloat vertices[] = {
1.0f, 1.0f, 0.0f, 1.0f, 0.0f,
-1.0f, 1.0f, 0.0f, 0.0f, 0.0f,
-1.0f, -1.0f, 0.0f, 0.0f, 1.0f,
1.0f, -1.0f, 0.0f, 1.0f, 1.0f
};
G_DEFINE_TYPE_WITH_CODE (GtkGstGLWidget, gtk_gst_gl_widget, GTK_TYPE_GL_AREA,
G_ADD_PRIVATE (GtkGstGLWidget)
GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "gtkgstglwidget", 0,
"Gtk Gst GL Widget");
);
static void
gtk_gst_gl_widget_bind_buffer (GtkGstGLWidget * gst_widget)
{
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
const GstGLFuncs *gl = priv->context->gl_vtable;
gl->BindBuffer (GL_ARRAY_BUFFER, priv->vertex_buffer);
/* Load the vertex position */
gl->VertexAttribPointer (priv->attr_position, 3, GL_FLOAT, GL_FALSE,
5 * sizeof (GLfloat), (void *) 0);
/* Load the texture coordinate */
gl->VertexAttribPointer (priv->attr_texture, 2, GL_FLOAT, GL_FALSE,
5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
gl->EnableVertexAttribArray (priv->attr_position);
gl->EnableVertexAttribArray (priv->attr_texture);
}
static void
gtk_gst_gl_widget_unbind_buffer (GtkGstGLWidget * gst_widget)
{
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
const GstGLFuncs *gl = priv->context->gl_vtable;
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
gl->DisableVertexAttribArray (priv->attr_position);
gl->DisableVertexAttribArray (priv->attr_texture);
}
static void
gtk_gst_gl_widget_init_redisplay (GtkGstGLWidget * gst_widget)
{
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
const GstGLFuncs *gl = priv->context->gl_vtable;
GError *error = NULL;
GstGLSLStage *frag_stage, *vert_stage;
vert_stage = gst_glsl_stage_new_with_string (priv->context,
GL_VERTEX_SHADER, GST_GLSL_VERSION_NONE,
GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY,
gst_gl_shader_string_vertex_mat4_vertex_transform);
frag_stage = gst_glsl_stage_new_default_fragment (priv->context);
gst_gl_insert_debug_marker (priv->other_context, "initializing redisplay");
if (!(priv->shader =
gst_gl_shader_new_link_with_stages (priv->context, &error, vert_stage,
frag_stage, NULL))) {
GST_ERROR ("Failed to initialize shader: %s", error->message);
return;
}
priv->attr_position =
gst_gl_shader_get_attribute_location (priv->shader, "a_position");
priv->attr_texture =
gst_gl_shader_get_attribute_location (priv->shader, "a_texcoord");
if (gl->GenVertexArrays) {
gl->GenVertexArrays (1, &priv->vao);
gl->BindVertexArray (priv->vao);
}
gl->GenBuffers (1, &priv->vertex_buffer);
gl->BindBuffer (GL_ARRAY_BUFFER, priv->vertex_buffer);
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices,
GL_STATIC_DRAW);
if (gl->GenVertexArrays) {
gtk_gst_gl_widget_bind_buffer (gst_widget);
gl->BindVertexArray (0);
}
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
priv->initted = TRUE;
}
/* rotate 90 */
static const gfloat clockwise_matrix[] = {
0.0f, -1.0f, 0.0f, 0.0f,
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
/* rotate 180 */
static const gfloat clockwise_180_matrix[] = {
-1.0f, 0.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
/* rotate 270 */
static const gfloat counterclockwise_matrix[] = {
0.0f, 1.0f, 0.0f, 0.0f,
-1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
/* horizontal-flip */
static const gfloat horizontal_flip_matrix[] = {
-1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
/* vertical-flip */
static const gfloat vertical_flip_matrix[] = {
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
/* upper-left-diagonal */
static const gfloat upper_left_matrix[] = {
0.0f, 1.0f, 0.0f, 0.0f,
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
/* upper-right-diagonal */
static const gfloat upper_right_matrix[] = {
0.0f, -1.0f, 0.0f, 0.0f,
-1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
static void
_redraw_texture (GtkGstGLWidget * gst_widget, guint tex)
{
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
const GstGLFuncs *gl = priv->context->gl_vtable;
2015-06-15 19:32:43 +00:00
const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
GtkGstBaseWidget *base_widget = GTK_GST_BASE_WIDGET (gst_widget);
GtkWidget *widget = GTK_WIDGET (gst_widget);
if (gst_widget->base.force_aspect_ratio) {
GstVideoRectangle src, dst, result;
gint video_width, video_height, widget_scale;
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
gl->Clear (GL_COLOR_BUFFER_BIT);
widget_scale = gtk_widget_get_scale_factor (widget);
if (priv->current_rotate_method == GST_VIDEO_ORIENTATION_90R
|| priv->current_rotate_method == GST_VIDEO_ORIENTATION_90L
|| priv->current_rotate_method == GST_VIDEO_ORIENTATION_UL_LR
|| priv->current_rotate_method == GST_VIDEO_ORIENTATION_UR_LL) {
video_width = base_widget->display_height;
video_height = base_widget->display_width;
} else {
video_width = base_widget->display_width;
video_height = base_widget->display_height;
}
src.x = 0;
src.y = 0;
src.w = video_width;
src.h = video_height;
dst.x = 0;
dst.y = 0;
dst.w = gtk_widget_get_allocated_width (widget) * widget_scale;
dst.h = gtk_widget_get_allocated_height (widget) * widget_scale;
gst_video_sink_center_rect (src, dst, &result, TRUE);
GST_LOG ("Center src %dx%d into dst %dx%d result -> %dx%d",
src.w, src.h, dst.w, dst.h, result.w, result.h);
gl->Viewport (result.x, result.y, result.w, result.h);
}
gst_gl_shader_use (priv->shader);
if (gl->BindVertexArray)
gl->BindVertexArray (priv->vao);
gtk_gst_gl_widget_bind_buffer (gst_widget);
gl->ActiveTexture (GL_TEXTURE0);
gl->BindTexture (GL_TEXTURE_2D, tex);
gst_gl_shader_set_uniform_1i (priv->shader, "tex", 0);
{
GstVideoAffineTransformationMeta *af_meta;
gfloat matrix[16];
af_meta =
gst_buffer_get_video_affine_transformation_meta (base_widget->buffer);
if (priv->transform_matrix) {
gfloat tmp[16];
gst_gl_get_affine_transformation_meta_as_ndc (af_meta, tmp);
gst_gl_multiply_matrix4 (tmp, priv->transform_matrix, matrix);
} else {
gst_gl_get_affine_transformation_meta_as_ndc (af_meta, matrix);
}
gst_gl_shader_set_uniform_matrix_4fv (priv->shader,
"u_transformation", 1, FALSE, matrix);
}
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
if (gl->BindVertexArray)
gl->BindVertexArray (0);
else
gtk_gst_gl_widget_unbind_buffer (gst_widget);
gl->BindTexture (GL_TEXTURE_2D, 0);
}
static inline void
_draw_black (GstGLContext * context)
{
const GstGLFuncs *gl = context->gl_vtable;
gst_gl_insert_debug_marker (context, "no buffer. rendering black");
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
gl->Clear (GL_COLOR_BUFFER_BIT);
}
static gboolean
gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context)
{
GtkGstGLWidgetPrivate *priv = GTK_GST_GL_WIDGET (widget)->priv;
GtkGstBaseWidget *base_widget = GTK_GST_BASE_WIDGET (widget);
GstGLOverlayCompositor *overlay_compositor = NULL;
GTK_GST_BASE_WIDGET_LOCK (widget);
if (!priv->context || !priv->other_context)
goto done;
gst_gl_context_activate (priv->other_context, TRUE);
if (!priv->initted)
gtk_gst_gl_widget_init_redisplay (GTK_GST_GL_WIDGET (widget));
if (!priv->initted || !base_widget->negotiated) {
_draw_black (priv->other_context);
goto done;
}
overlay_compositor = gst_gl_overlay_compositor_new (priv->other_context);
/* Upload latest buffer */
if (base_widget->pending_buffer) {
GstBuffer *buffer = base_widget->pending_buffer;
GstVideoFrame gl_frame;
GstGLSyncMeta *sync_meta;
if (!gst_video_frame_map (&gl_frame, &base_widget->v_info, buffer,
GST_MAP_READ | GST_MAP_GL)) {
_draw_black (priv->other_context);
goto done;
}
priv->current_tex = *(guint *) gl_frame.data[0];
gst_gl_insert_debug_marker (priv->other_context, "redrawing texture %u",
priv->current_tex);
gst_gl_overlay_compositor_upload_overlays (overlay_compositor, buffer);
sync_meta = gst_buffer_get_gl_sync_meta (buffer);
if (sync_meta) {
/* XXX: the set_sync() seems to be needed for resizing */
gst_gl_sync_meta_set_sync_point (sync_meta, priv->context);
gst_gl_sync_meta_wait (sync_meta, priv->other_context);
}
gst_video_frame_unmap (&gl_frame);
if (base_widget->buffer)
gst_buffer_unref (base_widget->buffer);
/* Keep the buffer to ensure current_tex stay valid */
base_widget->buffer = buffer;
base_widget->pending_buffer = NULL;
}
GST_DEBUG ("rendering buffer %p with gdk context %p",
base_widget->buffer, context);
_redraw_texture (GTK_GST_GL_WIDGET (widget), priv->current_tex);
gst_gl_overlay_compositor_draw_overlays (overlay_compositor);
gst_gl_insert_debug_marker (priv->other_context, "texture %u redrawn",
priv->current_tex);
done:
if (overlay_compositor)
gst_object_unref (overlay_compositor);
if (priv->other_context)
gst_gl_context_activate (priv->other_context, FALSE);
GTK_GST_BASE_WIDGET_UNLOCK (widget);
return FALSE;
}
static void
_reset_gl (GtkGstGLWidget * gst_widget)
{
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
const GstGLFuncs *gl = priv->other_context->gl_vtable;
if (!priv->gdk_context)
priv->gdk_context = gtk_gl_area_get_context (GTK_GL_AREA (gst_widget));
if (priv->gdk_context == NULL)
return;
gdk_gl_context_make_current (priv->gdk_context);
gst_gl_context_activate (priv->other_context, TRUE);
if (priv->vao) {
gl->DeleteVertexArrays (1, &priv->vao);
priv->vao = 0;
}
if (priv->vertex_buffer) {
gl->DeleteBuffers (1, &priv->vertex_buffer);
priv->vertex_buffer = 0;
}
if (priv->upload) {
gst_object_unref (priv->upload);
priv->upload = NULL;
}
if (priv->shader) {
gst_object_unref (priv->shader);
priv->shader = NULL;
}
gst_gl_context_activate (priv->other_context, FALSE);
gst_object_unref (priv->other_context);
priv->other_context = NULL;
gdk_gl_context_clear_current ();
g_object_unref (priv->gdk_context);
priv->gdk_context = NULL;
}
static void
gtk_gst_gl_widget_finalize (GObject * object)
{
GtkGstGLWidgetPrivate *priv = GTK_GST_GL_WIDGET (object)->priv;
GtkGstBaseWidget *base_widget = GTK_GST_BASE_WIDGET (object);
if (priv->other_context)
gst_gtk_invoke_on_main ((GThreadFunc) _reset_gl, base_widget);
if (priv->context)
gst_object_unref (priv->context);
if (priv->display)
gst_object_unref (priv->display);
gtk_gst_base_widget_finalize (object);
G_OBJECT_CLASS (gtk_gst_gl_widget_parent_class)->finalize (object);
}
static void
gtk_gst_gl_widget_class_init (GtkGstGLWidgetClass * klass)
{
GObjectClass *gobject_klass = (GObjectClass *) klass;
GtkGLAreaClass *gl_widget_klass = (GtkGLAreaClass *) klass;
gtk_gst_base_widget_class_init (GTK_GST_BASE_WIDGET_CLASS (klass));
gobject_klass->finalize = gtk_gst_gl_widget_finalize;
gl_widget_klass->render = gtk_gst_gl_widget_render;
}
static void
gtk_gst_gl_widget_init (GtkGstGLWidget * gst_widget)
{
GtkGstBaseWidget *base_widget = GTK_GST_BASE_WIDGET (gst_widget);
GdkDisplay *display;
GtkGstGLWidgetPrivate *priv;
gtk_gst_base_widget_init (base_widget);
gst_widget->priv = priv = gtk_gst_gl_widget_get_instance_private (gst_widget);
display = gdk_display_get_default ();
#if GST_GL_HAVE_WINDOW_X11 && defined (GDK_WINDOWING_X11)
if (GDK_IS_X11_DISPLAY (display)) {
priv->display = (GstGLDisplay *)
gst_gl_display_x11_new_with_display (gdk_x11_display_get_xdisplay
(display));
}
#endif
#if GST_GL_HAVE_WINDOW_WAYLAND && defined (GDK_WINDOWING_WAYLAND)
if (GDK_IS_WAYLAND_DISPLAY (display)) {
struct wl_display *wayland_display =
gdk_wayland_display_get_wl_display (display);
priv->display = (GstGLDisplay *)
gst_gl_display_wayland_new_with_display (wayland_display);
}
#endif
#if GST_GL_HAVE_WINDOW_WIN32 && defined (GDK_WINDOWING_WIN32)
if (GDK_IS_WIN32_DISPLAY (display)) {
priv->display = (GstGLDisplay *)
gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_WIN32);
}
#endif
(void) display;
if (!priv->display)
priv->display = gst_gl_display_new ();
GST_INFO ("Created %" GST_PTR_FORMAT, priv->display);
gtk_gl_area_set_has_alpha (GTK_GL_AREA (gst_widget),
!base_widget->ignore_alpha);
}
static void
_get_gl_context (GtkGstGLWidget * gst_widget)
{
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
GstGLPlatform platform = GST_GL_PLATFORM_NONE;
GstGLAPI gl_api = GST_GL_API_NONE;
guintptr gl_handle = 0;
gtk_widget_realize (GTK_WIDGET (gst_widget));
if (priv->other_context)
gst_object_unref (priv->other_context);
priv->other_context = NULL;
if (priv->gdk_context)
g_object_unref (priv->gdk_context);
priv->gdk_context = gtk_gl_area_get_context (GTK_GL_AREA (gst_widget));
if (priv->gdk_context == NULL) {
GError *error = gtk_gl_area_get_error (GTK_GL_AREA (gst_widget));
GST_ERROR_OBJECT (gst_widget, "Error creating GdkGLContext : %s",
error ? error->message : "No error set by Gdk");
return;
}
g_object_ref (priv->gdk_context);
gdk_gl_context_make_current (priv->gdk_context);
#if GST_GL_HAVE_WINDOW_X11 && defined (GDK_WINDOWING_X11)
if (GST_IS_GL_DISPLAY_X11 (priv->display)) {
#if GST_GL_HAVE_PLATFORM_GLX
if (!gl_handle) {
platform = GST_GL_PLATFORM_GLX;
gl_handle = gst_gl_context_get_current_gl_context (platform);
}
#endif
#if GST_GL_HAVE_PLATFORM_EGL
if (!gl_handle) {
platform = GST_GL_PLATFORM_EGL;
gl_handle = gst_gl_context_get_current_gl_context (platform);
}
#endif
if (gl_handle) {
gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL);
priv->other_context =
gst_gl_context_new_wrapped (priv->display, gl_handle,
platform, gl_api);
}
}
#endif
#if GST_GL_HAVE_WINDOW_WAYLAND && GST_GL_HAVE_PLATFORM_EGL && defined (GDK_WINDOWING_WAYLAND)
if (GST_IS_GL_DISPLAY_WAYLAND (priv->display)) {
platform = GST_GL_PLATFORM_EGL;
gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL);
gl_handle = gst_gl_context_get_current_gl_context (platform);
if (gl_handle)
priv->other_context =
gst_gl_context_new_wrapped (priv->display, gl_handle,
platform, gl_api);
}
#endif
#if GST_GL_HAVE_WINDOW_WIN32 && (GST_GL_HAVE_PLATFORM_WGL || GST_GL_HAVE_PLATFORM_EGL) && defined (GDK_WINDOWING_WIN32)
if (GDK_IS_WIN32_DISPLAY (gdk_gl_context_get_display (priv->gdk_context))) {
gboolean is_gles = gdk_gl_context_get_use_es (priv->gdk_context);
/* for WGL, we need the updates in GdkWin32GLContext for this to work safely */
if (is_gles || GTK_CHECK_VERSION (3, 24, 43)) {
platform = is_gles ? GST_GL_PLATFORM_EGL : GST_GL_PLATFORM_WGL;
gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL);
gl_handle = gst_gl_context_get_current_gl_context (platform);
if (gl_handle)
priv->other_context =
gst_gl_context_new_wrapped (priv->display, gl_handle,
platform, gl_api);
if (priv->other_context && !is_gles)
priv->is_wgl = TRUE;
}
}
#endif
(void) platform;
(void) gl_api;
(void) gl_handle;
if (priv->other_context) {
GError *error = NULL;
GST_INFO ("Retrieved Gdk OpenGL context %" GST_PTR_FORMAT,
priv->other_context);
gst_gl_context_activate (priv->other_context, TRUE);
if (!gst_gl_context_fill_info (priv->other_context, &error)) {
GST_ERROR ("failed to retrieve gdk context info: %s", error->message);
g_clear_error (&error);
g_object_unref (priv->other_context);
priv->other_context = NULL;
} else {
gst_gl_context_activate (priv->other_context, FALSE);
}
} else {
GST_WARNING ("Could not retrieve Gdk OpenGL context");
}
}
GtkWidget *
gtk_gst_gl_widget_new (void)
{
return (GtkWidget *) g_object_new (GTK_TYPE_GST_GL_WIDGET, NULL);
}
gboolean
gtk_gst_gl_widget_init_winsys (GtkGstGLWidget * gst_widget)
{
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
GError *error = NULL;
g_return_val_if_fail (GTK_IS_GST_GL_WIDGET (gst_widget), FALSE);
g_return_val_if_fail (priv->display != NULL, FALSE);
GTK_GST_BASE_WIDGET_LOCK (gst_widget);
if (priv->display && priv->gdk_context && priv->other_context) {
GST_TRACE ("have already initialized contexts");
GTK_GST_BASE_WIDGET_UNLOCK (gst_widget);
return TRUE;
}
if (!priv->other_context) {
GTK_GST_BASE_WIDGET_UNLOCK (gst_widget);
gst_gtk_invoke_on_main ((GThreadFunc) _get_gl_context, gst_widget);
GTK_GST_BASE_WIDGET_LOCK (gst_widget);
}
if (!GST_IS_GL_CONTEXT (priv->other_context)) {
GST_FIXME ("Could not retrieve Gdk OpenGL context");
GTK_GST_BASE_WIDGET_UNLOCK (gst_widget);
return FALSE;
}
GST_OBJECT_LOCK (priv->display);
/* If there's no wglCreateContextAttribsARB() support, then we would fallback to
* wglShareLists() which will fail with ERROR_BUSY (0xaa) if either of the GL
* contexts are current in any other thread.
*
* The workaround here is to temporarily disable GDK's GL context while we
* set up our own, and then make the GDK GL Context current again after we are done
*
* Sometimes wglCreateContextAttribsARB()
* exists, but isn't functional (some Intel drivers), so it's easiest to do this
* unconditionally.
*/
if (priv->gdk_context && priv->is_wgl)
gdk_gl_context_clear_current ();
if (!gst_gl_display_create_context (priv->display, priv->other_context,
&priv->context, &error)) {
GST_WARNING ("Could not create OpenGL context: %s",
error ? error->message : "Unknown");
g_clear_error (&error);
GST_OBJECT_UNLOCK (priv->display);
GTK_GST_BASE_WIDGET_UNLOCK (gst_widget);
return FALSE;
}
if (priv->gdk_context && priv->is_wgl)
gdk_gl_context_make_current (priv->gdk_context);
gst_gl_display_add_context (priv->display, priv->context);
GST_OBJECT_UNLOCK (priv->display);
GTK_GST_BASE_WIDGET_UNLOCK (gst_widget);
return TRUE;
}
GstGLContext *
gtk_gst_gl_widget_get_gtk_context (GtkGstGLWidget * gst_widget)
{
if (!gst_widget->priv->other_context)
return NULL;
return gst_object_ref (gst_widget->priv->other_context);
}
GstGLContext *
gtk_gst_gl_widget_get_context (GtkGstGLWidget * gst_widget)
{
if (!gst_widget->priv->context)
return NULL;
return gst_object_ref (gst_widget->priv->context);
}
GstGLDisplay *
gtk_gst_gl_widget_get_display (GtkGstGLWidget * gst_widget)
{
if (!gst_widget->priv->display)
return NULL;
return gst_object_ref (gst_widget->priv->display);
}
void
gtk_gst_gl_widget_set_rotate_method (GtkGstGLWidget * gst_widget,
GstVideoOrientationMethod method, gboolean from_tag)
{
GstVideoOrientationMethod tag_method = GST_VIDEO_ORIENTATION_AUTO;
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
if (method == GST_VIDEO_ORIENTATION_CUSTOM) {
GST_WARNING_OBJECT (gst_widget, "unsupported custom orientation");
return;
} else if (method == GST_VIDEO_ORIENTATION_AUTO && from_tag) {
GST_WARNING_OBJECT (gst_widget, "auto orientation cannot come from a tag");
return;
}
GTK_GST_BASE_WIDGET_LOCK (gst_widget);
if (from_tag)
tag_method = method;
else
priv->rotate_method = method;
if (priv->rotate_method == GST_VIDEO_ORIENTATION_AUTO)
method = tag_method;
else
method = priv->rotate_method;
/* We can't apply an AUTO orientation if we don't have an
* orientation coming from a tag, so reset to identity */
if (method != priv->current_rotate_method &&
method == GST_VIDEO_ORIENTATION_AUTO)
method = GST_VIDEO_ORIENTATION_IDENTITY;
if (method != priv->current_rotate_method) {
GST_DEBUG ("Changing method from %d to %d",
priv->current_rotate_method, method);
switch (method) {
case GST_VIDEO_ORIENTATION_IDENTITY:
priv->transform_matrix = NULL;
break;
case GST_VIDEO_ORIENTATION_90R:
priv->transform_matrix = clockwise_matrix;
break;
case GST_VIDEO_ORIENTATION_180:
priv->transform_matrix = clockwise_180_matrix;
break;
case GST_VIDEO_ORIENTATION_90L:
priv->transform_matrix = counterclockwise_matrix;
break;
case GST_VIDEO_ORIENTATION_HORIZ:
priv->transform_matrix = horizontal_flip_matrix;
break;
case GST_VIDEO_ORIENTATION_VERT:
priv->transform_matrix = vertical_flip_matrix;
break;
case GST_VIDEO_ORIENTATION_UL_LR:
priv->transform_matrix = upper_left_matrix;
break;
case GST_VIDEO_ORIENTATION_UR_LL:
priv->transform_matrix = upper_right_matrix;
break;
default:
g_assert_not_reached ();
break;
}
priv->current_rotate_method = method;
}
GTK_GST_BASE_WIDGET_UNLOCK (gst_widget);
gtk_gst_base_widget_queue_draw (GTK_GST_BASE_WIDGET (gst_widget));
}
GstVideoOrientationMethod
gtk_gst_gl_widget_get_rotate_method (GtkGstGLWidget * gst_widget)
{
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
GstVideoOrientationMethod method;
GTK_GST_BASE_WIDGET_LOCK (gst_widget);
method = priv->current_rotate_method;
GTK_GST_BASE_WIDGET_UNLOCK (gst_widget);
return method;
}