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409 lines
12 KiB
C
409 lines
12 KiB
C
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/* Synaesthesia - program to display sound graphically
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Copyright (C) 1997 Paul Francis Harrison
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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675 Mass Ave, Cambridge, MA 02139, USA.
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The author may be contacted at:
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pfh@yoyo.cc.monash.edu.au
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or
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27 Bond St., Mt. Waverley, 3149, Melbourne, Australia
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#include <core.h>
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inline int bitReverser(int i) {
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int sum=0,j;
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for(j=0;j<SYNA_BITS;j++) {
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sum = (i&1)+sum*2;
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i >>= 1;
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}
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return sum;
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}
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static void fft(struct syna_priv *sp,double *x,double *y) {
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int n2 = SYNA_SIZE, n1;
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int twoToTheK;
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int i,j;
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for(twoToTheK=1;twoToTheK<SYNA_SIZE;twoToTheK*=2) {
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n1 = n2;
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n2 /= 2;
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for(j=0;j<n2;j++) {
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double c = sp->cosTable[j*twoToTheK&(SYNA_SIZE-1)],
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s = sp->negSinTable[j*twoToTheK&(SYNA_SIZE-1)];
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for(i=j;i<SYNA_SIZE;i+=n1) {
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int l = i+n2;
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double xt = x[i] - x[l];
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double yt = y[i] - y[l];
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x[i] = (x[i] + x[l]);
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y[i] = (y[i] + y[l]);
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x[l] = xt*c - yt*s;
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y[l] = xt*s + yt*c;
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}
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}
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}
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}
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void coreInit(struct syna_priv *sp,int w,int h) {
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gint i;
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for(i=0;i<SYNA_SIZE;i++) {
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sp->negSinTable[i] = -sin(3.141592*2.0/SYNA_SIZE*i);
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sp->cosTable[i] = cos(3.141592*2.0/SYNA_SIZE*i);
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sp->bitReverse[i] = bitReverser(i);
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}
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sp->outWidth = w;
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sp->outHeight = h;
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sp->output = g_malloc(w*h);
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sp->lastOutput = g_malloc(w*h);
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sp->lastLastOutput = g_malloc(w*h);
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memset(sp->output,0,w*h);
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memset(sp->lastOutput,0,w*h);
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memset(sp->lastLastOutput,0,w*h);
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sp->fadeMode = FADE_STARS;
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sp->pointsAreDiamonds = TRUE;
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sp->brightnessTwiddler = 0.33;
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sp->starSize = 0.125;
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sp->fgRedSlider = 0.0;
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sp->fgGreenSlider = 0.5;
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sp->bgRedSlider = 1.0;
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sp->bgGreenSlider = 0.2;
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}
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void setStarSize(struct syna_priv *sp,gdouble size) {
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gdouble fadeModeFudge = (sp->fadeMode == FADE_WAVE ? 0.4 :
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(sp->fadeMode == FADE_FLAME ? 0.6 : 0.78));
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gint factor;
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gint i;
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if (size > 0.0)
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factor = (int)(exp(log(fadeModeFudge) / (size*8.0))*255);
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else
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factor = 0;
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if (factor > 255) factor = 255;
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for(i=0;i<256;i++)
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sp->scaleDown[i] = i*factor>>8;
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sp->maxStarRadius = 1;
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for(i=255;i;i = sp->scaleDown[i])
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sp->maxStarRadius++;
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}
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inline void addPixel(struct syna_priv *sp,int x,int y,int br1,int br2)
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{
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unsigned char *p;
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if (x < 0 || x >= sp->outWidth || y < 0 || y >= sp->outHeight) return;
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p = sp->output+x*2+y*sp->outWidth*2;
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if (p[0] < 255-br1) p[0] += br1; else p[0] = 255;
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if (p[1] < 255-br2) p[1] += br2; else p[1] = 255;
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}
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inline void addPixelFast(unsigned char *p,int br1,int br2) {
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if (p[0] < 255-br1) p[0] += br1; else p[0] = 255;
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if (p[1] < 255-br2) p[1] += br2; else p[1] = 255;
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}
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void fadeFade(struct syna_priv *sp) {
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register unsigned long *ptr = (unsigned long*)sp->output;
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int i = sp->outWidth*sp->outHeight*2/4;
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do {
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if (*ptr)
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*(ptr++) -= ((*ptr & 0xf0f0f0f0ul) >> 4) + ((*ptr & 0xe0e0e0e0ul) >> 5);
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else
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ptr++;
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} while(--i > 0);
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}
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inline unsigned char getPixel(struct syna_priv *sp,int x,int y,int where) {
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if (x < 0 || y < 0 || x >= sp->outWidth || y >= sp->outHeight) return 0;
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return sp->lastOutput[where];
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}
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inline void fadePixelWave(struct syna_priv *sp,int x,int y,int where,int step) {
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short j =
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(short)((getPixel(sp,x-1,y,where-2)+
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getPixel(sp,x+1,y,where+2)+
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getPixel(sp,x,y-1,where-step)+
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getPixel(sp,x,y+1,where+step)) >> 2)
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+ sp->lastOutput[where];
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if (!j) { sp->output[where] = 0; return; }
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j = j - sp->lastLastOutput[where] - 1;
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if (j < 0) sp->output[where] = 0;
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else if (j & (255*256)) sp->output[where] = 255;
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else sp->output[where] = j;
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}
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void fadeWave(struct syna_priv *sp) {
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int x,y,i,j,start,end;
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int step = sp->outWidth*2;
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unsigned char *t = sp->lastLastOutput;
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sp->lastLastOutput = sp->lastOutput;
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sp->lastOutput = sp->output;
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sp->output = t;
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for(x=0,i=0,j=sp->outWidth*(sp->outHeight-1)*2;x<sp->outWidth;x++,i+=2,j+=2) {
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fadePixelWave(sp,x,0,i,step);
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fadePixelWave(sp,x,0,i+1,step);
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fadePixelWave(sp,x,sp->outHeight-1,j,step);
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fadePixelWave(sp,x,sp->outHeight-1,j+1,step);
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}
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for(y=1,i=sp->outWidth*2,j=sp->outWidth*4-2;y<sp->outHeight;y++,i+=step,j+=step) {
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fadePixelWave(sp,0,y,i,step);
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fadePixelWave(sp,0,y,i+1,step);
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fadePixelWave(sp,sp->outWidth-1,y,j,step);
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fadePixelWave(sp,sp->outWidth-1,y,j+1,step);
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}
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for(y=1,
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start=sp->outWidth*2+2,
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end=sp->outWidth*4-2; y<sp->outHeight-1; y++,start+=step,end+=step) {
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int i = start;
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do {
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short j =
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(short)((sp->lastOutput[i-2]+
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sp->lastOutput[i+2]+
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sp->lastOutput[i-step]+
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sp->lastOutput[i+step]) >> 2)
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+ sp->lastOutput[i];
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if (!j) {
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sp->output[i] = 0;
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} else {
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j = j - sp->lastLastOutput[i] - 1;
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if (j < 0) sp->output[i] = 0;
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else if (j & (255*256)) sp->output[i] = 255;
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else sp->output[i] = j;
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}
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} while(++i < end);
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}
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}
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inline void fadePixelHeat(struct syna_priv *sp,int x,int y,int where,int step) {
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short j =
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(short)((getPixel(sp,x-1,y,where-2)+
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getPixel(sp,x+1,y,where+2)+
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getPixel(sp,x,y-1,where-step)+
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getPixel(sp,x,y+1,where+step)) >> 2)
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+ sp->lastOutput[where];
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if (!j) { sp->output[where] = 0; return; }
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j = j - sp->lastLastOutput[where] - 1;
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if (j < 0) sp->output[where] = 0;
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else if (j & (255*256)) sp->output[where] = 255;
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else sp->output[where] = j;
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}
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void fadeHeat(struct syna_priv *sp) {
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int x,y,i,j,start,end;
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int step = sp->outWidth*2;
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unsigned char *t = sp->lastLastOutput;
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sp->lastLastOutput = sp->lastOutput;
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sp->lastOutput = sp->output;
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sp->output = t;
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for(x=0,i=0,j=sp->outWidth*(sp->outHeight-1)*2;x<sp->outWidth;x++,i+=2,j+=2) {
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fadePixelHeat(sp,x,0,i,step);
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fadePixelHeat(sp,x,0,i+1,step);
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fadePixelHeat(sp,x,sp->outHeight-1,j,step);
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fadePixelHeat(sp,x,sp->outHeight-1,j+1,step);
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}
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for(y=1,i=sp->outWidth*2,j=sp->outWidth*4-2;y<sp->outHeight;y++,i+=step,j+=step) {
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fadePixelHeat(sp,0,y,i,step);
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fadePixelHeat(sp,0,y,i+1,step);
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fadePixelHeat(sp,sp->outWidth-1,y,j,step);
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fadePixelHeat(sp,sp->outWidth-1,y,j+1,step);
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}
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for (y=1,start=sp->outWidth*2+2,
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end=sp->outWidth*4-2; y<sp->outHeight-1; y++,start+=step,end+=step) {
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int i = start;
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do {
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short j =
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(short)((sp->lastOutput[i-2]+
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sp->lastOutput[i+2]+
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sp->lastOutput[i-step]+
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sp->lastOutput[i+step]) >> 2)
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+ sp->lastOutput[i];
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if (!j) {
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sp->output[i] = 0;
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} else {
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j = j - sp->lastLastOutput[i] +
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(sp->lastLastOutput[i] - ((sp->lastOutput[i])>>2)) - 1;
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if (j < 0) sp->output[i] = 0;
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else if (j & (255*256)) sp->output[i] = 255;
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else sp->output[i] = j;
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}
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} while(++i < end);
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}
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}
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void fade(struct syna_priv *sp) {
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switch(sp->fadeMode) {
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case FADE_STARS :
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fadeFade(sp);
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break;
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case FADE_FLAME :
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fadeHeat(sp);
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break;
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case FADE_WAVE :
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fadeWave(sp);
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break;
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default:
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break;
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}
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}
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int coreGo(struct syna_priv *sp,guchar *data,gint len) {
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double x[SYNA_SIZE], y[SYNA_SIZE];
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double a[SYNA_SIZE], b[SYNA_SIZE];
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int clarity[SYNA_SIZE]; //Surround sound
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int i,j,k;
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int heightFactor = SYNA_SIZE / 2 / sp->outHeight + 1;
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int actualHeight = SYNA_SIZE / 2 / heightFactor;
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int heightAdd = sp->outHeight + (actualHeight >> 1);
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int brightFactor = (int)(150 * sp->brightnessTwiddler / (sp->starSize+0.01));
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double brightFactor2;
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for(i=0;i<SYNA_SIZE;i++) {
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x[i] = data[i*2];
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y[i] = data[i*2+1];
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}
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fft(sp,x,y);
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for(i=0 +1;i<SYNA_SIZE;i++) {
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double x1 = x[sp->bitReverse[i]],
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y1 = y[sp->bitReverse[i]],
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x2 = x[sp->bitReverse[SYNA_SIZE-i]],
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y2 = y[sp->bitReverse[SYNA_SIZE-i]],
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aa,bb;
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a[i] = sqrt(aa= (x1+x2)*(x1+x2) + (y1-y2)*(y1-y2) );
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b[i] = sqrt(bb= (x1-x2)*(x1-x2) + (y1+y2)*(y1+y2) );
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if (aa+bb != 0.0)
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clarity[i] = (int)(
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( (x1+x2) * (x1-x2) + (y1+y2) * (y1-y2) )/(aa+bb) * 256 );
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else
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clarity[i] = 0;
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}
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/* Correct for window size */
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brightFactor2 = (brightFactor/65536.0/SYNA_SIZE)*
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sqrt(actualHeight*sp->outWidth/(320.0*200.0));
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for(i=1;i<SYNA_SIZE/2;i++) {
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if (a[i] > 0 || b[i] > 0) {
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int h = (int)( b[i]*sp->outWidth / (a[i]+b[i]) );
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int br1, br2, br = (int)(
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(a[i]+b[i])*i*brightFactor2 );
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int px = h,
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py = heightAdd - i / heightFactor;
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br1 = br*(clarity[i]+128)>>8;
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br2 = br*(128-clarity[i])>>8;
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if (br1 < 0) br1 = 0; else if (br1 > 255) br1 = 255;
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if (br2 < 0) br2 = 0; else if (br2 > 255) br2 = 255;
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if (sp->pointsAreDiamonds) {
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addPixel(sp,px,py,br1,br2);
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br1=sp->scaleDown[br1];br2=sp->scaleDown[br2];
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//TODO: Use addpixelfast
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for(j=1;br1>0||br2>0;j++,br1=sp->scaleDown[br1],
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br2=sp->scaleDown[br2]) {
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for(k=0;k<j;k++) {
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addPixel(sp,px-j+k,py-k,br1,br2);
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addPixel(sp,px+k,py-j+k,br1,br2);
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addPixel(sp,px+j-k,py+k,br1,br2);
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addPixel(sp,px-k,py+j-k,br1,br2);
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}
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}
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} else {
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if (px < sp->maxStarRadius || py < sp->maxStarRadius ||
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px > sp->outWidth-sp->maxStarRadius ||
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py > sp->outHeight-sp->maxStarRadius) {
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addPixel(sp,px,py,br1,br2);
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for (j=1;(br1>0) || (br2>0);j++,br1=sp->scaleDown[br1],
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br2=sp->scaleDown[br2]) {
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addPixel(sp,px+j,py,br1,br2);
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addPixel(sp,px,py+j,br1,br2);
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addPixel(sp,px-j,py,br1,br2);
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addPixel(sp,px,py-j,br1,br2);
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}
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} else {
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unsigned char *p = sp->output+px*2+py*sp->outWidth*2;
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unsigned char *p1=p, *p2=p, *p3=p, *p4=p;
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addPixelFast(p,br1,br2);
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for(;br1>0||br2>0;br1=sp->scaleDown[br1],br2=sp->scaleDown[br2]) {
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p1 += 2;
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addPixelFast(p1,br1,br2);
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p2 -= 2;
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addPixelFast(p2,br1,br2);
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p3 += sp->outWidth*2;
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addPixelFast(p3,br1,br2);
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p4 -= sp->outWidth*2;
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addPixelFast(p4,br1,br2);
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}
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}
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}
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}
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}
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return 0;
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}
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void setupPalette(struct syna_priv *sp,guchar *palette) {
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#define BOUND(x) ((x) > 255 ? 255 : (x))
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#define PEAKIFY(x) (int)(BOUND((x) - (x)*(255-(x))/255/2))
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#ifndef MAX
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#define MAX(x,y) ((x) > (y) ? (x) : (y))
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#endif /* MAX */
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int i,f,b;
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double scale, fgRed, fgGreen, fgBlue, bgRed, bgGreen, bgBlue;
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fgRed = sp->fgRedSlider;
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fgGreen = sp->fgGreenSlider;
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fgBlue = 1.0 - MAX(fgRed,fgGreen);
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scale = MAX(MAX(fgRed,fgGreen),fgBlue);
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fgRed /= scale;
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fgGreen /= scale;
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fgBlue /= scale;
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bgRed = sp->bgRedSlider;
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bgGreen = sp->bgGreenSlider;
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bgBlue = 1.0 - MAX(sp->bgRedSlider,sp->bgGreenSlider);
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scale = MAX(MAX(bgRed,bgGreen),bgBlue);
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bgRed /= scale;
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bgGreen /= scale;
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bgBlue /= scale;
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for(i=0;i<256;i++) {
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f = i&15;
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b = i/16;
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palette[i*4+0] = PEAKIFY(b*bgRed*16+f*fgRed*16);
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palette[i*4+1] = PEAKIFY(b*bgGreen*16+f*fgGreen*16);
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palette[i*4+2] = PEAKIFY(b*bgBlue*16+f*fgBlue*16);
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}
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}
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