gstreamer/doc/en/Gst/FlagsInfo.xml

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<Type Name="FlagsInfo" FullName="Gst.FlagsInfo">
<TypeSignature Language="C#" Value="public struct FlagsInfo" />
<AssemblyInfo>
<AssemblyName>gstreamer-sharp</AssemblyName>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public FlagsInfo (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<param name="gtype">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsFlagsType">
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<MemberSignature Language="C#" Value="public static bool IsFlagsType (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<param name="gtype">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Item">
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<MemberSignature Language="C#" Value="public Gst.FlagsValue[] this[uint flags] { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.FlagsValue[]</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="flags" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="flags">To be added.</param>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Mask">
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<MemberSignature Language="C#" Value="public uint Mask { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Values">
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<MemberSignature Language="C#" Value="public Gst.FlagsValue[] Values { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.FlagsValue[]</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
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</Member>
</Members>
</Type>