2009-05-28 09:08:20 +00:00
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<Type Name="Queue" FullName="Gst.CorePlugins.Queue">
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2009-06-06 11:18:16 +00:00
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<TypeSignature Language="C#" Value="public sealed class Queue : Gst.Element" />
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2009-05-28 09:08:20 +00:00
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<AssemblyInfo>
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<AssemblyName>gstreamer-sharp</AssemblyName>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>Gst.Element</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes>
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<Attribute>
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<AttributeName>Gst.GTypeName("GstQueue")</AttributeName>
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</Attribute>
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</Attributes>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Queue ();" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Queue (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="raw">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Queue (string name);" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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</Parameters>
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<Docs>
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<param name="name">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="CurrentLevelBuffers">
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2009-05-28 10:32:57 +00:00
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<MemberSignature Language="C#" Value="public uint CurrentLevelBuffers { get; }" />
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2009-05-28 09:08:20 +00:00
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("current-level-buffers")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="CurrentLevelBytes">
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2009-05-28 10:32:57 +00:00
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<MemberSignature Language="C#" Value="public uint CurrentLevelBytes { get; }" />
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2009-05-28 09:08:20 +00:00
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("current-level-bytes")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="CurrentLevelTime">
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2009-05-28 10:32:57 +00:00
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<MemberSignature Language="C#" Value="public ulong CurrentLevelTime { get; }" />
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2009-05-28 09:08:20 +00:00
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("current-level-time")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Leaky">
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<MemberSignature Language="C#" Value="public Gst.CorePlugins.Queue.LeakyType Leaky { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("leaky")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>Gst.CorePlugins.Queue+LeakyType</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Make">
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<MemberSignature Language="C#" Value="public static Gst.CorePlugins.Queue Make ();" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.CorePlugins.Queue</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Make">
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<MemberSignature Language="C#" Value="public static Gst.CorePlugins.Queue Make (string name);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.CorePlugins.Queue</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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</Parameters>
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<Docs>
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<param name="name">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="MaxSizeBuffers">
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<MemberSignature Language="C#" Value="public uint MaxSizeBuffers { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("max-size-buffers")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="MaxSizeBytes">
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<MemberSignature Language="C#" Value="public uint MaxSizeBytes { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("max-size-bytes")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="MaxSizeTime">
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<MemberSignature Language="C#" Value="public ulong MaxSizeTime { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("max-size-time")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="MinThresholdBuffers">
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<MemberSignature Language="C#" Value="public uint MinThresholdBuffers { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("min-threshold-buffers")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="MinThresholdBytes">
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<MemberSignature Language="C#" Value="public uint MinThresholdBytes { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("min-threshold-bytes")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="MinThresholdTime">
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<MemberSignature Language="C#" Value="public ulong MinThresholdTime { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property("min-threshold-time")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Overrun">
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<MemberSignature Language="C#" Value="public event Gst.CorePlugins.Queue.OverrunHandler Overrun;" />
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<MemberType>Event</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.CorePlugins.Queue+OverrunHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Pushing">
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<MemberSignature Language="C#" Value="public event Gst.CorePlugins.Queue.PushingHandler Pushing;" />
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<MemberType>Event</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.CorePlugins.Queue+PushingHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Running">
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<MemberSignature Language="C#" Value="public event Gst.CorePlugins.Queue.RunningHandler Running;" />
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<MemberType>Event</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.CorePlugins.Queue+RunningHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Underrun">
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<MemberSignature Language="C#" Value="public event Gst.CorePlugins.Queue.UnderrunHandler Underrun;" />
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<MemberType>Event</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>0.9.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>Gst.CorePlugins.Queue+UnderrunHandler</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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