gstreamer/subprojects/gst-plugins-bad/sys/d3d12/gstd3d11on12.h

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/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <windows.h>
#include <d3d11.h>
G_BEGIN_DECLS
HRESULT GstD3D11On12CreateDevice (IUnknown * device,
IUnknown * command_queue,
IUnknown ** d3d11on12);
HRESULT GstD3D11On12CreateWrappedResource (IUnknown * d3d11on12,
IUnknown * resource12,
UINT bind_flags,
UINT misc_flags,
UINT cpu_access_flags,
UINT structure_byte_stride,
UINT in_state,
UINT out_state,
ID3D11Resource ** resource11);
HRESULT GstD3D11On12ReleaseWrappedResource (IUnknown * d3d11on12,
ID3D11Resource ** resources,
guint num_resources);
HRESULT GstD3D11On12AcquireWrappedResource (IUnknown * d3d11on12,
ID3D11Resource ** resources,
guint num_resources);
G_END_DECLS