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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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97 lines
2.8 KiB
C#
97 lines
2.8 KiB
C#
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// This file was generated by the Gtk# code generator.
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// Any changes made will be lost if regenerated.
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namespace Gst.PbUtilsSharp {
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using System;
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using System.Runtime.InteropServices;
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#region Autogenerated code
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[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
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internal delegate void AudioVisualizerShaderFuncNative(IntPtr scope, IntPtr s, IntPtr d);
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internal class AudioVisualizerShaderFuncInvoker {
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AudioVisualizerShaderFuncNative native_cb;
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IntPtr __data;
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GLib.DestroyNotify __notify;
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~AudioVisualizerShaderFuncInvoker ()
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{
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if (__notify == null)
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return;
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__notify (__data);
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}
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internal AudioVisualizerShaderFuncInvoker (AudioVisualizerShaderFuncNative native_cb) : this (native_cb, IntPtr.Zero, null) {}
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internal AudioVisualizerShaderFuncInvoker (AudioVisualizerShaderFuncNative native_cb, IntPtr data) : this (native_cb, data, null) {}
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internal AudioVisualizerShaderFuncInvoker (AudioVisualizerShaderFuncNative native_cb, IntPtr data, GLib.DestroyNotify notify)
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{
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this.native_cb = native_cb;
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__data = data;
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__notify = notify;
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}
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internal Gst.PbUtils.AudioVisualizerShaderFunc Handler {
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get {
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return new Gst.PbUtils.AudioVisualizerShaderFunc(InvokeNative);
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}
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}
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void InvokeNative (Gst.PbUtils.AudioVisualizer scope, Gst.Video.VideoFrame s, Gst.Video.VideoFrame d)
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{
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IntPtr native_s = GLib.Marshaller.StructureToPtrAlloc (s);
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IntPtr native_d = GLib.Marshaller.StructureToPtrAlloc (d);
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native_cb (scope == null ? IntPtr.Zero : scope.Handle, native_s, native_d);
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Marshal.FreeHGlobal (native_s);
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Marshal.FreeHGlobal (native_d);
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}
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}
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internal class AudioVisualizerShaderFuncWrapper {
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public void NativeCallback (IntPtr scope, IntPtr s, IntPtr d)
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{
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try {
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managed (GLib.Object.GetObject(scope) as Gst.PbUtils.AudioVisualizer, Gst.Video.VideoFrame.New (s), Gst.Video.VideoFrame.New (d));
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if (release_on_call)
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gch.Free ();
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} catch (Exception e) {
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GLib.ExceptionManager.RaiseUnhandledException (e, false);
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}
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}
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bool release_on_call = false;
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GCHandle gch;
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public void PersistUntilCalled ()
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{
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release_on_call = true;
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gch = GCHandle.Alloc (this);
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}
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internal AudioVisualizerShaderFuncNative NativeDelegate;
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Gst.PbUtils.AudioVisualizerShaderFunc managed;
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public AudioVisualizerShaderFuncWrapper (Gst.PbUtils.AudioVisualizerShaderFunc managed)
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{
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this.managed = managed;
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if (managed != null)
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NativeDelegate = new AudioVisualizerShaderFuncNative (NativeCallback);
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}
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public static Gst.PbUtils.AudioVisualizerShaderFunc GetManagedDelegate (AudioVisualizerShaderFuncNative native)
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{
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if (native == null)
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return null;
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AudioVisualizerShaderFuncWrapper wrapper = (AudioVisualizerShaderFuncWrapper) native.Target;
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if (wrapper == null)
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return null;
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return wrapper.managed;
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}
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}
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#endregion
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}
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