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<Type Name= "Task" FullName= "Gst.Task" >
<TypeSignature Language= "C#" Value= "public class Task : Gst.Object" />
<AssemblyInfo >
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<AssemblyName > gstreamer-sharp</AssemblyName>
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<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base >
<BaseTypeName > Gst.Object</BaseTypeName>
</Base>
<Interfaces />
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<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
</Docs>
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<Members >
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "public Task (Gst.TaskFunction func);" />
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<MemberType > Constructor</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters > <Parameter Name= "func" Type= "Gst.TaskFunction" /> </Parameters>
<Docs > <param name= "func" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "public Task (IntPtr raw);" />
<MemberType > Constructor</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters > <Parameter Name= "raw" Type= "System.IntPtr" /> </Parameters>
<Docs > <param name= "raw" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
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</Member> <Member MemberName= "Data" > <MemberSignature Language= "C#" Value= "public System.Collections.Hashtable Data { get; }" /> <MemberType > Property</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> <AssemblyVersion > 2.14.0.0</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Collections.Hashtable</ReturnType> </ReturnValue> <Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "GType" >
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<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; }" />
<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > GLib.GType</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Join" >
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<MemberSignature Language= "C#" Value= "public bool Join ();" />
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<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Pause" >
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<MemberSignature Language= "C#" Value= "public bool Pause ();" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
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</Member> <Member MemberName= "Running" > <MemberSignature Language= "C#" Value= "public bool Running { get; }" /> <MemberType > Property</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue> <Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "Signal" >
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<MemberSignature Language= "C#" Value= "public void Signal ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Start" >
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<MemberSignature Language= "C#" Value= "public bool Start ();" />
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<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "State" >
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<MemberSignature Language= "C#" Value= "public Gst.TaskState State { get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.TaskState</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Stop" >
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<MemberSignature Language= "C#" Value= "public bool Stop ();" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Wait" >
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<MemberSignature Language= "C#" Value= "public void Wait ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
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</Member>
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</Members>
</Type>