gstreamer/subprojects/gst-plugins-bad/ext/qt6d3d11/gstqsg6d3d11node.h

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/* GStreamer
* Copyright (C) 2022 Matthew Waters <matthew@centricular.com>
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/d3d11/gstd3d11.h>
#include <QtQuick/QQuickItem>
#include <QtQuick/QSGTexture>
#include <QtQuick/QSGTextureProvider>
#include <QtQuick/QSGSimpleTextureNode>
class GstQSG6D3D11Node : public QSGTextureProvider, public QSGSimpleTextureNode
{
Q_OBJECT
public:
GstQSG6D3D11Node (QQuickItem * item, GstD3D11Device * device);
~GstQSG6D3D11Node ();
QSGTexture *texture() const override;
void SetCaps (GstCaps * caps);
void SetBuffer (GstBuffer * buffer);
private:
void resize (guint width, guint height);
void mapTexture ();
void unmapTexture ();
private:
QQuickWindow *window_;
GstD3D11Device *qt_device_;
GstD3D11Device *device_ = nullptr;
GstBuffer *buffer_ = nullptr;
GstCaps *caps_ = nullptr;
GstBuffer *sharable_ = nullptr;
GstBuffer *backbuffer_ = nullptr;
GstVideoFrame frame_;
GstVideoInfo info_;
GstVideoInfo render_info_;
GstBufferPool *pool_ = nullptr;
GstD3D11Converter *conv_ = nullptr;
};