mirror of
https://github.com/superseriousbusiness/gotosocial.git
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a156188b3e
* update dependencies, bump Go version to 1.19 * bump test image Go version * update golangci-lint * update gotosocial-drone-build * sign * linting, go fmt * update swagger docs * update swagger docs * whitespace * update contributing.md * fuckin whoopsie doopsie * linterino, linteroni * fix followrequest test not starting processor * fix other api/client tests not starting processor * fix remaining tests where processor not started * bump go-runners version * don't check last-webfingered-at, processor may have updated this * update swagger command * update bun to latest version * fix embed to work the same as before with new bun Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
201 lines
8.8 KiB
Go
201 lines
8.8 KiB
Go
/*
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GoToSocial
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Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package timeline
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import (
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"context"
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"sync"
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)
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// GrabFunction is used by a Timeline to grab more items to index.
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//
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// It should be provided to NewTimeline when the caller is creating a timeline
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// (of statuses, notifications, etc).
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//
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// timelineAccountID: the owner of the timeline
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// maxID: the maximum item ID desired.
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// sinceID: the minimum item ID desired.
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// minID: see sinceID
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// limit: the maximum amount of items to be returned
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//
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// If an error is returned, the timeline will stop processing whatever request called GrabFunction,
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// and return the error. If no error is returned, but stop = true, this indicates to the caller of GrabFunction
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// that there are no more items to return, and processing should continue with the items already grabbed.
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type GrabFunction func(ctx context.Context, timelineAccountID string, maxID string, sinceID string, minID string, limit int) (items []Timelineable, stop bool, err error)
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// FilterFunction is used by a Timeline to filter whether or not a grabbed item should be indexed.
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type FilterFunction func(ctx context.Context, timelineAccountID string, item Timelineable) (shouldIndex bool, err error)
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// PrepareFunction converts a Timelineable into a Preparable.
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//
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// For example, this might result in the converstion of a *gtsmodel.Status with the given itemID into a serializable *apimodel.Status.
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type PrepareFunction func(ctx context.Context, timelineAccountID string, itemID string) (Preparable, error)
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// SkipInsertFunction indicates whether a new item about to be inserted in the prepared list should be skipped,
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// based on the item itself, the next item in the timeline, and the depth at which nextItem has been found in the list.
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//
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// This will be called for every item found while iterating through a timeline, so callers should be very careful
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// not to do anything expensive here.
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type SkipInsertFunction func(ctx context.Context,
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newItemID string,
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newItemAccountID string,
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newItemBoostOfID string,
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newItemBoostOfAccountID string,
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nextItemID string,
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nextItemAccountID string,
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nextItemBoostOfID string,
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nextItemBoostOfAccountID string,
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depth int) (bool, error)
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// Timeline represents a timeline for one account, and contains indexed and prepared items.
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type Timeline interface {
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/*
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RETRIEVAL FUNCTIONS
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*/
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// Get returns an amount of prepared items with the given parameters.
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// If prepareNext is true, then the next predicted query will be prepared already in a goroutine,
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// to make the next call to Get faster.
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Get(ctx context.Context, amount int, maxID string, sinceID string, minID string, prepareNext bool) ([]Preparable, error)
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// GetXFromTop returns x amount of items from the top of the timeline, from newest to oldest.
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GetXFromTop(ctx context.Context, amount int) ([]Preparable, error)
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// GetXBehindID returns x amount of items from the given id onwards, from newest to oldest.
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// This will NOT include the item with the given ID.
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//
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// This corresponds to an api call to /timelines/home?max_id=WHATEVER
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GetXBehindID(ctx context.Context, amount int, fromID string, attempts *int) ([]Preparable, error)
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// GetXBeforeID returns x amount of items up to the given id, from newest to oldest.
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// This will NOT include the item with the given ID.
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//
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// This corresponds to an api call to /timelines/home?since_id=WHATEVER
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GetXBeforeID(ctx context.Context, amount int, sinceID string, startFromTop bool) ([]Preparable, error)
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// GetXBetweenID returns x amount of items from the given maxID, up to the given id, from newest to oldest.
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// This will NOT include the item with the given IDs.
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//
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// This corresponds to an api call to /timelines/home?since_id=WHATEVER&max_id=WHATEVER_ELSE
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GetXBetweenID(ctx context.Context, amount int, maxID string, sinceID string) ([]Preparable, error)
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/*
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INDEXING FUNCTIONS
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*/
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// IndexOne puts a item into the timeline at the appropriate place according to its 'createdAt' property.
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//
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// The returned bool indicates whether or not the item was actually inserted into the timeline. This will be false
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// if the item is a boost and the original item or another boost of it already exists < boostReinsertionDepth back in the timeline.
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IndexOne(ctx context.Context, itemID string, boostOfID string, accountID string, boostOfAccountID string) (bool, error)
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// OldestIndexedItemID returns the id of the rearmost (ie., the oldest) indexed item, or an error if something goes wrong.
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// If nothing goes wrong but there's no oldest item, an empty string will be returned so make sure to check for this.
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OldestIndexedItemID(ctx context.Context) (string, error)
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// NewestIndexedItemID returns the id of the frontmost (ie., the newest) indexed item, or an error if something goes wrong.
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// If nothing goes wrong but there's no newest item, an empty string will be returned so make sure to check for this.
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NewestIndexedItemID(ctx context.Context) (string, error)
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IndexBefore(ctx context.Context, itemID string, amount int) error
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IndexBehind(ctx context.Context, itemID string, amount int) error
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/*
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PREPARATION FUNCTIONS
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*/
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// PrepareXFromTop instructs the timeline to prepare x amount of items from the top of the timeline.
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PrepareFromTop(ctx context.Context, amount int) error
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// PrepareBehind instructs the timeline to prepare the next amount of entries for serialization, from position onwards.
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// If include is true, then the given item ID will also be prepared, otherwise only entries behind it will be prepared.
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PrepareBehind(ctx context.Context, itemID string, amount int) error
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// IndexOne puts a item into the timeline at the appropriate place according to its 'createdAt' property,
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// and then immediately prepares it.
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//
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// The returned bool indicates whether or not the item was actually inserted into the timeline. This will be false
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// if the item is a boost and the original item or another boost of it already exists < boostReinsertionDepth back in the timeline.
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IndexAndPrepareOne(ctx context.Context, itemID string, boostOfID string, accountID string, boostOfAccountID string) (bool, error)
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// OldestPreparedItemID returns the id of the rearmost (ie., the oldest) prepared item, or an error if something goes wrong.
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// If nothing goes wrong but there's no oldest item, an empty string will be returned so make sure to check for this.
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OldestPreparedItemID(ctx context.Context) (string, error)
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/*
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INFO FUNCTIONS
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*/
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// ActualPostIndexLength returns the actual length of the item index at this point in time.
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ItemIndexLength(ctx context.Context) int
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/*
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UTILITY FUNCTIONS
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*/
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// Reset instructs the timeline to reset to its base state -- cache only the minimum amount of items.
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Reset() error
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// Remove removes a item from both the index and prepared items.
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//
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// If a item has multiple entries in a timeline, they will all be removed.
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//
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// The returned int indicates the amount of entries that were removed.
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Remove(ctx context.Context, itemID string) (int, error)
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// RemoveAllBy removes all items by the given accountID, from both the index and prepared items.
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//
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// The returned int indicates the amount of entries that were removed.
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RemoveAllBy(ctx context.Context, accountID string) (int, error)
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}
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// timeline fulfils the Timeline interface
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type timeline struct {
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itemIndex *itemIndex
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preparedItems *preparedItems
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grabFunction GrabFunction
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filterFunction FilterFunction
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prepareFunction PrepareFunction
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accountID string
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sync.Mutex
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}
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// NewTimeline returns a new Timeline for the given account ID
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func NewTimeline(
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ctx context.Context,
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timelineAccountID string,
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grabFunction GrabFunction,
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filterFunction FilterFunction,
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prepareFunction PrepareFunction,
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skipInsertFunction SkipInsertFunction) (Timeline, error) {
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return &timeline{
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itemIndex: &itemIndex{
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skipInsert: skipInsertFunction,
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},
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preparedItems: &preparedItems{
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skipInsert: skipInsertFunction,
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},
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grabFunction: grabFunction,
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filterFunction: filterFunction,
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prepareFunction: prepareFunction,
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accountID: timelineAccountID,
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}, nil
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}
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func (t *timeline) Reset() error {
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return nil
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}
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func (t *timeline) ItemIndexLength(ctx context.Context) int {
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if t.itemIndex == nil || t.itemIndex.data == nil {
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return 0
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}
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return t.itemIndex.data.Len()
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}
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