mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-25 09:51:01 +00:00
acc95923da
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling * improved code comment * fix worker tryUntil function, update go-runners/go-sched * make preprocess functions package public, use these where possible to stop doubled up processing * remove separate emoji worker pool * limit calls to time.Now() during media preprocessing * use Processor{} to manage singular runtime of processing media * ensure workers get started when media manager is used * improved error setting in processing media, fix media test * port changes from processingmedia to processing emoji * finish code commenting * finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced * linterrrrrrrrrrrrrrrr --------- Signed-off-by: kim <grufwub@gmail.com>
290 lines
6.7 KiB
Go
290 lines
6.7 KiB
Go
package sched
|
|
|
|
import (
|
|
"context"
|
|
"sort"
|
|
"sync"
|
|
"sync/atomic"
|
|
"time"
|
|
|
|
"codeberg.org/gruf/go-runners"
|
|
)
|
|
|
|
// precision is the maximum time we can offer scheduler run-time precision down to.
|
|
const precision = time.Millisecond
|
|
|
|
var (
|
|
// neverticks is a timer channel that never ticks (it's starved).
|
|
neverticks = make(chan time.Time)
|
|
|
|
// alwaysticks is a timer channel that always ticks (it's closed).
|
|
alwaysticks = func() chan time.Time {
|
|
ch := make(chan time.Time)
|
|
close(ch)
|
|
return ch
|
|
}()
|
|
)
|
|
|
|
// Scheduler provides a means of running jobs at specific times and
|
|
// regular intervals, all while sharing a single underlying timer.
|
|
type Scheduler struct {
|
|
jobs []*Job // jobs is a list of tracked Jobs to be executed
|
|
jch chan interface{} // jch accepts either Jobs or job IDs to notify new/removed jobs
|
|
svc runners.Service // svc manages the main scheduler routine
|
|
jid atomic.Uint64 // jid is used to iteratively generate unique IDs for jobs
|
|
rgo func(func()) // goroutine runner, allows using goroutine pool to launch jobs
|
|
}
|
|
|
|
// Start will attempt to start the Scheduler. Immediately returns false if the Service is already running, and true after completed run.
|
|
func (sch *Scheduler) Start(gorun func(func())) bool {
|
|
var block sync.Mutex
|
|
|
|
// Use mutex to synchronize between started
|
|
// goroutine and ourselves, to ensure that
|
|
// we don't return before Scheduler init'd.
|
|
block.Lock()
|
|
defer block.Unlock()
|
|
|
|
ok := sch.svc.GoRun(func(ctx context.Context) {
|
|
// Create Scheduler job channel
|
|
sch.jch = make(chan interface{})
|
|
|
|
// Set goroutine runner function
|
|
if sch.rgo = gorun; sch.rgo == nil {
|
|
sch.rgo = func(f func()) { go f() }
|
|
}
|
|
|
|
// Unlock start routine
|
|
block.Unlock()
|
|
|
|
// Enter main loop
|
|
sch.run(ctx)
|
|
})
|
|
|
|
if ok {
|
|
// Wait on goroutine
|
|
block.Lock()
|
|
}
|
|
|
|
return ok
|
|
}
|
|
|
|
// Stop will attempt to stop the Scheduler. Immediately returns false if not running, and true only after Scheduler is fully stopped.
|
|
func (sch *Scheduler) Stop() bool {
|
|
return sch.svc.Stop()
|
|
}
|
|
|
|
// Running will return whether Scheduler is running (i.e. NOT stopped / stopping).
|
|
func (sch *Scheduler) Running() bool {
|
|
return sch.svc.Running()
|
|
}
|
|
|
|
// Done returns a channel that's closed when Scheduler.Stop() is called.
|
|
func (sch *Scheduler) Done() <-chan struct{} {
|
|
return sch.svc.Done()
|
|
}
|
|
|
|
// Schedule will add provided Job to the Scheduler, returning a cancel function.
|
|
func (sch *Scheduler) Schedule(job *Job) (cancel func()) {
|
|
switch {
|
|
// Check a job was passed
|
|
case job == nil:
|
|
panic("nil job")
|
|
|
|
// Check we are running
|
|
case !sch.Running():
|
|
panic("scheduler not running")
|
|
}
|
|
|
|
// Calculate next job ID
|
|
last := sch.jid.Load()
|
|
next := sch.jid.Add(1)
|
|
if next < last {
|
|
panic("job id overflow")
|
|
}
|
|
|
|
// Pass job to scheduler
|
|
job.id = next
|
|
sch.jch <- job
|
|
|
|
// Take ptrs to current state chs
|
|
ctx := sch.svc.Done()
|
|
jch := sch.jch
|
|
|
|
// Return cancel function for job ID
|
|
return func() {
|
|
select {
|
|
// Sched stopped
|
|
case <-ctx:
|
|
|
|
// Cancel this job
|
|
case jch <- next:
|
|
}
|
|
}
|
|
}
|
|
|
|
// run is the main scheduler run routine, which runs for as long as ctx is valid.
|
|
func (sch *Scheduler) run(ctx context.Context) {
|
|
var (
|
|
// now stores the current time, and will only be
|
|
// set when the timer channel is set to be the
|
|
// 'alwaysticks' channel. this allows minimizing
|
|
// the number of calls required to time.Now().
|
|
now time.Time
|
|
|
|
// timerset represents whether timer was running
|
|
// for a particular run of the loop. false means
|
|
// that tch == neverticks || tch == alwaysticks.
|
|
timerset bool
|
|
|
|
// timer tick channel (or always / never ticks).
|
|
tch <-chan time.Time
|
|
|
|
// timer notifies this main routine to wake when
|
|
// the job queued needs to be checked for executions.
|
|
timer *time.Timer
|
|
|
|
// stopdrain will stop and drain the timer
|
|
// if it has been running (i.e. timerset == true).
|
|
stopdrain = func() {
|
|
if timerset && !timer.Stop() {
|
|
<-timer.C
|
|
}
|
|
}
|
|
)
|
|
|
|
// Create a stopped timer.
|
|
timer = time.NewTimer(1)
|
|
<-timer.C
|
|
|
|
for {
|
|
// Reset timer state.
|
|
timerset = false
|
|
|
|
if len(sch.jobs) > 0 {
|
|
// Get now time.
|
|
now = time.Now()
|
|
|
|
// Sort jobs by next occurring.
|
|
sort.Sort(byNext(sch.jobs))
|
|
|
|
// Get next job time.
|
|
next := sch.jobs[0].Next()
|
|
|
|
// If this job is _just_ about to be ready, we don't bother
|
|
// sleeping. It's wasted cycles only sleeping for some obscenely
|
|
// tiny amount of time we can't guarantee precision for.
|
|
if until := next.Sub(now); until <= precision/1e3 {
|
|
// This job is behind,
|
|
// set to always tick.
|
|
tch = alwaysticks
|
|
} else {
|
|
// Reset timer to period.
|
|
timer.Reset(until)
|
|
tch = timer.C
|
|
timerset = true
|
|
}
|
|
} else {
|
|
// Unset timer
|
|
tch = neverticks
|
|
}
|
|
|
|
select {
|
|
// Scheduler stopped
|
|
case <-ctx.Done():
|
|
stopdrain()
|
|
return
|
|
|
|
// Timer ticked, run scheduled
|
|
case t := <-tch:
|
|
if !timerset {
|
|
// 'alwaysticks' returns zero
|
|
// times, BUT 'now' will have
|
|
// been set during above sort.
|
|
t = now
|
|
}
|
|
sch.schedule(t)
|
|
|
|
// Received update, handle job/id
|
|
case v := <-sch.jch:
|
|
sch.handle(v)
|
|
stopdrain()
|
|
}
|
|
}
|
|
}
|
|
|
|
// handle takes an interfaces received from Scheduler.jch and handles either:
|
|
// - Job --> new job to add.
|
|
// - uint64 --> job ID to remove.
|
|
func (sch *Scheduler) handle(v interface{}) {
|
|
switch v := v.(type) {
|
|
// New job added
|
|
case *Job:
|
|
// Get current time
|
|
now := time.Now()
|
|
|
|
// Update the next call time
|
|
next := v.timing.Next(now)
|
|
v.next.Store(next)
|
|
|
|
// Append this job to queued
|
|
sch.jobs = append(sch.jobs, v)
|
|
|
|
// Job removed
|
|
case uint64:
|
|
for i := 0; i < len(sch.jobs); i++ {
|
|
if sch.jobs[i].id == v {
|
|
// This is the job we're looking for! Drop this
|
|
sch.jobs = append(sch.jobs[:i], sch.jobs[i+1:]...)
|
|
return
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// schedule will iterate through the scheduler jobs and execute those necessary, updating their next call time.
|
|
func (sch *Scheduler) schedule(now time.Time) {
|
|
for i := 0; i < len(sch.jobs); {
|
|
// Scope our own var
|
|
job := sch.jobs[i]
|
|
|
|
// We know these jobs are ordered by .Next(), so as soon
|
|
// as we reach one with .Next() after now, we can return
|
|
if job.Next().After(now) {
|
|
return
|
|
}
|
|
|
|
// Pass to runner
|
|
sch.rgo(func() {
|
|
job.Run(now)
|
|
})
|
|
|
|
// Update the next call time
|
|
next := job.timing.Next(now)
|
|
job.next.Store(next)
|
|
|
|
if next.IsZero() {
|
|
// Zero time, this job is done and can be dropped
|
|
sch.jobs = append(sch.jobs[:i], sch.jobs[i+1:]...)
|
|
continue
|
|
}
|
|
|
|
// Iter
|
|
i++
|
|
}
|
|
}
|
|
|
|
// byNext is an implementation of sort.Interface to sort Jobs by their .Next() time.
|
|
type byNext []*Job
|
|
|
|
func (by byNext) Len() int {
|
|
return len(by)
|
|
}
|
|
|
|
func (by byNext) Less(i int, j int) bool {
|
|
return by[i].Next().Before(by[j].Next())
|
|
}
|
|
|
|
func (by byNext) Swap(i int, j int) {
|
|
by[i], by[j] = by[j], by[i]
|
|
}
|