mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-19 06:51:02 +00:00
a156188b3e
* update dependencies, bump Go version to 1.19 * bump test image Go version * update golangci-lint * update gotosocial-drone-build * sign * linting, go fmt * update swagger docs * update swagger docs * whitespace * update contributing.md * fuckin whoopsie doopsie * linterino, linteroni * fix followrequest test not starting processor * fix other api/client tests not starting processor * fix remaining tests where processor not started * bump go-runners version * don't check last-webfingered-at, processor may have updated this * update swagger command * update bun to latest version * fix embed to work the same as before with new bun Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
85 lines
2 KiB
Go
85 lines
2 KiB
Go
//+build !noasm,!appengine,gc
|
|
|
|
// Copyright (c) 2020 MinIO Inc. All rights reserved.
|
|
// Use of this source code is governed by a license that can be
|
|
// found in the LICENSE file.
|
|
|
|
package md5simd
|
|
|
|
// Helper struct for sorting blocks based on length
|
|
type lane struct {
|
|
len uint
|
|
pos uint
|
|
}
|
|
|
|
type digest struct {
|
|
s [4]uint32
|
|
}
|
|
|
|
// Helper struct for generating number of rounds in combination with mask for valid lanes
|
|
type maskRounds struct {
|
|
mask uint64
|
|
rounds uint64
|
|
}
|
|
|
|
func generateMaskAndRounds8(input [8][]byte, mr *[8]maskRounds) (rounds int) {
|
|
// Sort on blocks length small to large
|
|
var sorted [8]lane
|
|
for c, inpt := range input[:] {
|
|
sorted[c] = lane{uint(len(inpt)), uint(c)}
|
|
for i := c - 1; i >= 0; i-- {
|
|
// swap so largest is at the end...
|
|
if sorted[i].len > sorted[i+1].len {
|
|
sorted[i], sorted[i+1] = sorted[i+1], sorted[i]
|
|
continue
|
|
}
|
|
break
|
|
}
|
|
}
|
|
|
|
// Create mask array including 'rounds' (of processing blocks of 64 bytes) between masks
|
|
m, round := uint64(0xff), uint64(0)
|
|
|
|
for _, s := range sorted[:] {
|
|
if s.len > 0 {
|
|
if uint64(s.len)>>6 > round {
|
|
mr[rounds] = maskRounds{m, (uint64(s.len) >> 6) - round}
|
|
rounds++
|
|
}
|
|
round = uint64(s.len) >> 6
|
|
}
|
|
m = m & ^(1 << uint(s.pos))
|
|
}
|
|
return
|
|
}
|
|
|
|
func generateMaskAndRounds16(input [16][]byte, mr *[16]maskRounds) (rounds int) {
|
|
// Sort on blocks length small to large
|
|
var sorted [16]lane
|
|
for c, inpt := range input[:] {
|
|
sorted[c] = lane{uint(len(inpt)), uint(c)}
|
|
for i := c - 1; i >= 0; i-- {
|
|
// swap so largest is at the end...
|
|
if sorted[i].len > sorted[i+1].len {
|
|
sorted[i], sorted[i+1] = sorted[i+1], sorted[i]
|
|
continue
|
|
}
|
|
break
|
|
}
|
|
}
|
|
|
|
// Create mask array including 'rounds' (of processing blocks of 64 bytes) between masks
|
|
m, round := uint64(0xffff), uint64(0)
|
|
|
|
for _, s := range sorted[:] {
|
|
if s.len > 0 {
|
|
if uint64(s.len)>>6 > round {
|
|
mr[rounds] = maskRounds{m, (uint64(s.len) >> 6) - round}
|
|
rounds++
|
|
}
|
|
round = uint64(s.len) >> 6
|
|
}
|
|
m = m & ^(1 << uint(s.pos))
|
|
}
|
|
return
|
|
}
|