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https://github.com/superseriousbusiness/gotosocial.git
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98263a7de6
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
196 lines
7.8 KiB
Go
196 lines
7.8 KiB
Go
// Copyright 2019 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package s2
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import (
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"math"
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"github.com/golang/geo/s1"
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)
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const maxQueryResults = math.MaxInt32
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// queryOptions represents the set of all configurable parameters used by all of
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// the Query types. Most of these fields have non-zero defaults, so initialization
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// is handled within each Query type. All of the exported methods accept user
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// supplied sets of options to set or adjust as necessary.
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//
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// Several of the defaults depend on the distance interface type being used
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// (e.g. minDistance, maxDistance, etc.)
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//
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// If a user sets an option value that a given query type doesn't use, it is ignored.
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type queryOptions struct {
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// maxResults specifies that at most MaxResults edges should be returned.
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// This must be at least 1.
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//
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// The default value is to return all results.
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maxResults int
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// distanceLimit specifies that only edges whose distance to the target is
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// within this distance should be returned.
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//
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// Note that edges whose distance is exactly equal to this are
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// not returned. In most cases this doesn't matter (since distances are
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// not computed exactly in the first place), but if such edges are needed
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// then you can retrieve them by specifying the distance as the next
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// largest representable distance. i.e. distanceLimit.Successor().
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//
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// The default value is the infinity value, such that all results will be
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// returned.
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distanceLimit s1.ChordAngle
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// maxError specifies that edges up to MaxError further away than the true
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// closest edges may be substituted in the result set, as long as such
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// edges satisfy all the remaining search criteria (such as DistanceLimit).
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// This option only has an effect if MaxResults is also specified;
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// otherwise all edges closer than MaxDistance will always be returned.
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//
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// Note that this does not affect how the distance between edges is
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// computed; it simply gives the algorithm permission to stop the search
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// early as soon as the best possible improvement drops below MaxError.
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//
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// This can be used to implement distance predicates efficiently. For
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// example, to determine whether the minimum distance is less than D, set
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// MaxResults == 1 and MaxDistance == MaxError == D. This causes
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// the algorithm to terminate as soon as it finds any edge whose distance
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// is less than D, rather than continuing to search for an edge that is
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// even closer.
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//
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// The default value is zero.
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maxError s1.ChordAngle
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// includeInteriors specifies that polygon interiors should be included
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// when measuring distances. In other words, polygons that contain the target
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// should have a distance of zero. (For targets consisting of multiple connected
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// components, the distance is zero if any component is contained.) This
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// is indicated in the results by returning a (ShapeID, EdgeID) pair
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// with EdgeID == -1, i.e. this value denotes the polygons's interior.
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//
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// Note that for efficiency, any polygon that intersects the target may or
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// may not have an EdgeID == -1 result. Such results are optional
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// because in that case the distance to the polygon is already zero.
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//
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// The default value is true.
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includeInteriors bool
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// specifies that distances should be computed by examining every edge
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// rather than using the ShapeIndex.
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//
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// TODO(roberts): When optimized is implemented, update the default to false.
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// The default value is true.
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useBruteForce bool
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// region specifies that results must intersect the given Region.
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//
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// Note that if you want to set the region to a disc around a target
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// point, it is faster to use a PointTarget with distanceLimit set
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// instead. You can also set a distance limit and also require that results
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// lie within a given rectangle.
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//
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// The default is nil (no region limits).
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region Region
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}
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// UseBruteForce sets or disables the use of brute force in a query.
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func (q *queryOptions) UseBruteForce(x bool) *queryOptions {
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q.useBruteForce = x
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return q
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}
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// IncludeInteriors specifies whether polygon interiors should be
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// included when measuring distances.
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func (q *queryOptions) IncludeInteriors(x bool) *queryOptions {
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q.includeInteriors = x
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return q
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}
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// MaxError specifies that edges up to dist away than the true
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// matching edges may be substituted in the result set, as long as such
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// edges satisfy all the remaining search criteria (such as DistanceLimit).
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// This option only has an effect if MaxResults is also specified;
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// otherwise all edges closer than MaxDistance will always be returned.
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func (q *queryOptions) MaxError(x s1.ChordAngle) *queryOptions {
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q.maxError = x
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return q
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}
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// MaxResults specifies that at most MaxResults edges should be returned.
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// This must be at least 1.
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func (q *queryOptions) MaxResults(x int) *queryOptions {
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// TODO(roberts): What should be done if the value is <= 0?
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q.maxResults = int(x)
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return q
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}
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// DistanceLimit specifies that only edges whose distance to the target is
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// within, this distance should be returned. Edges whose distance is equal
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// are not returned.
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//
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// To include values that are equal, specify the limit with the next largest
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// representable distance such as limit.Successor(), or set the option with
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// Furthest/ClosestInclusiveDistanceLimit.
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func (q *queryOptions) DistanceLimit(x s1.ChordAngle) *queryOptions {
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q.distanceLimit = x
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return q
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}
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// ClosestInclusiveDistanceLimit sets the distance limit such that results whose
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// distance is exactly equal to the limit are also returned.
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func (q *queryOptions) ClosestInclusiveDistanceLimit(limit s1.ChordAngle) *queryOptions {
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q.distanceLimit = limit.Successor()
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return q
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}
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// FurthestInclusiveDistanceLimit sets the distance limit such that results whose
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// distance is exactly equal to the limit are also returned.
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func (q *queryOptions) FurthestInclusiveDistanceLimit(limit s1.ChordAngle) *queryOptions {
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q.distanceLimit = limit.Predecessor()
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return q
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}
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// ClosestConservativeDistanceLimit sets the distance limit such that results
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// also incorporates the error in distance calculations. This ensures that all
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// edges whose true distance is less than or equal to limit will be returned
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// (along with some edges whose true distance is slightly greater).
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//
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// Algorithms that need to do exact distance comparisons can use this
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// option to find a set of candidate edges that can then be filtered
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// further (e.g., using CompareDistance).
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func (q *queryOptions) ClosestConservativeDistanceLimit(limit s1.ChordAngle) *queryOptions {
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q.distanceLimit = limit.Expanded(minUpdateDistanceMaxError(limit))
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return q
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}
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// FurthestConservativeDistanceLimit sets the distance limit such that results
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// also incorporates the error in distance calculations. This ensures that all
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// edges whose true distance is greater than or equal to limit will be returned
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// (along with some edges whose true distance is slightly less).
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func (q *queryOptions) FurthestConservativeDistanceLimit(limit s1.ChordAngle) *queryOptions {
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q.distanceLimit = limit.Expanded(-minUpdateDistanceMaxError(limit))
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return q
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}
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// newQueryOptions returns a set of options using the given distance type
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// with the proper default values.
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func newQueryOptions(d distance) *queryOptions {
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return &queryOptions{
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maxResults: maxQueryResults,
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distanceLimit: d.infinity().chordAngle(),
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maxError: 0,
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includeInteriors: true,
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useBruteForce: false,
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region: nil,
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}
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}
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