gotosocial/internal/db/bundb/interaction_test.go
kim 23fc70f4e6
[feature] add support for receiving federated status edits (#3597)
* add support for extracting Updated field from Statusable implementers

* add support for status edits in the database, and update status dereferencer to handle them

* remove unused AdditionalInfo{}.CreatedAt

* remove unused AdditionalEmojiInfo{}.CreatedAt

* update new mention creation to use status.UpdatedAt

* remove mention.UpdatedAt, fixes related to NewULIDFromTime() change

* add migration to remove Mention{}.UpdatedAt field

* add migration to add the StatusEdit{} table

* start adding tests, add delete function for status edits

* add more of status edit migrations, fill in more of the necessary edit delete functionality

* remove unused function

* allow generating gotosocial compatible ulid via CLI with `go run ./cmd/gen-ulid`

* add StatusEdit{} test models

* fix new statusedits sql

* use model instead of table name

* actually remove the Mention.UpdatedAt field...

* fix tests now new models are added, add more status edit DB tests

* fix panic wording

* add test for deleting status edits

* don't automatically set `updated_at` field on updated statuses

* flesh out more of the dereferencer status edit tests, ensure updated at field set on outgoing AS statuses

* remove media_attachments.updated_at column

* fix up more tests, further complete the dereferencer status edit tests

* update more status serialization tests not expecting 'updated' AS property

* gah!! json serialization tests!!

* undo some gtscontext wrapping changes

* more serialization test fixing 🥲

* more test fixing, ensure the edit.status_id field is actually set 🤦

* fix status edit test

* grrr linter

* add edited_at field to apimodel status

* remove the choice of paging on the timeline public filtered test (otherwise it needs updating every time you add statuses ...)

* ensure that status.updated_at always fits chronologically

* fix more serialization tests ...

* add more code comments

* fix envparsing

* update swagger file

* properly handle media description changes during status edits

* slight formatting tweak

* code comment
2024-12-05 13:35:07 +00:00

249 lines
6.5 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package bundb_test
import (
"context"
"errors"
"testing"
"time"
"github.com/stretchr/testify/suite"
"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
"github.com/superseriousbusiness/gotosocial/internal/id"
"github.com/superseriousbusiness/gotosocial/internal/paging"
"github.com/superseriousbusiness/gotosocial/internal/typeutils"
"github.com/superseriousbusiness/gotosocial/internal/util"
)
type InteractionTestSuite struct {
BunDBStandardTestSuite
}
func (suite *InteractionTestSuite) markInteractionsPending(
ctx context.Context,
statusID string,
) (pendingCount int) {
// Get replies of given status.
replies, err := suite.state.DB.GetStatusReplies(ctx, statusID)
if err != nil && !errors.Is(err, db.ErrNoEntries) {
suite.FailNow(err.Error())
}
// Mark each reply as pending approval.
for _, reply := range replies {
reply.PendingApproval = util.Ptr(true)
if err := suite.state.DB.UpdateStatus(
ctx,
reply,
"pending_approval",
); err != nil {
suite.FailNow(err.Error())
}
// Put an interaction request
// in the DB for this reply.
req := typeutils.StatusToInteractionRequest(reply)
if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil {
suite.FailNow(err.Error())
}
pendingCount++
}
// Get boosts of given status.
boosts, err := suite.state.DB.GetStatusBoosts(ctx, statusID)
if err != nil && !errors.Is(err, db.ErrNoEntries) {
suite.FailNow(err.Error())
}
// Mark each boost as pending approval.
for _, boost := range boosts {
boost.PendingApproval = util.Ptr(true)
if err := suite.state.DB.UpdateStatus(
ctx,
boost,
"pending_approval",
); err != nil {
suite.FailNow(err.Error())
}
// Put an interaction request
// in the DB for this boost.
req := typeutils.StatusToInteractionRequest(boost)
if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil {
suite.FailNow(err.Error())
}
pendingCount++
}
// Get faves of given status.
faves, err := suite.state.DB.GetStatusFaves(ctx, statusID)
if err != nil && !errors.Is(err, db.ErrNoEntries) {
suite.FailNow(err.Error())
}
// Mark each fave as pending approval.
for _, fave := range faves {
fave.PendingApproval = util.Ptr(true)
if err := suite.state.DB.UpdateStatusFave(
ctx,
fave,
"pending_approval",
); err != nil {
suite.FailNow(err.Error())
}
// Put an interaction request
// in the DB for this fave.
req := typeutils.StatusFaveToInteractionRequest(fave)
if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil {
suite.FailNow(err.Error())
}
pendingCount++
}
return pendingCount
}
func (suite *InteractionTestSuite) TestGetPending() {
var (
testStatus = suite.testStatuses["local_account_1_status_1"]
ctx = context.Background()
acctID = suite.testAccounts["local_account_1"].ID
statusID = ""
likes = true
replies = true
boosts = true
page = &paging.Page{
Max: paging.MaxID(id.Highest),
Limit: 20,
}
)
// Update target test status to mark
// all interactions with it pending.
pendingCount := suite.markInteractionsPending(ctx, testStatus.ID)
// Get pendingInts interactions.
pendingInts, err := suite.state.DB.GetInteractionsRequestsForAcct(
ctx,
acctID,
statusID,
likes,
replies,
boosts,
page,
)
suite.NoError(err)
suite.Len(pendingInts, pendingCount)
// Ensure relevant model populated.
for _, pendingInt := range pendingInts {
switch pendingInt.InteractionType {
case gtsmodel.InteractionLike:
suite.NotNil(pendingInt.Like)
case gtsmodel.InteractionReply:
suite.NotNil(pendingInt.Reply)
case gtsmodel.InteractionAnnounce:
suite.NotNil(pendingInt.Announce)
}
}
}
func (suite *InteractionTestSuite) TestGetPendingRepliesOnly() {
var (
testStatus = suite.testStatuses["local_account_1_status_1"]
ctx = context.Background()
acctID = suite.testAccounts["local_account_1"].ID
statusID = ""
likes = false
replies = true
boosts = false
page = &paging.Page{
Max: paging.MaxID(id.Highest),
Limit: 20,
}
)
// Update target test status to mark
// all interactions with it pending.
suite.markInteractionsPending(ctx, testStatus.ID)
// Get pendingInts interactions.
pendingInts, err := suite.state.DB.GetInteractionsRequestsForAcct(
ctx,
acctID,
statusID,
likes,
replies,
boosts,
page,
)
suite.NoError(err)
// Ensure only replies returned.
for _, pendingInt := range pendingInts {
suite.Equal(gtsmodel.InteractionReply, pendingInt.InteractionType)
}
}
func (suite *InteractionTestSuite) TestInteractionRejected() {
var (
ctx = context.Background()
req = new(gtsmodel.InteractionRequest)
)
// Make a copy of the request we'll modify.
*req = *suite.testInteractionRequests["admin_account_reply_turtle"]
// No rejection in the db for this interaction URI so it should be OK.
rejected, err := suite.state.DB.IsInteractionRejected(ctx, req.InteractionURI)
if err != nil {
suite.FailNow(err.Error())
}
if rejected {
suite.FailNow("wanted rejected = false, got true")
}
// Update the interaction request to mark it rejected.
req.RejectedAt = time.Now()
req.URI = "https://some.reject.uri"
if err := suite.state.DB.UpdateInteractionRequest(ctx, req, "uri", "rejected_at"); err != nil {
suite.FailNow(err.Error())
}
// Rejection in the db for this interaction URI now so it should be très mauvais.
rejected, err = suite.state.DB.IsInteractionRejected(ctx, req.InteractionURI)
if err != nil {
suite.FailNow(err.Error())
}
if !rejected {
suite.FailNow("wanted rejected = true, got false")
}
}
func TestInteractionTestSuite(t *testing.T) {
suite.Run(t, new(InteractionTestSuite))
}