gotosocial/vendor/github.com/hashicorp/golang-lru/v2/lru.go

251 lines
6.2 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package lru
import (
"sync"
"github.com/hashicorp/golang-lru/v2/simplelru"
)
const (
// DefaultEvictedBufferSize defines the default buffer size to store evicted key/val
DefaultEvictedBufferSize = 16
)
// Cache is a thread-safe fixed size LRU cache.
type Cache[K comparable, V any] struct {
lru *simplelru.LRU[K, V]
evictedKeys []K
evictedVals []V
onEvictedCB func(k K, v V)
lock sync.RWMutex
}
// New creates an LRU of the given size.
func New[K comparable, V any](size int) (*Cache[K, V], error) {
return NewWithEvict[K, V](size, nil)
}
// NewWithEvict constructs a fixed size cache with the given eviction
// callback.
func NewWithEvict[K comparable, V any](size int, onEvicted func(key K, value V)) (c *Cache[K, V], err error) {
// create a cache with default settings
c = &Cache[K, V]{
onEvictedCB: onEvicted,
}
if onEvicted != nil {
c.initEvictBuffers()
onEvicted = c.onEvicted
}
c.lru, err = simplelru.NewLRU(size, onEvicted)
return
}
func (c *Cache[K, V]) initEvictBuffers() {
c.evictedKeys = make([]K, 0, DefaultEvictedBufferSize)
c.evictedVals = make([]V, 0, DefaultEvictedBufferSize)
}
// onEvicted save evicted key/val and sent in externally registered callback
// outside of critical section
func (c *Cache[K, V]) onEvicted(k K, v V) {
c.evictedKeys = append(c.evictedKeys, k)
c.evictedVals = append(c.evictedVals, v)
}
// Purge is used to completely clear the cache.
func (c *Cache[K, V]) Purge() {
var ks []K
var vs []V
c.lock.Lock()
c.lru.Purge()
if c.onEvictedCB != nil && len(c.evictedKeys) > 0 {
ks, vs = c.evictedKeys, c.evictedVals
c.initEvictBuffers()
}
c.lock.Unlock()
// invoke callback outside of critical section
if c.onEvictedCB != nil {
for i := 0; i < len(ks); i++ {
c.onEvictedCB(ks[i], vs[i])
}
}
}
// Add adds a value to the cache. Returns true if an eviction occurred.
func (c *Cache[K, V]) Add(key K, value V) (evicted bool) {
var k K
var v V
c.lock.Lock()
evicted = c.lru.Add(key, value)
if c.onEvictedCB != nil && evicted {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && evicted {
c.onEvictedCB(k, v)
}
return
}
// Get looks up a key's value from the cache.
func (c *Cache[K, V]) Get(key K) (value V, ok bool) {
c.lock.Lock()
value, ok = c.lru.Get(key)
c.lock.Unlock()
return value, ok
}
// Contains checks if a key is in the cache, without updating the
// recent-ness or deleting it for being stale.
func (c *Cache[K, V]) Contains(key K) bool {
c.lock.RLock()
containKey := c.lru.Contains(key)
c.lock.RUnlock()
return containKey
}
// Peek returns the key value (or undefined if not found) without updating
// the "recently used"-ness of the key.
func (c *Cache[K, V]) Peek(key K) (value V, ok bool) {
c.lock.RLock()
value, ok = c.lru.Peek(key)
c.lock.RUnlock()
return value, ok
}
// ContainsOrAdd checks if a key is in the cache without updating the
// recent-ness or deleting it for being stale, and if not, adds the value.
// Returns whether found and whether an eviction occurred.
func (c *Cache[K, V]) ContainsOrAdd(key K, value V) (ok, evicted bool) {
var k K
var v V
c.lock.Lock()
if c.lru.Contains(key) {
c.lock.Unlock()
return true, false
}
evicted = c.lru.Add(key, value)
if c.onEvictedCB != nil && evicted {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && evicted {
c.onEvictedCB(k, v)
}
return false, evicted
}
// PeekOrAdd checks if a key is in the cache without updating the
// recent-ness or deleting it for being stale, and if not, adds the value.
// Returns whether found and whether an eviction occurred.
func (c *Cache[K, V]) PeekOrAdd(key K, value V) (previous V, ok, evicted bool) {
var k K
var v V
c.lock.Lock()
previous, ok = c.lru.Peek(key)
if ok {
c.lock.Unlock()
return previous, true, false
}
evicted = c.lru.Add(key, value)
if c.onEvictedCB != nil && evicted {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && evicted {
c.onEvictedCB(k, v)
}
return
}
// Remove removes the provided key from the cache.
func (c *Cache[K, V]) Remove(key K) (present bool) {
var k K
var v V
c.lock.Lock()
present = c.lru.Remove(key)
if c.onEvictedCB != nil && present {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && present {
c.onEvictedCB(k, v)
}
return
}
// Resize changes the cache size.
func (c *Cache[K, V]) Resize(size int) (evicted int) {
var ks []K
var vs []V
c.lock.Lock()
evicted = c.lru.Resize(size)
if c.onEvictedCB != nil && evicted > 0 {
ks, vs = c.evictedKeys, c.evictedVals
c.initEvictBuffers()
}
c.lock.Unlock()
if c.onEvictedCB != nil && evicted > 0 {
for i := 0; i < len(ks); i++ {
c.onEvictedCB(ks[i], vs[i])
}
}
return evicted
}
// RemoveOldest removes the oldest item from the cache.
func (c *Cache[K, V]) RemoveOldest() (key K, value V, ok bool) {
var k K
var v V
c.lock.Lock()
key, value, ok = c.lru.RemoveOldest()
if c.onEvictedCB != nil && ok {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && ok {
c.onEvictedCB(k, v)
}
return
}
// GetOldest returns the oldest entry
func (c *Cache[K, V]) GetOldest() (key K, value V, ok bool) {
c.lock.RLock()
key, value, ok = c.lru.GetOldest()
c.lock.RUnlock()
return
}
// Keys returns a slice of the keys in the cache, from oldest to newest.
func (c *Cache[K, V]) Keys() []K {
c.lock.RLock()
keys := c.lru.Keys()
c.lock.RUnlock()
return keys
}
// Values returns a slice of the values in the cache, from oldest to newest.
func (c *Cache[K, V]) Values() []V {
c.lock.RLock()
values := c.lru.Values()
c.lock.RUnlock()
return values
}
// Len returns the number of items in the cache.
func (c *Cache[K, V]) Len() int {
c.lock.RLock()
length := c.lru.Len()
c.lock.RUnlock()
return length
}