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https://github.com/superseriousbusiness/gotosocial.git
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acc95923da
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling * improved code comment * fix worker tryUntil function, update go-runners/go-sched * make preprocess functions package public, use these where possible to stop doubled up processing * remove separate emoji worker pool * limit calls to time.Now() during media preprocessing * use Processor{} to manage singular runtime of processing media * ensure workers get started when media manager is used * improved error setting in processing media, fix media test * port changes from processingmedia to processing emoji * finish code commenting * finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced * linterrrrrrrrrrrrrrrr --------- Signed-off-by: kim <grufwub@gmail.com>
35 lines
1.3 KiB
Go
35 lines
1.3 KiB
Go
/*
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GoToSocial
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Copyright (C) 2021-2023 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package testrig
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import (
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"github.com/superseriousbusiness/gotosocial/internal/db"
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"github.com/superseriousbusiness/gotosocial/internal/media"
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"github.com/superseriousbusiness/gotosocial/internal/state"
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"github.com/superseriousbusiness/gotosocial/internal/storage"
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)
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// NewTestMediaManager returns a media handler with the default test config, and the given db and storage.
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func NewTestMediaManager(db db.DB, storage *storage.Driver) media.Manager {
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var state state.State
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state.DB = db
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state.Storage = storage
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state.Workers.Start()
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return media.NewManager(&state)
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}
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