gotosocial/internal/processing/workers/surfacenotify_test.go
tobi f23f04e0b1
[feature] Interaction requests client api + settings panel (#3215)
* [feature] Interaction requests client api + settings panel

* test accept / reject

* fmt

* don't pin rejected interaction

* use single db model for interaction accept, reject, and request

* swaggor

* env sharting

* append errors

* remove ErrNoEntries checks

* change intReqID to reqID

* rename "pend" to "request"

* markIntsPending -> mark interactionsPending

* use log instead of returning error when rejecting interaction

* empty migration

* jolly renaming

* make interactionURI unique again

* swag grr

* remove unnecessary locks

* invalidate as last step
2024-08-24 11:49:37 +02:00

117 lines
3.2 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package workers_test
import (
"context"
"sync"
"testing"
"time"
"github.com/stretchr/testify/suite"
"github.com/superseriousbusiness/gotosocial/internal/filter/visibility"
"github.com/superseriousbusiness/gotosocial/internal/gtscontext"
"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
"github.com/superseriousbusiness/gotosocial/internal/processing/workers"
"github.com/superseriousbusiness/gotosocial/testrig"
)
type SurfaceNotifyTestSuite struct {
WorkersTestSuite
}
func (suite *SurfaceNotifyTestSuite) TestSpamNotifs() {
testStructs := testrig.SetupTestStructs(rMediaPath, rTemplatePath)
defer testrig.TearDownTestStructs(testStructs)
surface := &workers.Surface{
State: testStructs.State,
Converter: testStructs.TypeConverter,
Stream: testStructs.Processor.Stream(),
VisFilter: visibility.NewFilter(testStructs.State),
EmailSender: testStructs.EmailSender,
Conversations: testStructs.Processor.Conversations(),
}
var (
ctx = context.Background()
notificationType = gtsmodel.NotificationFollow
targetAccount = suite.testAccounts["local_account_1"]
originAccount = suite.testAccounts["local_account_2"]
)
// Set up a bunch of goroutines to surface
// a notification at exactly the same time.
wg := sync.WaitGroup{}
wg.Add(20)
startAt := time.Now().Add(2 * time.Second)
for i := 0; i < 20; i++ {
go func() {
defer wg.Done()
// Wait for it....
untilTick := time.Until(startAt)
<-time.Tick(untilTick)
// ...Go!
if err := surface.Notify(ctx,
notificationType,
targetAccount,
originAccount,
"",
); err != nil {
suite.FailNow(err.Error())
}
}()
}
// Wait for all notif creation
// attempts to complete.
wg.Wait()
// Get all notifs for this account.
notifs, err := testStructs.State.DB.GetAccountNotifications(
gtscontext.SetBarebones(ctx),
targetAccount.ID,
"", "", "", 0, nil, nil,
)
if err != nil {
suite.FailNow(err.Error())
}
var gotOne bool
for _, notif := range notifs {
if notif.NotificationType == notificationType &&
notif.TargetAccountID == targetAccount.ID &&
notif.OriginAccountID == originAccount.ID {
// This is the notif...
if gotOne {
// We already had
// the notif, d'oh!
suite.FailNow("already had notif")
} else {
gotOne = true
}
}
}
}
func TestSurfaceNotifyTestSuite(t *testing.T) {
suite.Run(t, new(SurfaceNotifyTestSuite))
}