gotosocial/internal/processing/stream/stream.go
kim 291e180990
[bugfix] fix possible mutex lockup during streaming code (#2633)
* rewrite Stream{} to use much less mutex locking, update related code

* use new context for the stream context

* ensure stream gets closed on return of writeTo / readFrom WSConn()

* ensure stream write timeout gets cancelled

* remove embedded context type from Stream{}, reformat log messages for consistency

* use c.Request.Context() for context passed into Stream().Open()

* only return 1 boolean, fix tests to expect multiple stream types in messages

* changes to ping logic

* further improved ping logic

* don't export unused function types, update message sending to only include relevant stream type

* ensure stream gets closed 🤦

* update to error log on failed json marshal (instead of panic)

* inverse websocket read error checking to _ignore_ expected close errors
2024-02-20 18:07:49 +00:00

39 lines
1.3 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package stream
import (
"github.com/superseriousbusiness/gotosocial/internal/oauth"
"github.com/superseriousbusiness/gotosocial/internal/state"
"github.com/superseriousbusiness/gotosocial/internal/stream"
)
type Processor struct {
state *state.State
oauthServer oauth.Server
streams stream.Streams
}
func New(state *state.State, oauthServer oauth.Server) Processor {
return Processor{
state: state,
oauthServer: oauthServer,
streams: stream.Streams{},
}
}