mirror of
https://github.com/superseriousbusiness/gotosocial.git
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63 lines
1.2 KiB
Go
63 lines
1.2 KiB
Go
// +build !noasm !appengine
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// Code generated by asm2asm, DO NOT EDIT.
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package base64x
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import (
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`github.com/bytedance/sonic/loader`
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)
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const (
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_entry__b64decode = 1328
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_entry__b64encode = 256
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)
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const (
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_stack__b64decode = 152
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_stack__b64encode = 40
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)
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const (
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_size__b64decode = 17616
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_size__b64encode = 864
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)
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var (
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_pcsp__b64decode = [][2]uint32{
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{1, 0},
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{4, 8},
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{6, 16},
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{8, 24},
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{10, 32},
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{12, 40},
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{13, 48},
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{17560, 152},
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{17564, 48},
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{17565, 40},
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{17567, 32},
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{17569, 24},
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{17571, 16},
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{17573, 8},
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{17577, 0},
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{17608, 152},
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}
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_pcsp__b64encode = [][2]uint32{
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{1, 0},
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{4, 8},
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{6, 16},
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{8, 24},
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{10, 32},
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{852, 40},
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{853, 32},
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{855, 24},
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{857, 16},
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{859, 8},
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{864, 0},
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}
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)
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var funcs = []loader.CFunc{
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{"__native_entry__", 0, 67, 0, nil},
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{"_b64decode", _entry__b64decode, _size__b64decode, _stack__b64decode, _pcsp__b64decode},
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{"_b64encode", _entry__b64encode, _size__b64encode, _stack__b64encode, _pcsp__b64encode},
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}
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