mirror of
https://github.com/superseriousbusiness/gotosocial.git
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1013 lines
24 KiB
Go
1013 lines
24 KiB
Go
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//go:build validatedebug
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package validate
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import (
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"fmt"
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"runtime"
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"sync"
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"testing"
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"github.com/go-openapi/spec"
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)
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// This version of the pools is to be used for debugging and testing, with build tag "validatedebug".
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//
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// In this mode, the pools are tracked for allocation and redemption of borrowed objects, so we can
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// verify a few behaviors of the validators. The debug pools panic when an invalid usage pattern is detected.
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var pools allPools
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func init() {
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resetPools()
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}
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func resetPools() {
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// NOTE: for testing purpose, we might want to reset pools after calling Validate twice.
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// The pool is corrupted in that case: calling Put twice inserts a duplicate in the pool
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// and further calls to Get are mishandled.
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pools = allPools{
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poolOfSchemaValidators: schemaValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &SchemaValidator{}
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return s
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},
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},
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debugMap: make(map[*SchemaValidator]status),
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allocMap: make(map[*SchemaValidator]string),
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redeemMap: make(map[*SchemaValidator]string),
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},
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poolOfObjectValidators: objectValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &objectValidator{}
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return s
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},
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},
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debugMap: make(map[*objectValidator]status),
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allocMap: make(map[*objectValidator]string),
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redeemMap: make(map[*objectValidator]string),
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},
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poolOfSliceValidators: sliceValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &schemaSliceValidator{}
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return s
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},
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},
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debugMap: make(map[*schemaSliceValidator]status),
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allocMap: make(map[*schemaSliceValidator]string),
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redeemMap: make(map[*schemaSliceValidator]string),
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},
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poolOfItemsValidators: itemsValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &itemsValidator{}
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return s
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},
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},
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debugMap: make(map[*itemsValidator]status),
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allocMap: make(map[*itemsValidator]string),
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redeemMap: make(map[*itemsValidator]string),
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},
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poolOfBasicCommonValidators: basicCommonValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &basicCommonValidator{}
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return s
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},
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},
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debugMap: make(map[*basicCommonValidator]status),
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allocMap: make(map[*basicCommonValidator]string),
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redeemMap: make(map[*basicCommonValidator]string),
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},
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poolOfHeaderValidators: headerValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &HeaderValidator{}
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return s
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},
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},
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debugMap: make(map[*HeaderValidator]status),
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allocMap: make(map[*HeaderValidator]string),
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redeemMap: make(map[*HeaderValidator]string),
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},
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poolOfParamValidators: paramValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &ParamValidator{}
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return s
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},
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},
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debugMap: make(map[*ParamValidator]status),
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allocMap: make(map[*ParamValidator]string),
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redeemMap: make(map[*ParamValidator]string),
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},
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poolOfBasicSliceValidators: basicSliceValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &basicSliceValidator{}
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return s
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},
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},
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debugMap: make(map[*basicSliceValidator]status),
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allocMap: make(map[*basicSliceValidator]string),
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redeemMap: make(map[*basicSliceValidator]string),
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},
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poolOfNumberValidators: numberValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &numberValidator{}
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return s
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},
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},
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debugMap: make(map[*numberValidator]status),
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allocMap: make(map[*numberValidator]string),
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redeemMap: make(map[*numberValidator]string),
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},
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poolOfStringValidators: stringValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &stringValidator{}
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return s
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},
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},
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debugMap: make(map[*stringValidator]status),
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allocMap: make(map[*stringValidator]string),
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redeemMap: make(map[*stringValidator]string),
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},
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poolOfSchemaPropsValidators: schemaPropsValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &schemaPropsValidator{}
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return s
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},
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},
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debugMap: make(map[*schemaPropsValidator]status),
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allocMap: make(map[*schemaPropsValidator]string),
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redeemMap: make(map[*schemaPropsValidator]string),
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},
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poolOfFormatValidators: formatValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &formatValidator{}
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return s
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},
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},
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debugMap: make(map[*formatValidator]status),
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allocMap: make(map[*formatValidator]string),
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redeemMap: make(map[*formatValidator]string),
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},
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poolOfTypeValidators: typeValidatorsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &typeValidator{}
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return s
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},
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},
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debugMap: make(map[*typeValidator]status),
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allocMap: make(map[*typeValidator]string),
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redeemMap: make(map[*typeValidator]string),
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},
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poolOfSchemas: schemasPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &spec.Schema{}
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return s
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},
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},
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debugMap: make(map[*spec.Schema]status),
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allocMap: make(map[*spec.Schema]string),
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redeemMap: make(map[*spec.Schema]string),
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},
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poolOfResults: resultsPool{
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Pool: &sync.Pool{
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New: func() any {
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s := &Result{}
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return s
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},
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},
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debugMap: make(map[*Result]status),
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allocMap: make(map[*Result]string),
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redeemMap: make(map[*Result]string),
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},
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}
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}
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const (
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statusFresh status = iota + 1
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statusRecycled
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statusRedeemed
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)
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func (s status) String() string {
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switch s {
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case statusFresh:
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return "fresh"
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case statusRecycled:
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return "recycled"
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case statusRedeemed:
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return "redeemed"
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default:
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panic(fmt.Errorf("invalid status: %d", s))
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}
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}
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type (
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// Debug
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status uint8
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allPools struct {
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// memory pools for all validator objects.
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//
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// Each pool can be borrowed from and redeemed to.
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poolOfSchemaValidators schemaValidatorsPool
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poolOfObjectValidators objectValidatorsPool
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poolOfSliceValidators sliceValidatorsPool
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poolOfItemsValidators itemsValidatorsPool
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poolOfBasicCommonValidators basicCommonValidatorsPool
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poolOfHeaderValidators headerValidatorsPool
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poolOfParamValidators paramValidatorsPool
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poolOfBasicSliceValidators basicSliceValidatorsPool
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poolOfNumberValidators numberValidatorsPool
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poolOfStringValidators stringValidatorsPool
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poolOfSchemaPropsValidators schemaPropsValidatorsPool
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poolOfFormatValidators formatValidatorsPool
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poolOfTypeValidators typeValidatorsPool
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poolOfSchemas schemasPool
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poolOfResults resultsPool
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}
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schemaValidatorsPool struct {
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*sync.Pool
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debugMap map[*SchemaValidator]status
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allocMap map[*SchemaValidator]string
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redeemMap map[*SchemaValidator]string
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mx sync.Mutex
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}
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objectValidatorsPool struct {
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*sync.Pool
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debugMap map[*objectValidator]status
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allocMap map[*objectValidator]string
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redeemMap map[*objectValidator]string
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mx sync.Mutex
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}
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sliceValidatorsPool struct {
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*sync.Pool
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debugMap map[*schemaSliceValidator]status
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allocMap map[*schemaSliceValidator]string
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redeemMap map[*schemaSliceValidator]string
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mx sync.Mutex
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}
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itemsValidatorsPool struct {
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*sync.Pool
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debugMap map[*itemsValidator]status
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allocMap map[*itemsValidator]string
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redeemMap map[*itemsValidator]string
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mx sync.Mutex
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}
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basicCommonValidatorsPool struct {
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*sync.Pool
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debugMap map[*basicCommonValidator]status
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allocMap map[*basicCommonValidator]string
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redeemMap map[*basicCommonValidator]string
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mx sync.Mutex
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}
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headerValidatorsPool struct {
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*sync.Pool
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debugMap map[*HeaderValidator]status
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allocMap map[*HeaderValidator]string
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redeemMap map[*HeaderValidator]string
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mx sync.Mutex
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}
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paramValidatorsPool struct {
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*sync.Pool
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debugMap map[*ParamValidator]status
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allocMap map[*ParamValidator]string
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redeemMap map[*ParamValidator]string
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mx sync.Mutex
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}
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basicSliceValidatorsPool struct {
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*sync.Pool
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debugMap map[*basicSliceValidator]status
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allocMap map[*basicSliceValidator]string
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redeemMap map[*basicSliceValidator]string
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mx sync.Mutex
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}
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numberValidatorsPool struct {
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*sync.Pool
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debugMap map[*numberValidator]status
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allocMap map[*numberValidator]string
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redeemMap map[*numberValidator]string
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mx sync.Mutex
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}
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stringValidatorsPool struct {
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*sync.Pool
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debugMap map[*stringValidator]status
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allocMap map[*stringValidator]string
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redeemMap map[*stringValidator]string
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mx sync.Mutex
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}
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schemaPropsValidatorsPool struct {
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*sync.Pool
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debugMap map[*schemaPropsValidator]status
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allocMap map[*schemaPropsValidator]string
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redeemMap map[*schemaPropsValidator]string
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mx sync.Mutex
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}
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formatValidatorsPool struct {
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*sync.Pool
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debugMap map[*formatValidator]status
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allocMap map[*formatValidator]string
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redeemMap map[*formatValidator]string
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mx sync.Mutex
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}
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typeValidatorsPool struct {
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*sync.Pool
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debugMap map[*typeValidator]status
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allocMap map[*typeValidator]string
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redeemMap map[*typeValidator]string
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mx sync.Mutex
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}
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schemasPool struct {
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*sync.Pool
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debugMap map[*spec.Schema]status
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allocMap map[*spec.Schema]string
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redeemMap map[*spec.Schema]string
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mx sync.Mutex
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}
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resultsPool struct {
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*sync.Pool
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debugMap map[*Result]status
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allocMap map[*Result]string
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redeemMap map[*Result]string
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mx sync.Mutex
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}
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)
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func (p *schemaValidatorsPool) BorrowValidator() *SchemaValidator {
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s := p.Get().(*SchemaValidator)
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p.mx.Lock()
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defer p.mx.Unlock()
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x, ok := p.debugMap[s]
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if !ok {
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p.debugMap[s] = statusFresh
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} else {
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if x != statusRedeemed {
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panic("recycled schema should have been redeemed")
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}
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p.debugMap[s] = statusRecycled
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}
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p.allocMap[s] = caller()
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return s
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}
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func (p *schemaValidatorsPool) RedeemValidator(s *SchemaValidator) {
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// NOTE: s might be nil. In that case, Put is a noop.
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p.mx.Lock()
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defer p.mx.Unlock()
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x, ok := p.debugMap[s]
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if !ok {
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panic("redeemed schema should have been allocated")
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}
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if x != statusRecycled && x != statusFresh {
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panic("redeemed schema should have been allocated from a fresh or recycled pointer")
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}
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p.debugMap[s] = statusRedeemed
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p.redeemMap[s] = caller()
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p.Put(s)
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}
|
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|
|
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func (p *objectValidatorsPool) BorrowValidator() *objectValidator {
|
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s := p.Get().(*objectValidator)
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|
|
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p.mx.Lock()
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defer p.mx.Unlock()
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x, ok := p.debugMap[s]
|
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if !ok {
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p.debugMap[s] = statusFresh
|
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|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled object should have been redeemed")
|
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}
|
||
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p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
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return s
|
||
|
}
|
||
|
|
||
|
func (p *objectValidatorsPool) RedeemValidator(s *objectValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed object should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed object should have been allocated from a fresh or recycled pointer")
|
||
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}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *sliceValidatorsPool) BorrowValidator() *schemaSliceValidator {
|
||
|
s := p.Get().(*schemaSliceValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled schemaSliceValidator should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *sliceValidatorsPool) RedeemValidator(s *schemaSliceValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed schemaSliceValidator should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed schemaSliceValidator should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *itemsValidatorsPool) BorrowValidator() *itemsValidator {
|
||
|
s := p.Get().(*itemsValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled itemsValidator should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *itemsValidatorsPool) RedeemValidator(s *itemsValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed itemsValidator should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed itemsValidator should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *basicCommonValidatorsPool) BorrowValidator() *basicCommonValidator {
|
||
|
s := p.Get().(*basicCommonValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled basicCommonValidator should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *basicCommonValidatorsPool) RedeemValidator(s *basicCommonValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed basicCommonValidator should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed basicCommonValidator should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *headerValidatorsPool) BorrowValidator() *HeaderValidator {
|
||
|
s := p.Get().(*HeaderValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled HeaderValidator should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *headerValidatorsPool) RedeemValidator(s *HeaderValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed header should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed header should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *paramValidatorsPool) BorrowValidator() *ParamValidator {
|
||
|
s := p.Get().(*ParamValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled param should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *paramValidatorsPool) RedeemValidator(s *ParamValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed param should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed param should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *basicSliceValidatorsPool) BorrowValidator() *basicSliceValidator {
|
||
|
s := p.Get().(*basicSliceValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled basicSliceValidator should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *basicSliceValidatorsPool) RedeemValidator(s *basicSliceValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed basicSliceValidator should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed basicSliceValidator should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *numberValidatorsPool) BorrowValidator() *numberValidator {
|
||
|
s := p.Get().(*numberValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled number should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *numberValidatorsPool) RedeemValidator(s *numberValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed number should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed number should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *stringValidatorsPool) BorrowValidator() *stringValidator {
|
||
|
s := p.Get().(*stringValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled string should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *stringValidatorsPool) RedeemValidator(s *stringValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed string should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed string should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *schemaPropsValidatorsPool) BorrowValidator() *schemaPropsValidator {
|
||
|
s := p.Get().(*schemaPropsValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled param should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *schemaPropsValidatorsPool) RedeemValidator(s *schemaPropsValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed schemaProps should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed schemaProps should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *formatValidatorsPool) BorrowValidator() *formatValidator {
|
||
|
s := p.Get().(*formatValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled format should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *formatValidatorsPool) RedeemValidator(s *formatValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed format should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed format should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *typeValidatorsPool) BorrowValidator() *typeValidator {
|
||
|
s := p.Get().(*typeValidator)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled type should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *typeValidatorsPool) RedeemValidator(s *typeValidator) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed type should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic(fmt.Errorf("redeemed type should have been allocated from a fresh or recycled pointer. Got status %s, already redeamed at: %s", x, p.redeemMap[s]))
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *schemasPool) BorrowSchema() *spec.Schema {
|
||
|
s := p.Get().(*spec.Schema)
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled spec.Schema should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *schemasPool) RedeemSchema(s *spec.Schema) {
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed spec.Schema should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed spec.Schema should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *resultsPool) BorrowResult() *Result {
|
||
|
s := p.Get().(*Result).cleared()
|
||
|
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
p.debugMap[s] = statusFresh
|
||
|
} else {
|
||
|
if x != statusRedeemed {
|
||
|
panic("recycled result should have been redeemed")
|
||
|
}
|
||
|
p.debugMap[s] = statusRecycled
|
||
|
}
|
||
|
p.allocMap[s] = caller()
|
||
|
|
||
|
return s
|
||
|
}
|
||
|
|
||
|
func (p *resultsPool) RedeemResult(s *Result) {
|
||
|
if s == emptyResult {
|
||
|
if len(s.Errors) > 0 || len(s.Warnings) > 0 {
|
||
|
panic("empty result should not mutate")
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
p.mx.Lock()
|
||
|
defer p.mx.Unlock()
|
||
|
x, ok := p.debugMap[s]
|
||
|
if !ok {
|
||
|
panic("redeemed Result should have been allocated")
|
||
|
}
|
||
|
if x != statusRecycled && x != statusFresh {
|
||
|
panic("redeemed Result should have been allocated from a fresh or recycled pointer")
|
||
|
}
|
||
|
p.debugMap[s] = statusRedeemed
|
||
|
p.redeemMap[s] = caller()
|
||
|
p.Put(s)
|
||
|
}
|
||
|
|
||
|
func (p *allPools) allIsRedeemed(t testing.TB) bool {
|
||
|
outcome := true
|
||
|
for k, v := range p.poolOfSchemaValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("schemaValidator should be redeemed. Allocated by: %s", p.poolOfSchemaValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfObjectValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("objectValidator should be redeemed. Allocated by: %s", p.poolOfObjectValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfSliceValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("sliceValidator should be redeemed. Allocated by: %s", p.poolOfSliceValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfItemsValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("itemsValidator should be redeemed. Allocated by: %s", p.poolOfItemsValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfBasicCommonValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("basicCommonValidator should be redeemed. Allocated by: %s", p.poolOfBasicCommonValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfHeaderValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("headerValidator should be redeemed. Allocated by: %s", p.poolOfHeaderValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfParamValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("paramValidator should be redeemed. Allocated by: %s", p.poolOfParamValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfBasicSliceValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("basicSliceValidator should be redeemed. Allocated by: %s", p.poolOfBasicSliceValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfNumberValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("numberValidator should be redeemed. Allocated by: %s", p.poolOfNumberValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfStringValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("stringValidator should be redeemed. Allocated by: %s", p.poolOfStringValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfSchemaPropsValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("schemaPropsValidator should be redeemed. Allocated by: %s", p.poolOfSchemaPropsValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfFormatValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("formatValidator should be redeemed. Allocated by: %s", p.poolOfFormatValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfTypeValidators.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("typeValidator should be redeemed. Allocated by: %s", p.poolOfTypeValidators.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfSchemas.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("schemas should be redeemed. Allocated by: %s", p.poolOfSchemas.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
for k, v := range p.poolOfResults.debugMap {
|
||
|
if v == statusRedeemed {
|
||
|
continue
|
||
|
}
|
||
|
t.Logf("result should be redeemed. Allocated by: %s", p.poolOfResults.allocMap[k])
|
||
|
outcome = false
|
||
|
}
|
||
|
|
||
|
return outcome
|
||
|
}
|
||
|
|
||
|
func caller() string {
|
||
|
pc, _, _, _ := runtime.Caller(3) //nolint:dogsled
|
||
|
from, line := runtime.FuncForPC(pc).FileLine(pc)
|
||
|
|
||
|
return fmt.Sprintf("%s:%d", from, line)
|
||
|
}
|