* Restart zero worker if there is still work to do (#18658)
Backport #18658
It is possible for the zero worker to timeout before all the work is finished.
This may mean that work may take a long time to complete because a worker will only
be induced on repushing.
Also ensure that requested count is reset after pulls and push mirror sync requests and add some more trace logging to the queue push.
Fix#18607
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Update modules/queue/workerpool.go
* Only attempt to flush queue if the underlying worker pool is not finished (#18593)
Backport #18593
There is a possible race whereby a worker pool could be cancelled but yet the
underlying queue is not empty. This will lead to flush-all cycling because it
cannot empty the pool.
* On shutdown of Persistant Channel Queues close datachan and empty
Partial Backport #18415
Although we attempt to empty the datachan in queues - due to
races we are better off just closing the channel and forcibly emptying
it in shutdown.
Fix#18618
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Move zero workers warning to debug
Fix#18617
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Update modules/queue/manager.go
Co-authored-by: Gusted <williamzijl7@hotmail.com>
* Update modules/queue/manager.go
Co-authored-by: Gusted <williamzijl7@hotmail.com>
Co-authored-by: Gusted <williamzijl7@hotmail.com>
* move shutdownfns, terminatefns and hammerfns out of separate goroutines
Coalesce the shutdownfns etc into a list of functions that get run at shutdown
rather then have them run at goroutines blocked on selects.
This may help reduce the background select/poll load in certain
configurations.
* The LevelDB queues can actually wait on empty instead of polling
Slight refactor to cause leveldb queues to wait on empty instead of polling.
* Shutdown the shadow level queue once it is empty
* Remove bytefifo additional goroutine for readToChan as it can just be run in run
* Remove additional removeWorkers goroutine for workers
* Simplify the AtShutdown and AtTerminate functions and add Channel Flusher
* Add shutdown flusher to CUQ
* move persistable channel shutdown stuff to Shutdown Fn
* Ensure that UPCQ has the correct config
* handle shutdown during the flushing
* reduce risk of race between zeroBoost and addWorkers
* prevent double shutdown
Signed-off-by: Andrew Thornton <art27@cantab.net>
* The leveldb shadow queue of a persistable channel queue should always start with 0
workers and just use boost to add additional workers if necessary.
* create a zero boost so that if there are no workers in a pool - boost to start the workers
* actually set timeout appropriately on boosted workers
Signed-off-by: Andrew Thornton <art27@cantab.net>
There is a potential memory leak in `Workerpool` due to the intricacies of
`time.Timer` stopping.
Whenever a `time.Timer` is `Stop`ped its channel must be cleared using a
`select` if the result of the `Stop()` is `false`.
Unfortunately in `Workerpool` these were checked the wrong way round.
However, there were a few other places that were not being checked.
Signed-off-by: Andrew Thornton <art27@cantab.net>
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
* Make WorkerPools and Queues flushable
Adds Flush methods to Queues and the WorkerPool
Further abstracts the WorkerPool
Adds a final step to Flush the queues in the defer from PrintCurrentTest
Fixes an issue with Settings inheritance in queues
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Change to for loop
* Add IsEmpty and begin just making the queues composed WorkerPools
* subsume workerpool into the queues and create a flushable interface
* Add manager command
* Move flushall to queue.Manager and add to testlogger
* As per @guillep2k
* as per @guillep2k
* Just make queues all implement flushable and clean up the wrapped queue flushes
* cope with no timeout
Co-authored-by: Lauris BH <lauris@nix.lv>