Clean up slides.

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Jonathan Pallant (Ferrous Systems) 2023-03-22 10:29:07 +00:00
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@ -4,8 +4,7 @@
## Introduction
This crate sits at the bottom of the 'stack'. It provides access to the
memory-mapped peripherals in your MCU.
This crate sits at the bottom of the 'stack'. It provides access to the memory-mapped peripherals in your MCU.
---
@ -19,7 +18,7 @@ memory-mapped peripherals in your MCU.
---
## Datasheets
## Registers
* *Registers* are comprised of one or more *fields*.
* Each field is at least 1 bit in length.
@ -30,24 +29,19 @@ memory-mapped peripherals in your MCU.
## C Code!
Embedded Code in C often uses shifts and bitwise-AND to make up registers from
fields.
Embedded Code in C often uses shifts and bitwise-AND to make up registers from fields.
```c,no_run
```c
#define UARTE_INTEN_CTS_SHIFT (0)
#define UARTE_INTEN_CTS_MASK (0x00000001)
#define UARTE_INTEN_NCTS_SHIFT (1)
#define UARTE_INTEN_NCTS_MASK (0x00000001)
#define UARTE_INTEN_RXRDY_SHIFT (2)
#define UARTE_INTEN_RXRDY_MASK (0x00000001)
// The other eight fields are skipped for brevity
// The other nine fields are skipped for brevity
uint32_t cts = 0;
uint32_t ncts = 1;
uint32_t rxrdy = 1;
uint32_t inten_value = ((cts & UARTE_INTEN_CTS_MASK) << UARTE_INTEN_CTS_SHIFT)
| ((ncts & UARTE_INTEN_NCTS_MASK) << UARTE_INTEN_NCTS_SHIFT)
| ((rxrdy & UARTE_INTEN_RXRDY_MASK) << UARTE_INTEN_RXRDY_SHIFT);
*((volatile uint32_t*) 0x40002300) = inten_value;
@ -55,11 +49,24 @@ uint32_t inten_value = ((cts & UARTE_INTEN_CTS_MASK) << UARTE_INTEN_CTS_SHIFT)
---
## Rust Code
You *could* do this in Rust if you wanted...
```rust
const UARTE0_INTEN: *mut u32 = 0x4000_2300 as *mut u32;
unsafe { UARTE0_INTEN.write_volatile(0x0000_0003); }
```
But this still seems very error-prone. Nothing stops you putting the wrong value at the wrong address.
---
## Adding structure
The various registers for a peripheral are often grouped into a `struct`
In C, the various registers for a peripheral can also be grouped into a `struct`
```c,no_run
```c
typedef volatile struct uart0_reg_t {
uint32_t tasks_startrx; // @ 0x000
uint32_t tasks_stoprx; // @ 0x004
@ -67,27 +74,37 @@ typedef volatile struct uart0_reg_t {
uint32_t inten; // @ 0x300
uint32_t _padding[79];
uint32_t baudrate; // @ 0x500
} uart0_reg_t;
} uart0_reg_t
uart0_reg_t* const p_uart = (uart0_reg_t*) 0x40002000;
```
---
## Rust Code
## Structures in Rust
You *could* do this in Rust if you wanted...
We can do that too (and this is how our PAC works under the hood).
```rust,no_run
const UARTE0_INTEN: *mut u32 = 0x4000_2300 as *mut u32;
unsafe { UARTE0_INTEN.write_volatile(0x0000_0003); }
```rust
pub struct RegisterBlock {
pub tasks_startrx: VolatileCell<u32>, // @ 0x000
pub tasks_stoprx: VolatileCell<u32>, // @ 0x004
// ...
pub inten: VolatileCell<u32>, // @ 0x300
_reserved12: [u32; 79],
pub baudrate: VolatileCell<u32>, // @ 0x500
}
let p_uart: &RegisterBlock = unsafe { &*(0x40002000 as *const RegisterBlock) };
```
But it seems like a lot of reading PDFs and re-typing everything?
We use the [`VolatileCell`](https://docs.rs/vcell/0.1.3/vcell/struct.VolatileCell.html) to ensure reads/writes on the structure fields are always performed with volatile pointer read/writes.
---
## CMSIS-SVD Files
A CMSIS-SVD (or just SVD) file is an XML description of all the peripherals,
registers and fields on an MCU.
A CMSIS-SVD (or just SVD) file is an XML description of all the peripherals, registers and fields on an MCU.
We can use `svd2rust` to turn this into a Peripheral Access Crate.
@ -100,12 +117,6 @@ graph LR
## The `svd2rust` generated API
* The crate has a top-level `struct Peripherals` with members for each *Peripheral*
* Each *Peripheral* gets a `struct`, like `UARTE0`, `SPI1`, etc.
* Each *Peripheral* `struct` has members for each *Register*
* Each *Register* gets a `struct`, like `BAUDRATE`, `INTEN`, etc.
* Each *Register* `struct` has `read()`, `write()` and `modify()` methods
```mermaid
graph TB
Peripherals --> uarte1[.UARTE1: <b>UARTE1</b>]
@ -116,6 +127,12 @@ graph TB
uarte2 --> uart2_inten[.inten: <b>INTEN</b>]
```
* The crate has a top-level `struct Peripherals` with members for each *Peripheral*
* Each *Peripheral* gets a `struct`, like `UARTE0`, `SPI1`, etc.
* Each *Peripheral* `struct` has members for each *Register*
* Each *Register* gets a `struct`, like `BAUDRATE`, `INTEN`, etc.
* Each *Register* `struct` has `read()`, `write()` and `modify()` methods
---
## The `svd2rust` generated API (2)
@ -129,14 +146,14 @@ graph TB
---
## An example
## Using a PAC
```rust,no_run
```rust
// nrf52840 is the PAC
let p = nrf52840::Peripherals::take().unwrap();
// This register has only one field
// Reading the 'baudrate' field
let current_baud_rate = p.UARTE1.baudrate.read().baudrate();
// This register has multiple fields
// Modifying multiple fields in one go
p.UARTE1.inten.modify(|_r, w| {
w.cts().enabled();
w.ncts().enabled();
@ -157,15 +174,11 @@ p.UARTE1.inten.modify(|_r, w| {
## Let's take it in turns
* I, the callee, need to set some stuff up
* You, the caller, need to do a bit of work
* I, the callee, need to clean everything up
- I, the callee, need to set some stuff up
- You, the caller, need to do a bit of work
- I, the callee, need to clean everything up
We can use a closure to insert the caller-provided code in the middle of our
function. We see this used
[all](https://doc.rust-lang.org/core/iter/trait.Iterator.html#method.map)
[over](https://doc.rust-lang.org/core/primitive.str.html#method.matches)
[the](https://doc.rust-lang.org/std/thread/fn.spawn.html) Rust standard library!
We can use a closure to insert the caller-provided code in the middle of our function. We see this used [all (1)](https://doc.rust-lang.org/core/iter/trait.Iterator.html#method.map) [over (2)](https://doc.rust-lang.org/core/primitive.str.html#method.matches) [the (3)](https://doc.rust-lang.org/std/thread/fn.spawn.html) Rust standard library!
---
@ -190,5 +203,4 @@ Docs can be generated from the source code.
See <https://docs.rs/nrf52840>
Note that `uarte0` is a *module* and `UARTE0` could mean either a `struct` type,
or a field on the `Peripherals` struct.
Note that `uarte0` is a *module* and `UARTE0` could mean either a `struct` type, or a field on the `Peripherals` struct.