embedded-trainings-2020/embedded-workshop-book/src/building-program.md

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# Building an Embedded Program
The following command cross compiles the program to the ARM Cortex-M4 architecture.
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``` console
$ cargo build --bin hello
```
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The default in a Cargo project is to compile for the host (native compilation) but the `beginner/apps` project has been configured for cross compilation. This configuration can be seen in the Cargo configuration file (`.cargo/config`):
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``` text
# .cargo/config
[build]
target = "thumbv7em-none-eabi" # = ARM Cortex-M4
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```
The output of the compilation process will be an ELF (Executable and Linkable Format) file. The file will be placed in the `target/thumbv7em-none-eabi` directory.
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``` console
$ file target/thumbv7em-none-eabi/debug/hello
hello: ELF 32-bit LSB executable, ARM, EABI5 version 1 (SYSV), statically linked, with debug_info, not stripped
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```
## Binary size
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ELF files contain metadata like debug information so their size on disk is not a good indication of the amount of Flash the program will use once it's loaded on the target device's memory.
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To display the amount of Flash the program will occupy on the target device use the `cargo-size` tool (part of the `cargo-binutils` package):
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``` console
$ cargo size --bin hello -- -A
hello :
section size addr
.vector_table 256 0x0
.text 9740 0x100
.rodata 4568 0x270c
.data 8 0x20000000
.bss 2124 0x20000008
.uninit 0 0x20000854
```
This gives you a breakdown of the program's static memory usage per *linker section*.
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The `.vector_table` section contains the *vector table*, a data structure required by the Cortex-M ISA. The `.text` section contains the instructions the program will execute. The `.rodata` section contains constants like strings literals. These three sections are contiguously located in Flash memory -- Flash memory spans from address `0x0000_0000` to `0x0010_0000` (1 MB).
The next three sections, `.data`, `.bss` and `.uninit`, are located in RAM -- RAM memory spans the address range `0x2000_0000` - `0x2004_0000` (256 KB). These sections contain statically allocated variables (`static` variables).
Another other useful tool to analyze the binary size of a program is `cargo-bloat`:
``` console
$ cargo bloat --bin hello
File .text Size Crate Name
0.7% 13.5% 1.3KiB std <char as core::fmt::Debug>::fmt
0.5% 9.6% 928B hello hello::__cortex_m_rt_main
0.4% 8.4% 804B std core::str::slice_error_fail
0.4% 8.0% 768B std core::fmt::Formatter::pad
0.3% 6.4% 614B std core::fmt::num::<impl core::fmt::Debug for usize>::fmt
(..)
5.1% 100.0% 9.4KiB .text section size, the file size is 184.5KiB
```
This breakdowns the size of the `.text` section by function. This breakdown can be used to identify the largest functions in the program; those could then be modified to make them smaller.