Remove server creation free functions

This commit is contained in:
Aode (lion) 2021-10-29 18:52:29 -05:00
parent cff996d1f1
commit db9af6a3b8
11 changed files with 178 additions and 66 deletions

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@ -14,8 +14,9 @@ members = [
"jobs-actix", "jobs-actix",
"jobs-core", "jobs-core",
"jobs-sled", "jobs-sled",
"examples/actix-example", "examples/basic-example",
"examples/managed-example", "examples/managed-example",
"examples/panic-example",
] ]
[features] [features]

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@ -136,14 +136,11 @@ async fn main() -> Result<(), Error> {
use background_jobs::memory_storage::Storage; use background_jobs::memory_storage::Storage;
let storage = Storage::new(); let storage = Storage::new();
// Start the application server. This guards access to to the jobs store
let queue_handle = create_server(storage);
// Configure and start our workers // Configure and start our workers
WorkerConfig::new(move || MyState::new("My App")) let queue_handle = WorkerConfig::new(move || MyState::new("My App"))
.register::<MyJob>() .register::<MyJob>()
.set_worker_count(DEFAULT_QUEUE, 16) .set_worker_count(DEFAULT_QUEUE, 16)
.start(queue_handle.clone()); .start(storage);
// Queue our jobs // Queue our jobs
queue_handle.queue(MyJob::new(1, 2))?; queue_handle.queue(MyJob::new(1, 2))?;

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@ -1,5 +1,5 @@
[package] [package]
name = "actix-example" name = "basic-example"
version = "0.1.0" version = "0.1.0"
authors = ["asonix <asonix@asonix.dog>"] authors = ["asonix <asonix@asonix.dog>"]
edition = "2021" edition = "2021"

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@ -0,0 +1,105 @@
use actix_rt::Arbiter;
use anyhow::Error;
use background_jobs::{ActixJob as Job, MaxRetries, WorkerConfig};
use background_jobs_sled_storage::Storage;
use chrono::{Duration, Utc};
use std::future::{ready, Ready};
use tracing::info;
use tracing_subscriber::EnvFilter;
const DEFAULT_QUEUE: &str = "default";
#[derive(Clone, Debug)]
pub struct MyState {
pub app_name: String,
}
#[derive(Clone, Debug, serde::Deserialize, serde::Serialize)]
pub struct MyJob {
some_usize: usize,
other_usize: usize,
}
#[actix_rt::main]
async fn main() -> Result<(), Error> {
let env_filter = EnvFilter::try_from_default_env().unwrap_or_else(|_| EnvFilter::new("info"));
tracing_subscriber::fmt::fmt()
.with_env_filter(env_filter)
.init();
// Set up our Storage
let db = sled::Config::new().temporary(true).open()?;
let storage = Storage::new(db)?;
let arbiter = Arbiter::new();
// Configure and start our workers
let queue_handle = WorkerConfig::new(move || MyState::new("My App"))
.register::<MyJob>()
.set_worker_count(DEFAULT_QUEUE, 16)
.start_in_arbiter(&arbiter.handle(), storage);
// Queue our jobs
queue_handle.queue(MyJob::new(1, 2)).await?;
queue_handle.queue(MyJob::new(3, 4)).await?;
queue_handle.queue(MyJob::new(5, 6)).await?;
queue_handle
.schedule(MyJob::new(7, 8), Utc::now() + Duration::seconds(2))
.await?;
// Block on Actix
actix_rt::signal::ctrl_c().await?;
arbiter.stop();
let _ = arbiter.join();
Ok(())
}
impl MyState {
pub fn new(app_name: &str) -> Self {
MyState {
app_name: app_name.to_owned(),
}
}
}
impl MyJob {
pub fn new(some_usize: usize, other_usize: usize) -> Self {
MyJob {
some_usize,
other_usize,
}
}
}
#[async_trait::async_trait]
impl Job for MyJob {
type State = MyState;
type Future = Ready<Result<(), Error>>;
// The name of the job. It is super important that each job has a unique name,
// because otherwise one job will overwrite another job when they're being
// registered.
const NAME: &'static str = "MyJob";
// The queue that this processor belongs to
//
// Workers have the option to subscribe to specific queues, so this is important to
// determine which worker will call the processor
//
// Jobs can optionally override the queue they're spawned on
const QUEUE: &'static str = DEFAULT_QUEUE;
// The number of times background-jobs should try to retry a job before giving up
//
// Jobs can optionally override this value
const MAX_RETRIES: MaxRetries = MaxRetries::Count(1);
fn run(self, state: MyState) -> Self::Future {
info!("{}: args, {:?}", state.app_name, self);
ready(Ok(()))
}
}

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@ -1,6 +1,6 @@
use actix_rt::Arbiter; use actix_rt::Arbiter;
use anyhow::Error; use anyhow::Error;
use background_jobs::{ActixJob as Job, Manager, MaxRetries, WorkerConfig}; use background_jobs::{ActixJob as Job, MaxRetries, WorkerConfig};
use background_jobs_sled_storage::Storage; use background_jobs_sled_storage::Storage;
use chrono::{Duration, Utc}; use chrono::{Duration, Utc};
use std::future::{ready, Ready}; use std::future::{ready, Ready};
@ -36,20 +36,17 @@ async fn main() -> Result<(), Error> {
let storage = Storage::new(db)?; let storage = Storage::new(db)?;
// Configure and start our workers // Configure and start our workers
let worker_config = WorkerConfig::new(move || MyState::new("My App")) let manager = WorkerConfig::new(move || MyState::new("My App"))
.register::<StopJob>() .register::<StopJob>()
.register::<MyJob>() .register::<MyJob>()
.set_worker_count(DEFAULT_QUEUE, 16); .set_worker_count(DEFAULT_QUEUE, 16)
.managed(storage);
// Start the application server. This guards access to to the jobs store
let manager = Manager::new(storage, worker_config);
// Queue our jobs // Queue our jobs
manager.queue_handle().queue(MyJob::new(1, 2)).await?; manager.queue(MyJob::new(1, 2)).await?;
manager.queue_handle().queue(MyJob::new(3, 4)).await?; manager.queue(MyJob::new(3, 4)).await?;
manager.queue_handle().queue(MyJob::new(5, 6)).await?; manager.queue(MyJob::new(5, 6)).await?;
manager manager
.queue_handle()
.schedule(MyJob::new(7, 8), Utc::now() + Duration::seconds(2)) .schedule(MyJob::new(7, 8), Utc::now() + Duration::seconds(2))
.await?; .await?;
@ -57,17 +54,16 @@ async fn main() -> Result<(), Error> {
actix_rt::signal::ctrl_c().await?; actix_rt::signal::ctrl_c().await?;
// kill the current arbiter // kill the current arbiter
manager.queue_handle().queue(StopJob).await?; manager.queue(StopJob).await?;
// Block on Actix // Block on Actix
actix_rt::signal::ctrl_c().await?; actix_rt::signal::ctrl_c().await?;
// See that the workers have respawned // See that the workers have respawned
manager.queue_handle().queue(MyJob::new(1, 2)).await?; manager.queue(MyJob::new(1, 2)).await?;
manager.queue_handle().queue(MyJob::new(3, 4)).await?; manager.queue(MyJob::new(3, 4)).await?;
manager.queue_handle().queue(MyJob::new(5, 6)).await?; manager.queue(MyJob::new(5, 6)).await?;
manager manager
.queue_handle()
.schedule(MyJob::new(7, 8), Utc::now() + Duration::seconds(2)) .schedule(MyJob::new(7, 8), Utc::now() + Duration::seconds(2))
.await?; .await?;

1
examples/panic-example/.gitignore vendored Normal file
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@ -0,0 +1 @@
/my-sled-db

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@ -0,0 +1,19 @@
[package]
name = "panic-example"
version = "0.1.0"
authors = ["asonix <asonix@asonix.dog>"]
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
actix-rt = "2.0.0"
anyhow = "1.0"
async-trait = "0.1.24"
background-jobs = { version = "0.11.0", path = "../..", features = ["error-logging"] }
background-jobs-sled-storage = { version = "0.10.0", path = "../../jobs-sled" }
chrono = "0.4"
tracing = "0.1"
tracing-subscriber = { version = "0.2", features = ["fmt"] }
serde = { version = "1.0", features = ["derive"] }
sled = "0.34"

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@ -1,6 +1,6 @@
use actix_rt::Arbiter; use actix_rt::Arbiter;
use anyhow::Error; use anyhow::Error;
use background_jobs::{create_server_in_arbiter, ActixJob as Job, MaxRetries, WorkerConfig}; use background_jobs::{ActixJob as Job, MaxRetries, WorkerConfig};
use background_jobs_sled_storage::Storage; use background_jobs_sled_storage::Storage;
use chrono::{Duration, Utc}; use chrono::{Duration, Utc};
use std::future::{ready, Ready}; use std::future::{ready, Ready};
@ -37,15 +37,12 @@ async fn main() -> Result<(), Error> {
let arbiter = Arbiter::new(); let arbiter = Arbiter::new();
// Start the application server. This guards access to to the jobs store
let queue_handle = create_server_in_arbiter(arbiter.handle(), storage);
// Configure and start our workers // Configure and start our workers
WorkerConfig::new(move || MyState::new("My App")) let queue_handle = WorkerConfig::new(move || MyState::new("My App"))
.register::<PanickingJob>() .register::<PanickingJob>()
.register::<MyJob>() .register::<MyJob>()
.set_worker_count(DEFAULT_QUEUE, 16) .set_worker_count(DEFAULT_QUEUE, 16)
.start_in_arbiter(&arbiter.handle(), queue_handle.clone()); .start_in_arbiter(&arbiter.handle(), storage);
// Queue some panicking job // Queue some panicking job
for _ in 0..32 { for _ in 0..32 {

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@ -36,14 +36,11 @@
//! use background_jobs::memory_storage::Storage; //! use background_jobs::memory_storage::Storage;
//! let storage = Storage::new(); //! let storage = Storage::new();
//! //!
//! // Start the application server. This guards access to to the jobs store
//! let queue_handle = create_server(storage);
//!
//! // Configure and start our workers //! // Configure and start our workers
//! WorkerConfig::new(move || MyState::new("My App")) //! let queue_handle = WorkerConfig::new(move || MyState::new("My App"))
//! .register::<MyJob>() //! .register::<MyJob>()
//! .set_worker_count(DEFAULT_QUEUE, 16) //! .set_worker_count(DEFAULT_QUEUE, 16)
//! .start(queue_handle.clone()); //! .start(storage);
//! //!
//! // Queue our jobs //! // Queue our jobs
//! queue_handle.queue(MyJob::new(1, 2))?; //! queue_handle.queue(MyJob::new(1, 2))?;
@ -151,7 +148,7 @@ impl Manager {
/// ///
/// Manager works by startinng a new Arbiter to run jobs, and if that arbiter ever dies, it /// Manager works by startinng a new Arbiter to run jobs, and if that arbiter ever dies, it
/// spins up another one and spawns the workers again /// spins up another one and spawns the workers again
pub fn new<S, State>(storage: S, worker_config: WorkerConfig<State>) -> Self fn new<S, State>(storage: S, worker_config: WorkerConfig<State>) -> Self
where where
S: Storage + Sync + 'static, S: Storage + Sync + 'static,
State: Clone, State: Clone,
@ -188,7 +185,8 @@ impl Manager {
drop(drop_notifier); drop(drop_notifier);
// Assume arbiter is dead if we were notified // Assume arbiter is dead if we were notified
if arbiter.spawn(async {}) { let online = arbiter.spawn(async {});
if online {
panic!("Arbiter should be dead by now"); panic!("Arbiter should be dead by now");
} }
@ -214,6 +212,14 @@ impl Manager {
} }
} }
impl Deref for Manager {
type Target = QueueHandle;
fn deref(&self) -> &Self::Target {
&self.queue_handle
}
}
impl Deref for ArbiterDropper { impl Deref for ArbiterDropper {
type Target = Arbiter; type Target = Arbiter;
@ -255,23 +261,7 @@ impl Drop for DropNotifier {
/// In previous versions of this library, the server itself was run on it's own dedicated threads /// In previous versions of this library, the server itself was run on it's own dedicated threads
/// and guarded access to jobs via messages. Since we now have futures-aware synchronization /// and guarded access to jobs via messages. Since we now have futures-aware synchronization
/// primitives, the Server has become an object that gets shared between client threads. /// primitives, the Server has become an object that gets shared between client threads.
/// fn create_server_in_arbiter<S>(arbiter: ArbiterHandle, storage: S) -> QueueHandle
/// This method will panic if not called from an actix runtime
pub fn create_server<S>(storage: S) -> QueueHandle
where
S: Storage + Sync + 'static,
{
create_server_in_arbiter(Arbiter::current(), storage)
}
/// Create a new Server
///
/// In previous versions of this library, the server itself was run on it's own dedicated threads
/// and guarded access to jobs via messages. Since we now have futures-aware synchronization
/// primitives, the Server has become an object that gets shared between client threads.
///
/// This method will panic if not called from an actix runtime
pub fn create_server_in_arbiter<S>(arbiter: ArbiterHandle, storage: S) -> QueueHandle
where where
S: Storage + Sync + 'static, S: Storage + Sync + 'static,
{ {
@ -285,7 +275,7 @@ where
/// In previous versions of this library, the server itself was run on it's own dedicated threads /// In previous versions of this library, the server itself was run on it's own dedicated threads
/// and guarded access to jobs via messages. Since we now have futures-aware synchronization /// and guarded access to jobs via messages. Since we now have futures-aware synchronization
/// primitives, the Server has become an object that gets shared between client threads. /// primitives, the Server has become an object that gets shared between client threads.
pub fn create_server_managed<S>(storage: S) -> QueueHandle fn create_server_managed<S>(storage: S) -> QueueHandle
where where
S: Storage + Sync + 'static, S: Storage + Sync + 'static,
{ {
@ -352,17 +342,28 @@ where
/// Start the workers in the current arbiter /// Start the workers in the current arbiter
/// ///
/// This method will panic if not called from an actix runtime /// This method will panic if not called from an actix runtime
pub fn start(self, queue_handle: QueueHandle) { pub fn start<S: Storage + Send + Sync + 'static>(self, storage: S) -> QueueHandle {
self.start_in_arbiter(&Arbiter::current(), queue_handle) self.start_in_arbiter(&Arbiter::current(), storage)
} }
/// Start the workers in the provided arbiter /// Start the workers in the provided arbiter
pub fn start_in_arbiter(self, arbiter: &ArbiterHandle, queue_handle: QueueHandle) { pub fn start_in_arbiter<S: Storage + Send + Sync + 'static>(
self.start_managed(arbiter, queue_handle, &()) self,
arbiter: &ArbiterHandle,
storage: S,
) -> QueueHandle {
let queue_handle = create_server_in_arbiter(arbiter.clone(), storage);
self.start_managed(arbiter, queue_handle.clone(), &());
queue_handle
}
/// Start the workers on a managed arbiter, and return the manager struct
pub fn managed<S: Storage + Send + Sync + 'static>(self, storage: S) -> Manager {
Manager::new(storage, self)
} }
/// Start a workers in a managed way /// Start a workers in a managed way
pub fn start_managed<Extras: Clone + Send + 'static>( fn start_managed<Extras: Clone + Send + 'static>(
&self, &self,
arbiter: &ArbiterHandle, arbiter: &ArbiterHandle,
queue_handle: QueueHandle, queue_handle: QueueHandle,

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@ -132,14 +132,11 @@
//! // Set up our Storage //! // Set up our Storage
//! let storage = Storage::new(); //! let storage = Storage::new();
//! //!
//! // Start the application server. This guards access to to the jobs store
//! let queue_handle = ServerConfig::new(storage).start();
//!
//! // Configure and start our workers //! // Configure and start our workers
//! WorkerConfig::new(move || MyState::new("My App")) //! let queue_handle = WorkerConfig::new(move || MyState::new("My App"))
//! .register::<MyJob>() //! .register::<MyJob>()
//! .set_processor_count(DEFAULT_QUEUE, 16) //! .set_processor_count(DEFAULT_QUEUE, 16)
//! .start(queue_handle.clone()); //! .start(storage);
//! //!
//! // Queue our jobs //! // Queue our jobs
//! queue_handle.queue(MyJob::new(1, 2))?; //! queue_handle.queue(MyJob::new(1, 2))?;
@ -172,6 +169,4 @@ pub mod dev {
} }
#[cfg(feature = "background-jobs-actix")] #[cfg(feature = "background-jobs-actix")]
pub use background_jobs_actix::{ pub use background_jobs_actix::{ActixJob, Manager, QueueHandle, WorkerConfig};
create_server, create_server_in_arbiter, ActixJob, Manager, QueueHandle, WorkerConfig,
};