91 lines
3 KiB
C++
91 lines
3 KiB
C++
/* akvirtualcamera, virtual camera for Mac and Windows.
|
|
* Copyright (C) 2020 Gonzalo Exequiel Pedone
|
|
*
|
|
* akvirtualcamera is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* akvirtualcamera is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with akvirtualcamera. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Web-Site: http://webcamoid.github.io/
|
|
*/
|
|
|
|
#ifndef MESSAGESERVER_H
|
|
#define MESSAGESERVER_H
|
|
|
|
#include <limits>
|
|
#include <map>
|
|
#include <minwindef.h>
|
|
|
|
#include "messagecommons.h"
|
|
#include "VCamUtils/src/utils.h"
|
|
|
|
#define MSERVER_TIMEOUT_DEFAULT 0
|
|
#define MSERVER_TIMEOUT_MIN 1
|
|
#define MSERVER_TIMEOUT_MAX (std::numeric_limits<uint32_t>::max)()
|
|
|
|
namespace AkVCam
|
|
{
|
|
class MessageServerPrivate;
|
|
|
|
class MessageServer
|
|
{
|
|
public:
|
|
enum ServerMode
|
|
{
|
|
ServerModeReceive,
|
|
ServerModeSend
|
|
};
|
|
|
|
enum State
|
|
{
|
|
StateAboutToStart,
|
|
StateStarted,
|
|
StateAboutToStop,
|
|
StateStopped
|
|
};
|
|
|
|
AKVCAM_SIGNAL(StateChanged, State state)
|
|
|
|
public:
|
|
MessageServer();
|
|
MessageServer(const MessageServer &other) = delete;
|
|
~MessageServer();
|
|
|
|
std::string pipeName() const;
|
|
std::string &pipeName();
|
|
void setPipeName(const std::string &pipeName);
|
|
ServerMode mode() const;
|
|
ServerMode &mode();
|
|
void setMode(ServerMode mode);
|
|
void setHandlers(const std::map<uint32_t,
|
|
MessageHandler> &handlers);
|
|
bool start(bool wait=false);
|
|
void stop(bool wait=false);
|
|
BOOL sendMessage(Message *message,
|
|
uint32_t timeout=MSERVER_TIMEOUT_MAX);
|
|
BOOL sendMessage(const Message &messageIn,
|
|
Message *messageOut,
|
|
uint32_t timeout=MSERVER_TIMEOUT_MAX);
|
|
static BOOL sendMessage(const std::string &pipeName,
|
|
Message *message,
|
|
uint32_t timeout=MSERVER_TIMEOUT_MAX);
|
|
static BOOL sendMessage(const std::string &pipeName,
|
|
const Message &messageIn,
|
|
Message *messageOut,
|
|
uint32_t timeout=MSERVER_TIMEOUT_MAX);
|
|
|
|
private:
|
|
MessageServerPrivate *d;
|
|
friend class MessageServerPrivate;
|
|
};
|
|
}
|
|
|
|
#endif // MESSAGESERVER_H
|