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fix node::insert() method, missing next element

This commit is contained in:
Nikolay Kim 2018-09-17 11:39:03 -07:00
parent 764103566d
commit f40153fca4

View file

@ -208,13 +208,14 @@ impl<T> Node<T> {
}
}
fn insert<I>(&mut self, next: &mut Node<I>) {
fn insert<I>(&mut self, next_el: &mut Node<I>) {
unsafe {
let next: *mut Node<T> = next as *const _ as *mut _;
let next: *mut Node<T> = next_el as *const _ as *mut _;
if let Some(ref mut next2) = self.next {
if let Some(next2) = self.next {
let n = next2.as_mut().unwrap();
n.prev = Some(next);
next_el.next = Some(next2 as *mut _);
}
self.next = Some(next);
@ -226,13 +227,13 @@ impl<T> Node<T> {
fn remove(&mut self) {
unsafe {
self.element = ptr::null_mut();
let mut next = self.next.take();
let mut prev = self.prev.take();
let next = self.next.take();
let prev = self.prev.take();
if let Some(ref mut prev) = prev {
if let Some(prev) = prev {
prev.as_mut().unwrap().next = next;
}
if let Some(ref mut next) = next {
if let Some(next) = next {
next.as_mut().unwrap().prev = prev;
}
}