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provide wait method

This commit is contained in:
Nikolay Kim 2017-10-11 19:20:05 -07:00
parent 8b1fdeb8c9
commit c0e73c7275

View file

@ -4,7 +4,7 @@ use std::collections::VecDeque;
use futures::{Async, Stream, Poll};
use bytes::Bytes;
use actix::{Actor, ActorState, ActorContext, AsyncActorContext};
use actix::{Actor, ActorState, ActorContext, AsyncContext};
use actix::fut::ActorFuture;
use actix::dev::{AsyncContextApi, ActorAddressCell, ActorItemsCell, SpawnHandle};
@ -20,6 +20,7 @@ pub struct HttpContext<A> where A: Actor<Context=HttpContext<A>> + Route,
items: ActorItemsCell<A>,
address: ActorAddressCell<A>,
stream: VecDeque<Frame>,
wait: Option<Box<ActorFuture<Item=(), Error=(), Actor=A>>>,
app_state: Rc<<A as Route>::State>,
}
@ -47,7 +48,7 @@ impl<A> ActorContext<A> for HttpContext<A> where A: Actor<Context=Self> + Route
}
}
impl<A> AsyncActorContext<A> for HttpContext<A> where A: Actor<Context=Self> + Route
impl<A> AsyncContext<A> for HttpContext<A> where A: Actor<Context=Self> + Route
{
fn spawn<F>(&mut self, fut: F) -> SpawnHandle
where F: ActorFuture<Item=(), Error=(), Actor=A> + 'static
@ -55,6 +56,12 @@ impl<A> AsyncActorContext<A> for HttpContext<A> where A: Actor<Context=Self> + R
self.items.spawn(fut)
}
fn wait<F>(&mut self, fut: F)
where F: ActorFuture<Item=(), Error=(), Actor=A> + 'static
{
self.wait = Some(Box::new(fut));
}
fn cancel_future(&mut self, handle: SpawnHandle) -> bool {
self.items.cancel_future(handle)
}
@ -77,6 +84,7 @@ impl<A> HttpContext<A> where A: Actor<Context=Self> + Route {
items: ActorItemsCell::default(),
address: ActorAddressCell::default(),
stream: VecDeque::new(),
wait: None,
app_state: state,
}
}
@ -139,6 +147,19 @@ impl<A> Stream for HttpContext<A> where A: Actor<Context=Self> + Route
_ => ()
}
// check wait future
if self.wait.is_some() && self.act.is_some() {
if let Some(ref mut act) = self.act {
if let Some(ref mut fut) = self.wait {
match fut.poll(act, ctx) {
Ok(Async::NotReady) => return Ok(Async::NotReady),
_ => (),
}
}
}
self.wait = None;
}
let mut prep_stop = false;
loop {
let mut not_ready = true;