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ws/context: Increase write()
visibility to public (#402)
This type is introduced to avoid confusion between the `.binary()` and `.write_raw()` methods on WebSocket contexts
This commit is contained in:
parent
2988a84e5f
commit
0925a7691a
4 changed files with 31 additions and 20 deletions
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@ -27,7 +27,7 @@ use client::{
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Pipeline, SendRequest, SendRequestError,
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};
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use super::frame::Frame;
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use super::frame::{Frame, FramedMessage};
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use super::proto::{CloseReason, OpCode};
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use super::{Message, ProtocolError, WsWriter};
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@ -529,10 +529,10 @@ pub struct ClientWriter {
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impl ClientWriter {
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/// Write payload
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#[inline]
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fn write(&mut self, mut data: Binary) {
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fn write(&mut self, mut data: FramedMessage) {
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let inner = self.inner.borrow_mut();
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if !inner.closed {
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let _ = inner.tx.unbounded_send(data.take());
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let _ = inner.tx.unbounded_send(data.0.take());
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} else {
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warn!("Trying to write to disconnected response");
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}
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@ -20,7 +20,7 @@ use context::{ActorHttpContext, Drain, Frame as ContextFrame};
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use error::{Error, ErrorInternalServerError, PayloadError};
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use httprequest::HttpRequest;
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use ws::frame::Frame;
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use ws::frame::{Frame, FramedMessage};
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use ws::proto::{CloseReason, OpCode};
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use ws::{Message, ProtocolError, WsStream, WsWriter};
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@ -132,14 +132,19 @@ where
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A: Actor<Context = Self>,
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{
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/// Write payload
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///
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/// This is a low-level function that accepts framed messages that should
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/// be created using `Frame::message()`. If you want to send text or binary
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/// data you should prefer the `text()` or `binary()` convenience functions
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/// that handle the framing for you.
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#[inline]
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fn write(&mut self, data: Binary) {
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pub fn write_raw(&mut self, data: FramedMessage) {
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if !self.disconnected {
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if self.stream.is_none() {
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self.stream = Some(SmallVec::new());
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}
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let stream = self.stream.as_mut().unwrap();
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stream.push(ContextFrame::Chunk(Some(data)));
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stream.push(ContextFrame::Chunk(Some(data.0)));
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} else {
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warn!("Trying to write to disconnected response");
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}
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@ -167,19 +172,19 @@ where
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/// Send text frame
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#[inline]
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pub fn text<T: Into<Binary>>(&mut self, text: T) {
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self.write(Frame::message(text.into(), OpCode::Text, true, false));
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self.write_raw(Frame::message(text.into(), OpCode::Text, true, false));
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}
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/// Send binary frame
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#[inline]
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pub fn binary<B: Into<Binary>>(&mut self, data: B) {
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self.write(Frame::message(data, OpCode::Binary, true, false));
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self.write_raw(Frame::message(data, OpCode::Binary, true, false));
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}
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/// Send ping frame
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#[inline]
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pub fn ping(&mut self, message: &str) {
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self.write(Frame::message(
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self.write_raw(Frame::message(
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Vec::from(message),
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OpCode::Ping,
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true,
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@ -190,7 +195,7 @@ where
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/// Send pong frame
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#[inline]
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pub fn pong(&mut self, message: &str) {
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self.write(Frame::message(
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self.write_raw(Frame::message(
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Vec::from(message),
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OpCode::Pong,
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true,
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@ -201,7 +206,7 @@ where
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/// Send close frame
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#[inline]
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pub fn close(&mut self, reason: Option<CloseReason>) {
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self.write(Frame::close(reason, false));
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self.write_raw(Frame::close(reason, false));
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}
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/// Check if connection still open
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@ -28,7 +28,7 @@ impl Frame {
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/// Create a new Close control frame.
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#[inline]
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pub fn close(reason: Option<CloseReason>, genmask: bool) -> Binary {
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pub fn close(reason: Option<CloseReason>, genmask: bool) -> FramedMessage {
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let payload = match reason {
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None => Vec::new(),
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Some(reason) => {
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@ -295,7 +295,7 @@ impl Frame {
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/// Generate binary representation
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pub fn message<B: Into<Binary>>(
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data: B, code: OpCode, finished: bool, genmask: bool,
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) -> Binary {
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) -> FramedMessage {
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let payload = data.into();
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let one: u8 = if finished {
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0x80 | Into::<u8>::into(code)
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@ -325,7 +325,7 @@ impl Frame {
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buf
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};
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if genmask {
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let binary = if genmask {
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let mask = rand::random::<u32>();
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buf.put_u32_le(mask);
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buf.extend_from_slice(payload.as_ref());
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@ -335,7 +335,9 @@ impl Frame {
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} else {
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buf.put_slice(payload.as_ref());
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buf.into()
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}
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};
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FramedMessage(binary)
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}
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}
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@ -372,6 +374,10 @@ impl fmt::Display for Frame {
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}
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}
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/// `WebSocket` message with framing.
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#[derive(Debug)]
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pub struct FramedMessage(pub(crate) Binary);
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#[cfg(test)]
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mod tests {
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use super::*;
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@ -502,7 +508,7 @@ mod tests {
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let mut v = vec![137u8, 4u8];
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v.extend(b"data");
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assert_eq!(frame, v.into());
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assert_eq!(frame.0, v.into());
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}
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#[test]
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@ -511,7 +517,7 @@ mod tests {
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let mut v = vec![138u8, 4u8];
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v.extend(b"data");
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assert_eq!(frame, v.into());
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assert_eq!(frame.0, v.into());
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}
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#[test]
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@ -521,12 +527,12 @@ mod tests {
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let mut v = vec![136u8, 6u8, 3u8, 232u8];
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v.extend(b"data");
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assert_eq!(frame, v.into());
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assert_eq!(frame.0, v.into());
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}
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#[test]
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fn test_empty_close_frame() {
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let frame = Frame::close(None, false);
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assert_eq!(frame, vec![0x88, 0x00].into());
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assert_eq!(frame.0, vec![0x88, 0x00].into());
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}
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}
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@ -64,7 +64,7 @@ pub use self::client::{
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Client, ClientError, ClientHandshake, ClientReader, ClientWriter,
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};
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pub use self::context::WebsocketContext;
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pub use self::frame::Frame;
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pub use self::frame::{Frame, FramedMessage};
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pub use self::proto::{CloseCode, CloseReason, OpCode};
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/// Websocket protocol errors
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