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actix-web/src/ws.rs

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2017-10-08 04:48:00 +00:00
//! `WebSocket` context implementation
#![allow(dead_code, unused_variables, unused_imports)]
use std::io;
use std::vec::Vec;
use std::borrow::Cow;
use http::{Method, StatusCode};
use bytes::{Bytes, BytesMut};
use futures::{Async, Future, Poll, Stream};
use hyper::header;
use actix::Actor;
use context::HttpContext;
use route::{Route, Payload, PayloadItem};
use httpcodes::{HTTPBadRequest, HTTPMethodNotAllowed};
use httpmessage::{Body, ConnectionType, HttpRequest, HttpResponse, IntoHttpResponse};
use wsframe;
pub use wsproto::*;
header! { (WebSocketAccept, "SEC-WEBSOCKET-ACCEPT") => [String] }
header! { (WebSocketKey, "SEC-WEBSOCKET-KEY") => [String] }
header! { (WebSocketVersion, "SEC-WEBSOCKET-VERSION") => [String] }
header! { (WebSocketProtocol, "SEC-WEBSOCKET-PROTOCOL") => [String] }
#[derive(Debug)]
pub enum Message {
Text(String),
Binary(Vec<u8>),
Ping(String),
Pong(String),
Close,
Closed,
Error
}
#[derive(Debug)]
pub enum SendMessage {
Text(String),
Binary(Vec<u8>),
Close(CloseCode),
Ping,
Pong,
}
/// Prepare `WebSocket` handshake.
///
/// It return HTTP response code, response headers, websocket parser,
/// websocket writer. It does not perform any IO.
///
/// `protocols` is a sequence of known protocols. On successful handshake,
/// the returned response headers contain the first protocol in this list
/// which the server also knows.
pub fn do_handshake(req: HttpRequest) -> Result<HttpResponse, HttpResponse> {
// WebSocket accepts only GET
if *req.method() != Method::GET {
return Err(HTTPMethodNotAllowed.response(req))
}
// Check for "UPGRADE" to websocket header
let has_hdr = if let Some::<&header::Upgrade>(hdr) = req.headers().get() {
hdr.0.contains(&header::Protocol::new(header::ProtocolName::WebSocket, None))
} else {
false
};
if !has_hdr {
return Err(HTTPMethodNotAllowed.with_reason(req, "No WebSocket UPGRADE header found"))
}
// Upgrade connection
if !req.is_upgrade() {
return Err(HTTPBadRequest.with_reason(req, "No CONNECTION upgrade"))
}
// check supported version
if !req.headers().has::<WebSocketVersion>() {
return Err(HTTPBadRequest.with_reason(req, "No websocket version header is required"))
}
let supported_ver = {
let hdr = req.headers().get::<WebSocketVersion>().unwrap();
match hdr.0.as_str() {
"13" | "8" | "7" => true,
_ => false,
}
};
if !supported_ver {
return Err(HTTPBadRequest.with_reason(req, "Unsupported version"))
}
// check client handshake for validity
let key = if let Some::<&WebSocketKey>(hdr) = req.headers().get() {
Some(hash_key(hdr.0.as_bytes()))
} else {
None
};
let key = if let Some(key) = key {
key
} else {
return Err(HTTPBadRequest.with_reason(req, "Handshake error"));
};
Ok(HttpResponse::new(req, StatusCode::SWITCHING_PROTOCOLS, Body::Empty)
.set_connection_type(ConnectionType::Upgrade)
.set_header(
header::Upgrade(vec![header::Protocol::new(header::ProtocolName::WebSocket, None)]))
.set_header(
header::TransferEncoding(vec![header::Encoding::Chunked]))
.set_header(
WebSocketAccept(key))
.set_body(Body::Upgrade)
)
}
/// Struct represent stream of `ws::Message` items
pub struct WsStream {
rx: Payload,
buf: BytesMut,
}
impl WsStream {
pub fn new(rx: Payload) -> WsStream {
WsStream { rx: rx, buf: BytesMut::new() }
}
}
impl Stream for WsStream {
type Item = Message;
type Error = ();
fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
let mut done = false;
loop {
match self.rx.poll() {
Ok(Async::Ready(Some(item))) => {
match item {
PayloadItem::Eof =>
return Ok(Async::Ready(None)),
PayloadItem::Chunk(chunk) => {
self.buf.extend(chunk)
}
}
}
Ok(Async::Ready(None)) => done = true,
Ok(Async::NotReady) => {},
Err(err) => return Err(err),
}
match wsframe::Frame::parse(&mut self.buf) {
Ok(Some(frame)) => {
trace!("Frame {}", frame);
let (finished, opcode, payload) = frame.unpack();
match opcode {
OpCode::Continue => continue,
OpCode::Bad =>
return Ok(Async::Ready(Some(Message::Error))),
OpCode::Close =>
return Ok(Async::Ready(Some(Message::Closed))),
OpCode::Ping =>
return Ok(Async::Ready(Some(
Message::Ping(String::from_utf8_lossy(&payload).into())))),
OpCode::Pong =>
return Ok(Async::Ready(Some(
Message::Pong(String::from_utf8_lossy(&payload).into())))),
OpCode::Binary =>
return Ok(Async::Ready(Some(Message::Binary(payload)))),
OpCode::Text => {
match String::from_utf8(payload) {
Ok(s) =>
return Ok(Async::Ready(Some(Message::Text(s)))),
Err(err) =>
return Ok(Async::Ready(Some(Message::Error))),
}
}
}
}
Ok(None) => if done {
return Ok(Async::Ready(None))
} else {
return Ok(Async::NotReady)
},
Err(err) =>
return Err(()),
}
}
}
}
/// `WebSocket` writer
pub struct WsWriter;
impl WsWriter {
pub fn text<A>(ctx: &mut HttpContext<A>, text: String)
where A: Actor<Context=HttpContext<A>> + Route
{
let mut frame = wsframe::Frame::message(Vec::from(text.as_str()), OpCode::Text, true);
let mut buf = Vec::new();
frame.format(&mut buf).unwrap();
ctx.write(
Bytes::from(buf.as_slice())
);
}
pub fn binary<A>(ctx: &mut HttpContext<A>, data: Vec<u8>)
where A: Actor<Context=HttpContext<A>> + Route
{
let mut frame = wsframe::Frame::message(data, OpCode::Binary, true);
let mut buf = Vec::new();
frame.format(&mut buf).unwrap();
ctx.write(
Bytes::from(buf.as_slice())
);
}
pub fn ping<A>(ctx: &mut HttpContext<A>, message: String)
where A: Actor<Context=HttpContext<A>> + Route
{
let mut frame = wsframe::Frame::ping(Vec::from(message.as_str()));
let mut buf = Vec::new();
frame.format(&mut buf).unwrap();
ctx.write(
Bytes::from(buf.as_slice())
)
}
pub fn pong<A>(ctx: &mut HttpContext<A>, message: String)
where A: Actor<Context=HttpContext<A>> + Route
{
let mut frame = wsframe::Frame::pong(Vec::from(message.as_str()));
let mut buf = Vec::new();
frame.format(&mut buf).unwrap();
ctx.write(
Bytes::from(buf.as_slice())
)
}
}