mirror of
https://github.com/Dimillian/IceCubesApp.git
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52 lines
1.4 KiB
Swift
52 lines
1.4 KiB
Swift
import SwiftUI
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public extension Color {
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static var brand: Color {
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Color(red: 187 / 255, green: 59 / 255, blue: 226 / 255)
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}
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static var primaryBackground: Color {
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Color(red: 16 / 255, green: 21 / 255, blue: 35 / 255)
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}
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static var secondaryBackground: Color {
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Color(red: 30 / 255, green: 35 / 255, blue: 62 / 255)
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}
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static var label: Color {
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Color("label", bundle: .module)
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}
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}
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extension Color: RawRepresentable {
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public init?(rawValue: Int) {
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let red = Double((rawValue & 0xFF0000) >> 16) / 0xFF
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let green = Double((rawValue & 0x00FF00) >> 8) / 0xFF
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let blue = Double(rawValue & 0x0000FF) / 0xFF
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self = Color(red: red, green: green, blue: blue)
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}
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public var rawValue: Int {
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guard let coreImageColor = coreImageColor else {
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return 0
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}
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let red = Int(coreImageColor.red * 255 + 0.5)
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let green = Int(coreImageColor.green * 255 + 0.5)
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let blue = Int(coreImageColor.blue * 255 + 0.5)
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return (red << 16) | (green << 8) | blue
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}
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private var coreImageColor: CIColor? {
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return CIColor(color: .init(self))
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}
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}
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extension Color {
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init(hex: Int, opacity: Double = 1.0) {
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let red = Double((hex & 0xFF0000) >> 16) / 255.0
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let green = Double((hex & 0xFF00) >> 8) / 255.0
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let blue = Double((hex & 0xFF) >> 0) / 255.0
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self.init(.sRGB, red: red, green: green, blue: blue, opacity: opacity)
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}
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}
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