mirror of
https://github.com/Dimillian/IceCubesApp.git
synced 2025-03-06 02:11:02 +00:00
104 lines
3.2 KiB
Swift
104 lines
3.2 KiB
Swift
import SwiftUI
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#if canImport(UIKit)
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import UIKit
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#endif
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public extension View {
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func applyTheme(_ theme: Theme) -> some View {
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modifier(ThemeApplier(theme: theme))
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}
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}
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@MainActor
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struct ThemeApplier: ViewModifier {
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@Environment(\EnvironmentValues.colorScheme) var colorScheme
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var theme: Theme
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var actualColorScheme: SwiftUI.ColorScheme? {
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if theme.followSystemColorScheme {
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return nil
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}
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return theme.selectedScheme == ColorScheme.dark ? .dark : .light
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}
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func body(content: Content) -> some View {
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content
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.tint(theme.tintColor)
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.preferredColorScheme(actualColorScheme)
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#if canImport(UIKit)
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.onAppear {
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// If theme is never set before set the default store. This should only execute once after install.
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if !theme.isThemePreviouslySet {
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theme.applySet(set: colorScheme == .dark ? .iceCubeDark : .iceCubeLight)
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theme.isThemePreviouslySet = true
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} else if theme.followSystemColorScheme, theme.isThemePreviouslySet,
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let sets = availableColorsSets
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.first(where: { $0.light.name == theme.selectedSet || $0.dark.name == theme.selectedSet })
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{
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theme.applySet(set: colorScheme == .dark ? sets.dark.name : sets.light.name)
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}
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setWindowTint(theme.tintColor)
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setWindowUserInterfaceStyle(from: theme.selectedScheme)
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setBarsColor(theme.primaryBackgroundColor)
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}
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.onChange(of: theme.tintColor) { _, newValue in
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setWindowTint(newValue)
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}
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.onChange(of: theme.primaryBackgroundColor) { _, newValue in
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setBarsColor(newValue)
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}
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.onChange(of: theme.selectedScheme) { _, newValue in
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setWindowUserInterfaceStyle(from: newValue)
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}
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.onChange(of: colorScheme) { _, newColorScheme in
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if theme.followSystemColorScheme,
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let sets = availableColorsSets
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.first(where: { $0.light.name == theme.selectedSet || $0.dark.name == theme.selectedSet })
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{
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theme.applySet(set: newColorScheme == .dark ? sets.dark.name : sets.light.name)
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}
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}
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#endif
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}
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#if canImport(UIKit)
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private func setWindowUserInterfaceStyle(from colorScheme: ColorScheme) {
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guard !theme.followSystemColorScheme else {
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setWindowUserInterfaceStyle(.unspecified)
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return
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}
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switch colorScheme {
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case .dark:
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setWindowUserInterfaceStyle(.dark)
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case .light:
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setWindowUserInterfaceStyle(.light)
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}
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}
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private func setWindowUserInterfaceStyle(_ userInterfaceStyle: UIUserInterfaceStyle) {
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allWindows()
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.forEach {
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$0.overrideUserInterfaceStyle = userInterfaceStyle
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}
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}
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private func setWindowTint(_ color: Color) {
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allWindows()
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.forEach {
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$0.tintColor = UIColor(color)
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}
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}
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private func setBarsColor(_ color: Color) {
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UINavigationBar.appearance().isTranslucent = true
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UINavigationBar.appearance().barTintColor = UIColor(color)
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}
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private func allWindows() -> [UIWindow] {
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UIApplication.shared.connectedScenes
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.compactMap { $0 as? UIWindowScene }
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.flatMap(\.windows)
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}
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#endif
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}
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