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.gitignore
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.gitignore
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# Xcode
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#
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# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
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## User settings
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xcuserdata/
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## compatibility with Xcode 8 and earlier (ignoring not required starting Xcode 9)
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*.xcscmblueprint
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*.xccheckout
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## compatibility with Xcode 3 and earlier (ignoring not required starting Xcode 4)
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build/
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DerivedData/
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*.moved-aside
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*.pbxuser
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!default.pbxuser
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*.mode1v3
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!default.mode1v3
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*.mode2v3
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!default.mode2v3
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*.perspectivev3
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!default.perspectivev3
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## Obj-C/Swift specific
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*.hmap
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## App packaging
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*.ipa
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*.dSYM.zip
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*.dSYM
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## Playgrounds
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timeline.xctimeline
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playground.xcworkspace
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# Swift Package Manager
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#
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# Add this line if you want to avoid checking in source code from Swift Package Manager dependencies.
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# Packages/
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# Package.pins
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# Package.resolved
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# *.xcodeproj
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#
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# Xcode automatically generates this directory with a .xcworkspacedata file and xcuserdata
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# hence it is not needed unless you have added a package configuration file to your project
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# .swiftpm
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.build/
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# CocoaPods
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#
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# We recommend against adding the Pods directory to your .gitignore. However
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# you should judge for yourself, the pros and cons are mentioned at:
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# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
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#
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# Pods/
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#
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# Add this line if you want to avoid checking in source code from the Xcode workspace
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# *.xcworkspace
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# Carthage
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#
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# Add this line if you want to avoid checking in source code from Carthage dependencies.
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# Carthage/Checkouts
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Carthage/Build/
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# Accio dependency management
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Dependencies/
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.accio/
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# fastlane
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#
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# It is recommended to not store the screenshots in the git repo.
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# Instead, use fastlane to re-generate the screenshots whenever they are needed.
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# For more information about the recommended setup visit:
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# https://docs.fastlane.tools/best-practices/source-control/#source-control
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fastlane/report.xml
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fastlane/Preview.html
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fastlane/screenshots/**/*.png
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fastlane/test_output
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# Code Injection
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#
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# After new code Injection tools there's a generated folder /iOSInjectionProject
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# https://github.com/johnno1962/injectionforxcode
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iOSInjectionProject/
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201
LICENSE
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LICENSE
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Apache License
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||||
Version 2.0, January 2004
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http://www.apache.org/licenses/
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||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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1. Definitions.
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"License" shall mean the terms and conditions for use, reproduction,
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and distribution as defined by Sections 1 through 9 of this document.
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"Licensor" shall mean the copyright owner or entity authorized by
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the copyright owner that is granting the License.
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"Legal Entity" shall mean the union of the acting entity and all
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other entities that control, are controlled by, or are under common
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control with that entity. For the purposes of this definition,
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||||
"control" means (i) the power, direct or indirect, to cause the
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||||
direction or management of such entity, whether by contract or
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otherwise, or (ii) ownership of fifty percent (50%) or more of the
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||||
outstanding shares, or (iii) beneficial ownership of such entity.
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||||
"You" (or "Your") shall mean an individual or Legal Entity
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exercising permissions granted by this License.
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||||
"Source" form shall mean the preferred form for making modifications,
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"Work" shall mean the work of authorship, whether in Source or
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END OF TERMS AND CONDITIONS
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APPENDIX: How to apply the Apache License to your work.
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To apply the Apache License to your work, attach the following
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Unless required by applicable law or agreed to in writing, software
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See the License for the specific language governing permissions and
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2
README.md
Normal file
2
README.md
Normal file
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@ -0,0 +1,2 @@
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|||
# IceCubesApp
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||||
A SwiftUI Mastodon client
|
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