mch2022-talktopics/main/menu.c
2022-04-16 01:16:36 +02:00

249 lines
8.9 KiB
C

#include <stdio.h>
#include <string.h>
#include "pax_gfx.h"
#include "menu.h"
menu_t* menu_alloc(const char* aTitle) {
if (aTitle == NULL) return NULL;
menu_t* menu = malloc(sizeof(menu_t));
if (menu == NULL) return NULL;
size_t titleSize = strlen(aTitle) + 1;
menu->title = malloc(titleSize);
if (menu->title == NULL) {
free(menu);
return NULL;
}
memcpy(menu->title, aTitle, titleSize);
menu->firstItem = NULL;
menu->length = 0;
menu->position = 0;
return menu;
}
void _menu_free_item(menu_item_t* aMenuItem) {
free(aMenuItem->label);
//if (aMenuItem->callbackArgs != NULL) {
// free(aMenuItem->callbackArgs);
//}
free(aMenuItem);
}
void menu_free(menu_t* aMenu) {
if (aMenu == NULL) return;
free(aMenu->title);
menu_item_t* currentItem = aMenu->firstItem;
while (currentItem != NULL) {
menu_item_t* nextItem = currentItem->nextItem;
_menu_free_item(currentItem);
currentItem = nextItem;
}
free(aMenu);
}
menu_item_t* _menu_find_item(menu_t* aMenu, size_t aPosition) {
menu_item_t* currentItem = aMenu->firstItem;
if (currentItem == NULL) return NULL;
size_t index = 0;
while (index < aPosition) {
if (currentItem->nextItem == NULL) break;
currentItem = currentItem->nextItem;
index++;
}
return currentItem;
}
menu_item_t* _menu_find_last_item(menu_t* aMenu) {
menu_item_t* lastItem = aMenu->firstItem;
if (lastItem == NULL) return NULL;
while (lastItem->nextItem != NULL) {
lastItem = lastItem->nextItem;
}
return lastItem;
}
bool menu_insert_item(menu_t* aMenu, const char* aLabel, menu_callback_t aCallback, void* aCallbackArgs, size_t aPosition) {
if (aMenu == NULL) return false;
menu_item_t* newItem = malloc(sizeof(menu_item_t));
if (newItem == NULL) return false;
size_t labelSize = strlen(aLabel) + 1;
newItem->label = malloc(labelSize);
if (newItem->label == NULL) {
free(newItem);
return NULL;
}
memcpy(newItem->label, aLabel, labelSize);
newItem->callback = aCallback;
newItem->callbackArgs = aCallbackArgs;
if (aMenu->firstItem == NULL) {
newItem->nextItem = NULL;
newItem->previousItem = NULL;
aMenu->firstItem = newItem;
} else {
if (aPosition >= aMenu->length) {
newItem->previousItem = _menu_find_last_item(aMenu);
newItem->nextItem = NULL;
newItem->previousItem->nextItem = newItem;
} else {
newItem->nextItem = _menu_find_item(aMenu, aPosition);
newItem->previousItem = newItem->nextItem->previousItem; // Copy pointer to previous item to new item
if (newItem->nextItem != NULL) newItem->nextItem->previousItem = newItem; // Replace pointer to previous item with new item
if (newItem->previousItem != NULL) newItem->previousItem->nextItem = newItem; // Replace pointer to next item in previous item
}
}
aMenu->length++;
return true;
}
bool menu_remove_item(menu_t* aMenu, size_t aPosition) {
if (aMenu == NULL) return false; // Can't delete an item from a menu that doesn't exist
if (aMenu->length <= aPosition) return false; // Can't delete an item that doesn't exist
menu_item_t* item;
if (aPosition == 0) {
item = aMenu->firstItem;
if (item == NULL) return false; // Can't delete if no linked list is allocated
if (item->nextItem != NULL) {
aMenu->firstItem = item->nextItem;
aMenu->firstItem->previousItem = NULL;
} else {
aMenu->firstItem = NULL;
}
} else {
item = _menu_find_item(aMenu, aPosition);
if (item == NULL) return false;
if (item->previousItem != NULL) item->previousItem->nextItem = item->nextItem;
if (item->nextItem != NULL) item->nextItem->previousItem = item->previousItem;
}
free(item->label);
free(item);
aMenu->length--;
return true;
}
bool menu_navigate_to(menu_t* aMenu, size_t aPosition) {
if (aMenu == NULL) return false;
if (aMenu->length < 1) return false;
aMenu->position = aPosition;
if (aMenu->position >= aMenu->length) aMenu->position = aMenu->length - 1;
return true;
}
void menu_navigate_previous(menu_t* aMenu) {
if (aMenu == NULL) return;
if (aMenu->length < 1) return;
aMenu->position--;
if (aMenu->position > aMenu->length) {
aMenu->position = aMenu->length - 1;
}
}
void menu_navigate_next(menu_t* aMenu) {
if (aMenu == NULL) return;
if (aMenu->length < 1) return;
aMenu->position = (aMenu->position + 1) % aMenu->length;
}
size_t menu_get_position(menu_t* aMenu) {
return aMenu->position;
}
size_t menu_get_length(menu_t* aMenu) {
return aMenu->length;
}
void* menu_get_callback_args(menu_t* aMenu, size_t aPosition) {
menu_item_t* item = _menu_find_item(aMenu, aPosition);
if (item == NULL) return NULL;
return item->callbackArgs;
}
void menu_debug(menu_t* aMenu) {
if (aMenu == NULL) {
printf("Menu pointer is NULL\n");
return;
}
printf("Title: %s\n", aMenu->title);
printf("Length: %u\n", aMenu->length);
printf("Position: %u\n", aMenu->position);
menu_item_t* item = aMenu->firstItem;
if (item == NULL) {
printf("Menu contains no items\n");
} else {
while (item != NULL) {
printf("> %s\n", item->label);
item = item->nextItem;
}
}
printf("------\n");
}
void menu_render(pax_buf_t *aBuffer, menu_t* aMenu, float aPosX, float aPosY, float aWidth, float aHeight) {
pax_col_t fgColor = 0xFF000000;
pax_col_t bgColor = 0xFFFFFFFF;
pax_col_t borderColor = 0xFF000000;
pax_col_t titleColor = 0xFFFFFFFF;
pax_col_t scrollbarBgColor = 0xFF555555;
pax_col_t scrollbarFgColor = 0xFFCCCCCC;
pax_col_t scrollbarSlColor = 0xFFFFFFFF;
float entry_height = 18 + 2;
size_t maxItems = aHeight / entry_height;
float posY = aPosY;
pax_clip(aBuffer, aPosX, aPosY, aWidth, aHeight);
pax_simple_rect(aBuffer, bgColor, aPosX, aPosY, aWidth, aHeight);
if (maxItems > 1) {
maxItems--;
pax_simple_rect(aBuffer, borderColor, aPosX, posY, aWidth, entry_height);
pax_simple_line(aBuffer, titleColor, aPosX + 1, aPosY + entry_height, aPosX + aWidth - 2, aPosY + entry_height - 1);
pax_clip(aBuffer, aPosX + 1, posY + 1, aWidth - 2, entry_height - 2);
pax_draw_text(aBuffer, titleColor, NULL, entry_height - 2, aPosX + 1, posY + 1, aMenu->title);
posY += entry_height;
}
pax_clip(aBuffer, aPosX, posY, aWidth, aHeight);
pax_outline_rect(aBuffer, borderColor, aPosX, aPosY, aWidth, aHeight);
size_t itemOffset = 0;
if (aMenu->position >= maxItems) {
itemOffset = aMenu->position - maxItems + 1;
}
for (size_t index = itemOffset; (index < itemOffset + maxItems) && (index < aMenu->length); index++) {
menu_item_t* item = _menu_find_item(aMenu, index);
if (item == NULL) {
printf("Render error: item is NULL at %u\n", index);
break;
}
if (index == aMenu->position) {
pax_clip(aBuffer, aPosX, posY, aWidth, entry_height);
pax_simple_rect(aBuffer, fgColor, aPosX + 1, posY, aWidth - 2, entry_height);
pax_clip(aBuffer, aPosX + 1, posY + 1, aWidth - 4, entry_height - 2);
pax_draw_text(aBuffer, bgColor, NULL, entry_height - 2, aPosX + 1, posY + 1, item->label);
} else {
pax_clip(aBuffer, aPosX, posY, aWidth, entry_height - 1);
pax_simple_rect(aBuffer, bgColor, aPosX + 1, posY, aWidth - 2, entry_height);
pax_clip(aBuffer, aPosX + 1, posY + 1, aWidth - 4, entry_height - 2);
pax_draw_text(aBuffer, fgColor, NULL, entry_height - 2, aPosX + 1, posY + 1, item->label);
}
posY += entry_height;
}
pax_clip(aBuffer, aPosX + aWidth - 5, aPosY + entry_height, 4, aHeight - 1 - entry_height);
float fractionStart = itemOffset / (aMenu->length * 1.0);
float fractionSelected = aMenu->position / (aMenu->length * 1.0);
float fractionEnd = (itemOffset + maxItems) / (aMenu->length * 1.0);
if (fractionEnd > 1.0) fractionEnd = 1.0;
float scrollbarHeight = aHeight - entry_height;
float scrollbarStart = scrollbarHeight * fractionStart;
float scrollbarSelected = scrollbarHeight * fractionSelected;
float scrollbarEnd = scrollbarHeight * fractionEnd;
pax_simple_rect(aBuffer, scrollbarBgColor, aPosX + aWidth - 5, aPosY + entry_height - 1, 4, scrollbarHeight);
pax_simple_rect(aBuffer, scrollbarFgColor, aPosX + aWidth - 5, aPosY + entry_height - 1 + scrollbarStart, 4, scrollbarEnd - scrollbarStart);
pax_simple_rect(aBuffer, scrollbarSlColor, aPosX + aWidth - 5, aPosY + entry_height - 1 + scrollbarSelected, 4, scrollbarHeight / aMenu->length);
pax_noclip(aBuffer);
}