#pragma once // For pin mappings. #include "hardware.h" // For graphics. #include "pax_gfx.h" // For PNG images. #include "pax_codecs.h" // The screen driver. #include "ili9341.h" // For all system settings and alike. #include "freertos/FreeRTOS.h" #include "freertos/task.h" #include "freertos/queue.h" #include "esp_system.h" #include "nvs.h" #include "nvs_flash.h" // For WiFi connectivity. #include "wifi_connect.h" #include "wifi_connection.h" // For exiting to the launcher. #include "soc/rtc.h" #include "soc/rtc_cntl_reg.h" // Updates the screen with the last drawing. void disp_flush(); // Exits the app, returning to the launcher. void exit_to_launcher();