#include #include #include "pax_gfx.h" #include "menu.h" menu_t* menu_alloc(const char* aTitle) { if (aTitle == NULL) return NULL; menu_t* menu = malloc(sizeof(menu_t)); if (menu == NULL) return NULL; size_t titleSize = strlen(aTitle) + 1; menu->title = malloc(titleSize); if (menu->title == NULL) { free(menu); return NULL; } memcpy(menu->title, aTitle, titleSize); menu->firstItem = NULL; menu->length = 0; menu->position = 0; return menu; } void _menu_free_item(menu_item_t* aMenuItem) { free(aMenuItem->label); //if (aMenuItem->callbackArgs != NULL) { // free(aMenuItem->callbackArgs); //} free(aMenuItem); } void menu_free(menu_t* aMenu) { if (aMenu == NULL) return; free(aMenu->title); menu_item_t* currentItem = aMenu->firstItem; while (currentItem != NULL) { menu_item_t* nextItem = currentItem->nextItem; _menu_free_item(currentItem); currentItem = nextItem; } free(aMenu); } menu_item_t* _menu_find_item(menu_t* aMenu, size_t aPosition) { menu_item_t* currentItem = aMenu->firstItem; if (currentItem == NULL) return NULL; size_t index = 0; while (index < aPosition) { if (currentItem->nextItem == NULL) break; currentItem = currentItem->nextItem; index++; } return currentItem; } menu_item_t* _menu_find_last_item(menu_t* aMenu) { menu_item_t* lastItem = aMenu->firstItem; if (lastItem == NULL) return NULL; while (lastItem->nextItem != NULL) { lastItem = lastItem->nextItem; } return lastItem; } bool menu_insert_item(menu_t* aMenu, const char* aLabel, menu_callback_t aCallback, void* aCallbackArgs, size_t aPosition) { if (aMenu == NULL) return false; menu_item_t* newItem = malloc(sizeof(menu_item_t)); if (newItem == NULL) return false; size_t labelSize = strlen(aLabel) + 1; newItem->label = malloc(labelSize); if (newItem->label == NULL) { free(newItem); return NULL; } memcpy(newItem->label, aLabel, labelSize); newItem->callback = aCallback; newItem->callbackArgs = aCallbackArgs; if (aMenu->firstItem == NULL) { newItem->nextItem = NULL; newItem->previousItem = NULL; aMenu->firstItem = newItem; } else { if (aPosition >= aMenu->length) { newItem->previousItem = _menu_find_last_item(aMenu); newItem->nextItem = NULL; newItem->previousItem->nextItem = newItem; } else { newItem->nextItem = _menu_find_item(aMenu, aPosition); newItem->previousItem = newItem->nextItem->previousItem; // Copy pointer to previous item to new item if (newItem->nextItem != NULL) newItem->nextItem->previousItem = newItem; // Replace pointer to previous item with new item if (newItem->previousItem != NULL) newItem->previousItem->nextItem = newItem; // Replace pointer to next item in previous item } } aMenu->length++; return true; } bool menu_remove_item(menu_t* aMenu, size_t aPosition) { if (aMenu == NULL) return false; // Can't delete an item from a menu that doesn't exist if (aMenu->length <= aPosition) return false; // Can't delete an item that doesn't exist menu_item_t* item; if (aPosition == 0) { item = aMenu->firstItem; if (item == NULL) return false; // Can't delete if no linked list is allocated if (item->nextItem != NULL) { aMenu->firstItem = item->nextItem; aMenu->firstItem->previousItem = NULL; } else { aMenu->firstItem = NULL; } } else { item = _menu_find_item(aMenu, aPosition); if (item == NULL) return false; if (item->previousItem != NULL) item->previousItem->nextItem = item->nextItem; if (item->nextItem != NULL) item->nextItem->previousItem = item->previousItem; } free(item->label); free(item); aMenu->length--; return true; } bool menu_navigate_to(menu_t* aMenu, size_t aPosition) { if (aMenu == NULL) return false; if (aMenu->length < 1) return false; aMenu->position = aPosition; if (aMenu->position >= aMenu->length) aMenu->position = aMenu->length - 1; return true; } void menu_navigate_previous(menu_t* aMenu) { if (aMenu == NULL) return; if (aMenu->length < 1) return; aMenu->position--; if (aMenu->position > aMenu->length) { aMenu->position = aMenu->length - 1; } } void menu_navigate_next(menu_t* aMenu) { if (aMenu == NULL) return; if (aMenu->length < 1) return; aMenu->position = (aMenu->position + 1) % aMenu->length; } size_t menu_get_position(menu_t* aMenu) { return aMenu->position; } size_t menu_get_length(menu_t* aMenu) { return aMenu->length; } void* menu_get_callback_args(menu_t* aMenu, size_t aPosition) { menu_item_t* item = _menu_find_item(aMenu, aPosition); if (item == NULL) return NULL; return item->callbackArgs; } void menu_debug(menu_t* aMenu) { if (aMenu == NULL) { printf("Menu pointer is NULL\n"); return; } printf("Title: %s\n", aMenu->title); printf("Length: %u\n", aMenu->length); printf("Position: %u\n", aMenu->position); menu_item_t* item = aMenu->firstItem; if (item == NULL) { printf("Menu contains no items\n"); } else { while (item != NULL) { printf("> %s\n", item->label); item = item->nextItem; } } printf("------\n"); } void menu_render(pax_buf_t *aBuffer, menu_t* aMenu, float aPosX, float aPosY, float aWidth, float aHeight) { pax_col_t fgColor = 0xFF000000; pax_col_t bgColor = 0xFFFFFFFF; pax_col_t borderColor = 0xFF000000; pax_col_t titleColor = 0xFFFFFFFF; pax_col_t scrollbarBgColor = 0xFF555555; pax_col_t scrollbarFgColor = 0xFFCCCCCC; pax_col_t scrollbarSlColor = 0xFFFFFFFF; float entry_height = 18 + 2; size_t maxItems = aHeight / entry_height; float posY = aPosY; pax_clip(aBuffer, aPosX, aPosY, aWidth, aHeight); pax_simple_rect(aBuffer, bgColor, aPosX, aPosY, aWidth, aHeight); if (maxItems > 1) { maxItems--; pax_simple_rect(aBuffer, borderColor, aPosX, posY, aWidth, entry_height); pax_simple_line(aBuffer, titleColor, aPosX + 1, aPosY + entry_height, aPosX + aWidth - 2, aPosY + entry_height - 1); pax_clip(aBuffer, aPosX + 1, posY + 1, aWidth - 2, entry_height - 2); pax_draw_text(aBuffer, titleColor, NULL, entry_height - 2, aPosX + 1, posY + 1, aMenu->title); posY += entry_height; } pax_clip(aBuffer, aPosX, posY, aWidth, aHeight); pax_outline_rect(aBuffer, borderColor, aPosX, aPosY, aWidth, aHeight); size_t itemOffset = 0; if (aMenu->position >= maxItems) { itemOffset = aMenu->position - maxItems + 1; } for (size_t index = itemOffset; (index < itemOffset + maxItems) && (index < aMenu->length); index++) { menu_item_t* item = _menu_find_item(aMenu, index); if (item == NULL) { printf("Render error: item is NULL at %u\n", index); break; } if (index == aMenu->position) { pax_clip(aBuffer, aPosX, posY, aWidth, entry_height); pax_simple_rect(aBuffer, fgColor, aPosX + 1, posY, aWidth - 2, entry_height); pax_clip(aBuffer, aPosX + 1, posY + 1, aWidth - 4, entry_height - 2); pax_draw_text(aBuffer, bgColor, NULL, entry_height - 2, aPosX + 1, posY + 1, item->label); } else { pax_clip(aBuffer, aPosX, posY, aWidth, entry_height - 1); pax_simple_rect(aBuffer, bgColor, aPosX + 1, posY, aWidth - 2, entry_height); pax_clip(aBuffer, aPosX + 1, posY + 1, aWidth - 4, entry_height - 2); pax_draw_text(aBuffer, fgColor, NULL, entry_height - 2, aPosX + 1, posY + 1, item->label); } posY += entry_height; } pax_clip(aBuffer, aPosX + aWidth - 5, aPosY + entry_height, 4, aHeight - 1 - entry_height); float fractionStart = itemOffset / (aMenu->length * 1.0); float fractionSelected = aMenu->position / (aMenu->length * 1.0); float fractionEnd = (itemOffset + maxItems) / (aMenu->length * 1.0); if (fractionEnd > 1.0) fractionEnd = 1.0; float scrollbarHeight = aHeight - entry_height; float scrollbarStart = scrollbarHeight * fractionStart; float scrollbarSelected = scrollbarHeight * fractionSelected; float scrollbarEnd = scrollbarHeight * fractionEnd; pax_simple_rect(aBuffer, scrollbarBgColor, aPosX + aWidth - 5, aPosY + entry_height - 1, 4, scrollbarHeight); pax_simple_rect(aBuffer, scrollbarFgColor, aPosX + aWidth - 5, aPosY + entry_height - 1 + scrollbarStart, 4, scrollbarEnd - scrollbarStart); pax_simple_rect(aBuffer, scrollbarSlColor, aPosX + aWidth - 5, aPosY + entry_height - 1 + scrollbarSelected, 4, scrollbarHeight / aMenu->length); pax_noclip(aBuffer); }