mch2022-talktopics/components/renze-graphics/driver_framebuffer_window.cpp

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2022-01-11 23:53:38 +00:00
/*
* The functions in this file allow for managing windows
* windows are framebuffers that can be moved and rendered
* to the primary framebuffer
*/
#include "include/driver_framebuffer_internal.h"
/* Variables */
Window* windows = NULL;
/* Private functions */
inline Window* _create_window()
{ //Create an empty window object
Window* window = (Window*) calloc(1, sizeof(Window));
if (!window) return NULL;
memset(window, 0, sizeof(Window));
return window;
}
inline void _add_window(Window* window)
{ //Add a window to the linked list
if (windows == NULL) {
windows = window;
return;
}
Window* lastWindow = windows;
while (lastWindow->_nextWindow != NULL) {
lastWindow = lastWindow->_nextWindow;
}
lastWindow->_nextWindow = window;
}
void _debug_windows()
{
Window* window = windows;
printf("Windows: ");
while (window != NULL) {
printf("%s ", window->name);
window = window->_nextWindow;
}
printf("\n");
}
inline void _remove_window_from_linked_list(Window* window)
{ //Remove a window from the linked list
Window* prevWindow = window->_prevWindow;
Window* nextWindow = window->_nextWindow;
if (prevWindow) prevWindow->_nextWindow = nextWindow; //Link previous to next
if (nextWindow) nextWindow->_prevWindow = prevWindow; //Link next to previous
if (windows == window) windows = nextWindow; //Change the start window of the linked list
}
/* Public functions */
Window* driver_framebuffer_window_create(const char* name, uint16_t width, uint16_t height)
{
if (driver_framebuffer_window_find(name)) return NULL; //If the window already exists do nothing and return.
Window* window = _create_window();
/* Set properties */
window->name = strdup(name);
window->width = width;
window->height = height;
window->orientation = landscape;
window->enableTransparentColor = false;
window->transparentColor = 0xFFFFFF;
/* Configure automatic rendering */
window->visible = false;
window->hOffset = 0;
window->vOffset = 0;
window->drawWidth = width;
window->drawHeight = height;
/* Buffer */
window->buffer = (uint8_t*) heap_caps_malloc(((width*height*PIXEL_SIZE)/8)+1, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
/* Linked list */
window->_prevWindow = driver_framebuffer_window_last();
window->_nextWindow = NULL;
_add_window(window); //Add window to linked list of windows
return window;
}
void driver_framebuffer_window_remove(Window* window)
{
if (window->buffer) free(window->buffer);
_remove_window_from_linked_list(window);
free(window);
}
Window* driver_framebuffer_window_find(const char* name)
{
Window* currentWindow = windows;
while (currentWindow != NULL) {
if ((strlen(name) == strlen(currentWindow->name)) &&
(strcmp(currentWindow->name, name)==0)
) {
return currentWindow;
}
currentWindow = currentWindow->_nextWindow;
}
return NULL;
}
Window* driver_framebuffer_window_first()
{
return windows;
}
Window* driver_framebuffer_window_next(Window* currentWindow)
{
if (currentWindow == NULL) return NULL;
return currentWindow->_nextWindow;
}
Window* driver_framebuffer_window_last()
{
Window* lastWindow = windows;
while (lastWindow && lastWindow->_nextWindow != NULL) {
lastWindow = lastWindow->_nextWindow;
}
return lastWindow;
}
bool driver_framebuffer_window_rename(Window* window, const char* newName) {
if (!window) return false;
char* newNameBuffer = (char*) malloc(strlen(newName) + 1);
if (newNameBuffer == NULL) return false;
memset(newNameBuffer, 0, strlen(newName) + 1);
strncpy(newNameBuffer, newName, strlen(newName));
free(window->name);
window->name = newNameBuffer;
return true;
}
void driver_framebuffer_window_focus(Window* window)
{
_remove_window_from_linked_list(window);
if (windows == window) windows = window->_nextWindow;
window->_prevWindow = driver_framebuffer_window_last();
_add_window(window);
window->_nextWindow = NULL;
}
void driver_framebuffer_window_getSize(Window* window, int16_t* width, int16_t* height)
{
if (window == NULL) {
//No window provided, use global context
*width = FB_WIDTH;
*height = FB_HEIGHT;
} else {
//Window provided, use window context
*width = window->width;
*height = window->height;
}
}