# Implements [`ObjectExt`](trait.ObjectExt.html) Creates a new `Player` instance that uses `signal_dispatcher` to dispatch signals to some event loop system, or emits signals directly if NULL is passed. See `PlayerGMainContextSignalDispatcher::new`. Video is going to be rendered by `video_renderer`, or if `None` is provided no special video set up will be done and some default handling will be performed. ## `video_renderer` GstPlayerVideoRenderer to use ## `signal_dispatcher` GstPlayerSignalDispatcher to use # Returns a new `Player` instance ## `config` a `Player` configuration # Returns current position update interval in milliseconds Since 1.10 ## `config` a `Player` configuration # Returns `true` if accurate seeking is enabled Since 1.12 Return the user agent which has been configured using `Player::config_set_user_agent` if any. ## `config` a `Player` configuration # Returns the configured agent, or `None` Since 1.10 set interval in milliseconds between two position-updated signals. pass 0 to stop updating the position. Since 1.10 ## `config` a `Player` configuration ## `interval` interval in ms Set the user agent to pass to the server if `player` needs to connect to a server during playback. This is typically used when playing HTTP or RTSP streams. Since 1.10 ## `config` a `Player` configuration ## `agent` the string to use as user agent ## `info` a `PlayerMediaInfo` # Returns A `glib::List` of matching `PlayerAudioInfo`. ## `info` a `PlayerMediaInfo` # Returns A `glib::List` of matching `PlayerSubtitleInfo`. ## `info` a `PlayerMediaInfo` # Returns A `glib::List` of matching `PlayerVideoInfo`. Frees a `None` terminated array of `PlayerVisualization`. ## `viss` a `None` terminated array of `PlayerVisualization` to free # Returns a `None` terminated array containing all available visualizations. Use `Player::visualizations_free` after usage. Enable or disable accurate seeking. When enabled, elements will try harder to seek as accurately as possible to the requested seek position. Generally it will be slower especially for formats that don't have any indexes or timestamp markers in the stream. If accurate seeking is disabled, elements will seek as close as the request position without slowing down seeking too much. Accurate seeking is disabled by default. Feature: `v1_12` ## `accurate` accurate seek or not Retrieve the current value of audio-video-offset property # Returns The current value of audio-video-offset in nanoseconds Since 1.10 Retrieve the current value of the indicated `type_`. ## `type_` `PlayerColorBalanceType` # Returns The current value of `type_`, between [0,1]. In case of error -1 is returned. Get a copy of the current configuration of the player. This configuration can either be modified and used for the `Player::set_config` call or it must be freed after usage. # Returns a copy of the current configuration of `self`. Use `gst::Structure::free` after usage or `Player::set_config`. Since 1.10 A Function to get current audio `PlayerAudioInfo` instance. # Returns current audio track. The caller should free it with `gobject::ObjectExt::unref` A Function to get current subtitle `PlayerSubtitleInfo` instance. # Returns current subtitle track. The caller should free it with `gobject::ObjectExt::unref` A Function to get current video `PlayerVideoInfo` instance. # Returns current video track. The caller should free it with `gobject::ObjectExt::unref` # Returns Name of the currently enabled visualization. `g_free` after usage. Retrieves the duration of the media stream that self represents. # Returns the duration of the currently-playing media stream, in nanoseconds. A Function to get the current media info `PlayerMediaInfo` instance. # Returns media info instance. The caller should free it with `gobject::ObjectExt::unref` Retrieve the current value of the indicated `type_`. # Returns The current value of `type_`, Default: 0x00000000 "none Retrieve the current value of the indicated `type_`. # Returns The current value of `type_`, Default: -1 "none" # Returns `true` if the currently-playing stream is muted. # Returns The internal playbin instance # Returns the absolute position time, in nanoseconds, of the currently-playing stream. # Returns current playback rate current subtitle URI # Returns URI of the current external subtitle. `g_free` after usage. Gets the URI of the currently-playing stream. # Returns a string containing the URI of the currently-playing stream. `g_free` after usage. Get a snapshot of the currently selected video stream, if any. The format can be selected with `format` and optional configuration is possible with `config` Currently supported settings are: - width, height of type G_TYPE_INT - pixel-aspect-ratio of type GST_TYPE_FRACTION Except for GST_PLAYER_THUMBNAIL_RAW_NATIVE format, if no config is set, pixel-aspect-ratio would be 1/1 ## `format` output format of the video snapshot ## `config` Additional configuration # Returns Current video snapshot sample or `None` on failure Since 1.12 Returns the current volume level, as a percentage between 0 and 1. # Returns the volume as percentage between 0 and 1. Checks whether the `self` has color balance support available. # Returns `true` if `self` has color balance support. Otherwise, `false`. Pauses the current stream. Request to play the loaded stream. Seeks the currently-playing stream to the absolute `position` time in nanoseconds. ## `position` position to seek in nanoseconds ## `stream_index` stream index # Returns `true` or `false` Sets the audio track `stream_idex`. Enable or disable the current audio track. ## `enabled` TRUE or FALSE Sets audio-video-offset property by value of `offset` Since 1.10 ## `offset` `gint64` in nanoseconds Sets the current value of the indicated channel `type_` to the passed value. ## `type_` `PlayerColorBalanceType` ## `value` The new value for the `type_`, ranged [0,1] Set the configuration of the player. If the player is already configured, and the configuration haven't change, this function will return `true`. If the player is not in the GST_PLAYER_STATE_STOPPED, this method will return `false` and active configuration will remain. `config` is a `gst::Structure` that contains the configuration parameters for the player. This function takes ownership of `config`. ## `config` a `gst::Structure` # Returns `true` when the configuration could be set. Since 1.10 Sets the current value of the indicated mode `type_` to the passed value. ## `flags` The new value for the `type_` Sets the current value of the indicated mode `type_` to the passed value. ## `mode` The new value for the `type_` `true` if the currently-playing stream should be muted. ## `val` Mute state the should be set Playback at specified rate ## `rate` playback rate ## `stream_index` stream index # Returns `true` or `false` Sets the subtitle strack `stream_index`. Enable or disable the current subtitle track. ## `enabled` TRUE or FALSE Sets the external subtitle URI. ## `uri` subtitle URI Sets the next URI to play. ## `uri` next URI to play. ## `stream_index` stream index # Returns `true` or `false` Sets the video track `stream_index`. Enable or disable the current video track. ## `enabled` TRUE or FALSE ## `name` visualization element obtained from `Player::visualizations_get`() # Returns `true` if the visualizations was set correctly. Otherwise, `false`. Enable or disable the visualization. ## `enabled` TRUE or FALSE Sets the volume level of the stream as a percentage between 0 and 1. ## `val` the new volume level, as a percentage between 0 and 1 Stops playing the current stream and resets to the first position in the stream. `PlayerStreamInfo` specific to audio streams. # Implements [`PlayerAudioInfoExt`](trait.PlayerAudioInfoExt.html), [`PlayerStreamInfoExt`](trait.PlayerStreamInfoExt.html), [`ObjectExt`](trait.ObjectExt.html) Trait containing all `PlayerAudioInfo` methods. # Implementors [`PlayerAudioInfo`](struct.PlayerAudioInfo.html) # Returns the audio bitrate in `PlayerAudioInfo`. # Returns the number of audio channels in `PlayerAudioInfo`. # Returns the language of the stream, or NULL if unknown. # Returns the audio maximum bitrate in `PlayerAudioInfo`. # Returns the audio sample rate in `PlayerAudioInfo`. hue or color balance. brightness or black level. color saturation or chroma gain. contrast or luma gain. generic error. # Implements [`PlayerGMainContextSignalDispatcherExt`](trait.PlayerGMainContextSignalDispatcherExt.html), [`ObjectExt`](trait.ObjectExt.html), [`PlayerSignalDispatcherExt`](trait.PlayerSignalDispatcherExt.html) Trait containing all `PlayerGMainContextSignalDispatcher` methods. # Implementors [`PlayerGMainContextSignalDispatcher`](struct.PlayerGMainContextSignalDispatcher.html) Creates a new GstPlayerSignalDispatcher that uses `application_context`, or the thread default one if `None` is used. See `gst_player_new_full`. ## `application_context` GMainContext to use or `None` # Returns the new GstPlayerSignalDispatcher Structure containing the media information of a URI. # Implements [`PlayerMediaInfoExt`](trait.PlayerMediaInfoExt.html), [`ObjectExt`](trait.ObjectExt.html) Trait containing all `PlayerMediaInfo` methods. # Implementors [`PlayerMediaInfo`](struct.PlayerMediaInfo.html) # Returns A `glib::List` of matching `PlayerAudioInfo`. # Returns the container format. # Returns duration of the media. Function to get the image (or preview-image) stored in taglist. Application can use gst_sample_*`_` API's to get caps, buffer etc. # Returns GstSample or NULL. Feature: `v1_12` # Returns number of audio streams. Feature: `v1_12` # Returns number of total streams. Feature: `v1_12` # Returns number of subtitle streams. Feature: `v1_12` # Returns number of video streams. # Returns A `glib::List` of matching `PlayerStreamInfo`. # Returns A `glib::List` of matching `PlayerSubtitleInfo`. # Returns the tags contained in media info. # Returns the media title. # Returns the URI associated with `PlayerMediaInfo`. # Returns A `glib::List` of matching `PlayerVideoInfo`. # Returns `true` if the media is live. # Returns `true` if the media is seekable. # Implements [`PlayerSignalDispatcherExt`](trait.PlayerSignalDispatcherExt.html) Trait containing all `PlayerSignalDispatcher` methods. # Implementors [`PlayerGMainContextSignalDispatcher`](struct.PlayerGMainContextSignalDispatcher.html), [`PlayerSignalDispatcher`](struct.PlayerSignalDispatcher.html) the player is stopped. the player is buffering. the player is paused. the player is currently playing a stream. Base structure for information concering a media stream. Depending on the stream type, one can find more media-specific information in `PlayerVideoInfo`, `PlayerAudioInfo`, `PlayerSubtitleInfo`. # Implements [`PlayerStreamInfoExt`](trait.PlayerStreamInfoExt.html), [`ObjectExt`](trait.ObjectExt.html) Trait containing all `PlayerStreamInfo` methods. # Implementors [`PlayerAudioInfo`](struct.PlayerAudioInfo.html), [`PlayerStreamInfo`](struct.PlayerStreamInfo.html), [`PlayerSubtitleInfo`](struct.PlayerSubtitleInfo.html), [`PlayerVideoInfo`](struct.PlayerVideoInfo.html) # Returns the `gst::Caps` of the stream. A string describing codec used in `PlayerStreamInfo`. # Returns codec string or NULL on unknown. Function to get stream index from `PlayerStreamInfo` instance. # Returns the stream index of this stream. Function to return human readable name for the stream type of the given `self` (ex: "audio", "video", "subtitle") # Returns a human readable name # Returns the tags contained in this stream. `PlayerStreamInfo` specific to subtitle streams. # Implements [`PlayerSubtitleInfoExt`](trait.PlayerSubtitleInfoExt.html), [`PlayerStreamInfoExt`](trait.PlayerStreamInfoExt.html), [`ObjectExt`](trait.ObjectExt.html) Trait containing all `PlayerSubtitleInfo` methods. # Implementors [`PlayerSubtitleInfo`](struct.PlayerSubtitleInfo.html) # Returns the language of the stream, or NULL if unknown. `PlayerStreamInfo` specific to video streams. # Implements [`PlayerVideoInfoExt`](trait.PlayerVideoInfoExt.html), [`PlayerStreamInfoExt`](trait.PlayerStreamInfoExt.html), [`ObjectExt`](trait.ObjectExt.html) Trait containing all `PlayerVideoInfo` methods. # Implementors [`PlayerVideoInfo`](struct.PlayerVideoInfo.html) # Returns the current bitrate of video in `PlayerVideoInfo`. ## `fps_n` Numerator of frame rate ## `fps_d` Denominator of frame rate # Returns the height of video in `PlayerVideoInfo`. # Returns the maximum bitrate of video in `PlayerVideoInfo`. Returns the pixel aspect ratio in `par_n` and `par_d` ## `par_n` numerator ## `par_d` denominator # Returns the width of video in `PlayerVideoInfo`. # Implements [`PlayerVideoOverlayVideoRendererExt`](trait.PlayerVideoOverlayVideoRendererExt.html), [`ObjectExt`](trait.ObjectExt.html), [`PlayerVideoRendererExt`](trait.PlayerVideoRendererExt.html) Trait containing all `PlayerVideoOverlayVideoRenderer` methods. # Implementors [`PlayerVideoOverlayVideoRenderer`](struct.PlayerVideoOverlayVideoRenderer.html) ## `window_handle` Window handle to use or `None` ## `window_handle` Window handle to use or `None` ## `video_sink` the custom video_sink element to be set for the video renderer # Returns Since 1.12 Tell an overlay that it has been exposed. This will redraw the current frame in the drawable even if the pipeline is PAUSED. Return the currently configured render rectangle. See `PlayerVideoOverlayVideoRendererExt::set_render_rectangle` for details. ## `x` the horizontal offset of the render area inside the window ## `y` the vertical offset of the render area inside the window ## `width` the width of the render area inside the window ## `height` the height of the render area inside the window # Returns The currently set, platform specific window handle Configure a subregion as a video target within the window set by `PlayerVideoOverlayVideoRendererExt::set_window_handle`. If this is not used or not supported the video will fill the area of the window set as the overlay to 100%. By specifying the rectangle, the video can be overlaid to a specific region of that window only. After setting the new rectangle one should call `PlayerVideoOverlayVideoRendererExt::expose` to force a redraw. To unset the region pass -1 for the `width` and `height` parameters. This method is needed for non fullscreen video overlay in UI toolkits that do not support subwindows. ## `x` the horizontal offset of the render area inside the window ## `y` the vertical offset of the render area inside the window ## `width` the width of the render area inside the window ## `height` the height of the render area inside the window Sets the platform specific window handle into which the video should be rendered ## `window_handle` handle referencing to the platform specific window # Implements [`PlayerVideoRendererExt`](trait.PlayerVideoRendererExt.html) Trait containing all `PlayerVideoRenderer` methods. # Implementors [`PlayerVideoOverlayVideoRenderer`](struct.PlayerVideoOverlayVideoRenderer.html), [`PlayerVideoRenderer`](struct.PlayerVideoRenderer.html) A `PlayerVisualization` descriptor. Makes a copy of the `PlayerVisualization`. The result must be freed using `PlayerVisualization::free`. # Returns an allocated copy of `self`. Frees a `PlayerVisualization`.