From dcfea9c35a8f4ee08013619c90fca8599bc10a45 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastian=20Dr=C3=B6ge?= Date: Thu, 22 Dec 2022 21:12:35 +0200 Subject: [PATCH] gl: Reset video frame size/stride/offset to 0 for GL mapped frames The memory pointers are actually the GL texture IDs, and accessing them like raw video memory will read random memory areas. Part-of: --- gstreamer-gl/Cargo.toml | 1 - gstreamer-gl/src/gl_video_frame.rs | 29 ++++++++++++++++++++--------- 2 files changed, 20 insertions(+), 10 deletions(-) diff --git a/gstreamer-gl/Cargo.toml b/gstreamer-gl/Cargo.toml index 66dc862b3..5dce031da 100644 --- a/gstreamer-gl/Cargo.toml +++ b/gstreamer-gl/Cargo.toml @@ -18,7 +18,6 @@ rust-version = "1.63" [dependencies] bitflags = "1.0" -byteorder = "1" libc = "0.2" once_cell = "1.0" ffi = { package = "gstreamer-gl-sys", path = "sys" } diff --git a/gstreamer-gl/src/gl_video_frame.rs b/gstreamer-gl/src/gl_video_frame.rs index badfcb160..c30ba5852 100644 --- a/gstreamer-gl/src/gl_video_frame.rs +++ b/gstreamer-gl/src/gl_video_frame.rs @@ -3,7 +3,6 @@ use glib::translate::{from_glib, ToGlibPtr}; use gst_video::video_frame::Readable; -use byteorder::{NativeEndian, ReadBytesExt}; use std::mem; pub trait VideoFrameGLExt { @@ -76,7 +75,14 @@ impl<'a> VideoFrameGLExt for gst_video::VideoFrameRef<&'a gst::BufferRef> { if !res { Err(buffer) } else { - Ok(gst_video::VideoFrame::from_glib_full(frame.assume_init())) + let mut frame = frame.assume_init(); + // Reset size/stride/offset to 0 as the memory pointers + // are the GL texture ID and accessing them would read + // random memory. + frame.info.size = 0; + frame.info.stride.fill(0); + frame.info.offset.fill(0); + Ok(gst_video::VideoFrame::from_glib_full(frame)) } } } @@ -117,9 +123,14 @@ impl<'a> VideoFrameGLExt for gst_video::VideoFrameRef<&'a gst::BufferRef> { "Failed to fill in the values of GstVideoFrame" )) } else { - Ok(gst_video::VideoFrameRef::from_glib_full( - frame.assume_init(), - )) + let mut frame = frame.assume_init(); + // Reset size/stride/offset to 0 as the memory pointers + // are the GL texture ID and accessing them would read + // random memory. + frame.info.size = 0; + frame.info.stride.fill(0); + frame.info.offset.fill(0); + Ok(gst_video::VideoFrameRef::from_glib_full(frame)) } } } @@ -136,10 +147,10 @@ impl<'a> VideoFrameGLExt for gst_video::VideoFrameRef<&'a gst::BufferRef> { return None; } - let mut data = self.plane_data(idx).ok()?; - let id = &data.read_u32::().ok()?; - - Some(*id) + unsafe { + let ptr = (*self.as_ptr()).data[idx as usize] as *const u32; + Some(*ptr) + } } }