58 lines
1,016 B
C++
58 lines
1,016 B
C++
// Copyright (c) 1994 James Clark
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// See the file COPYING for copying permission.
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#ifndef EventQueue_INCLUDED
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#define EventQueue_INCLUDED 1
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#include "IQueue.h"
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#include "Event.h"
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#ifdef SP_NAMESPACE
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namespace SP_NAMESPACE {
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#endif
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class EventQueue : public EventHandler, public IQueue<Event> {
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public:
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EventQueue();
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private:
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#define EVENT(c, f) void f(c *);
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#include "events.h"
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#undef EVENT
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void append(Event *);
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};
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class Pass1EventHandler : public EventQueue {
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public:
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Pass1EventHandler();
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void init(EventHandler *origHandler);
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void message(MessageEvent *);
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Boolean hadError() const;
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EventHandler *origHandler() const;
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private:
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Boolean hadError_;
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EventHandler *origHandler_;
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};
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inline
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void EventQueue::append(Event *event)
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{
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IQueue<Event>::append(event);
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}
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inline
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Boolean Pass1EventHandler::hadError() const
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{
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return hadError_;
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}
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inline
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EventHandler *Pass1EventHandler::origHandler() const
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{
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return origHandler_;
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}
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#ifdef SP_NAMESPACE
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}
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#endif
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#endif /* not EventQueue_INCLUDED */
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