// Copyright (c) 1995 James Clark // See the file COPYING for copying permission. #ifndef SdText_INCLUDED #define SdText_INCLUDED 1 #ifdef __GNUG__ #pragma interface #endif #include "types.h" #include "StringOf.h" #include "Vector.h" #include "Location.h" #include #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif struct SP_API SdTextItem { SdTextItem(); SdTextItem(const SdTextItem &); void operator=(const SdTextItem &); ~SdTextItem(); Location loc; size_t index; }; class SP_API SdText { public: SdText(); SdText(const Location &loc, Boolean lita); void swap(SdText &); void addChar(SyntaxChar, const Location &); const String &string() const; Boolean lita() const; Location endDelimLocation() const; private: Boolean lita_; String chars_; Vector items_; friend class SdTextIter; }; class SP_API SdTextIter { public: SdTextIter(const SdText &); Boolean next(const SyntaxChar *&, size_t &, Location &); private: const SdText *ptr_; size_t itemIndex_; }; inline Boolean SdText::lita() const { return lita_; } inline const String &SdText::string() const { return chars_; } #ifdef SP_NAMESPACE } #endif #endif /* not SdText_INCLUDED */