// Copyright (c) 1995 James Clark // See the file COPYING for copying permission. #ifdef __GNUG__ #pragma implementation #endif #include "splib.h" #include "SdText.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif SdText::SdText() { } SdText::SdText(const Location &loc, Boolean lita) : lita_(lita) { items_.resize(items_.size() + 1); items_.back().loc = loc; items_.back().index = 0; } void SdText::addChar(SyntaxChar c, const Location &loc) { if (items_.size() == 0 || loc.origin().pointer() != items_.back().loc.origin().pointer() || loc.index() != (items_.back().loc.index() + (chars_.size() - items_.back().index))) { items_.resize(items_.size() + 1); items_.back().loc = loc; items_.back().index = chars_.size(); } chars_ += c; } void SdText::swap(SdText &to) { items_.swap(to.items_); chars_.swap(to.chars_); { Boolean tem = to.lita_; to.lita_ = lita_; lita_ = tem; } } Location SdText::endDelimLocation() const { Location loc(items_.back().loc); loc += chars_.size() - items_.back().index; return loc; } SdTextItem::SdTextItem() { } SdTextItem::SdTextItem(const SdTextItem& x) : loc(x.loc), index(x.index) { } void SdTextItem::operator=(const SdTextItem& x) { loc = x.loc; index = x.index; } SdTextItem::~SdTextItem() {} SdTextIter::SdTextIter(const SdText &text) : ptr_(&text), itemIndex_(0) { } Boolean SdTextIter::next(const SyntaxChar *&ptr, size_t &length, Location &loc) { const Vector &items = ptr_->items_; if (itemIndex_ >= items.size()) return 0; loc = items[itemIndex_].loc; const String &chars = ptr_->chars_; size_t charsIndex = items[itemIndex_].index; ptr = chars.data() + charsIndex; if (itemIndex_ + 1 < items.size()) length = items[itemIndex_ + 1].index - charsIndex; else length = chars.size() - charsIndex; itemIndex_++; return 1; } #ifdef SP_NAMESPACE } #endif