// Copyright (c) 1995 James Clark // See the file COPYING for copying permission. #ifdef __GNUG__ #pragma implementation #endif #include "splib.h" #include "EntityCatalog.h" #include "EntityDecl.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif EntityCatalog::~EntityCatalog() { } Boolean EntityCatalog::sgmlDecl(const CharsetInfo &, Messenger &, const StringC &, StringC &) const { return 0; } Boolean EntityCatalog::lookup(const EntityDecl &decl, const Syntax &, const CharsetInfo &, Messenger &, StringC &str) const { const StringC *p = decl.systemIdPointer(); if (!p) return 0; str = *p; return 1; } Boolean EntityCatalog::lookupPublic(const StringC &, const CharsetInfo &, Messenger &, StringC &) const { return 0; } Boolean EntityCatalog::lookupChar(const StringC &, const CharsetInfo &, Messenger &, UnivChar &) const { return 0; } EntityCatalog::Syntax::~Syntax() {} #ifdef SP_NAMESPACE } #endif