// Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef Notation_INCLUDED #define Notation_INCLUDED 1 #ifdef __GNUG__ #pragma interface #endif #include "Owner.h" #include "StringC.h" #include "NamedResource.h" #include "types.h" #include "Ptr.h" #include "ExternalId.h" #include "Boolean.h" #include "Attributed.h" #include "StringResource.h" #include "EntityDecl.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif class ParserState; class SP_API Notation : public EntityDecl, public Attributed { public: Notation(const StringC &, const ConstPtr > &dtdName, Boolean dtdIsBase); virtual ~Notation(); void setExternalId(const ExternalId &, const Location &); const ExternalId &externalId() const; Boolean defined() const; void generateSystemId(ParserState &); const StringC *systemIdPointer() const; const StringC *publicIdPointer() const; private: Notation(const Notation &); // undefined void operator=(const Notation &); // undefined PackedBoolean defined_; ExternalId externalId_; }; inline const ExternalId &Notation::externalId() const { return externalId_; } inline Boolean Notation::defined() const { return defined_; } #ifdef SP_NAMESPACE } #endif #endif /* not Notation_INCLUDED */