// Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef Undo_INCLUDED #define Undo_INCLUDED 1 #ifdef __GNUG__ #pragma interface #endif #include "Link.h" #include "ContentToken.h" #include "OpenElement.h" #include "Allocator.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif class ParserState; class Event; class Undo : public Link { public: void *operator new(size_t sz, Allocator &alloc) { return alloc.alloc(sz); } void *operator new(size_t sz) { return Allocator::allocSimple(sz); } void operator delete(void *p) { Allocator::free(p); } #ifdef SP_HAVE_PLACEMENT_OPERATOR_DELETE void operator delete(void *p, Allocator &) { Allocator::free(p); } #endif Undo(); virtual ~Undo(); virtual void undo(ParserState *) = 0; private: Undo(const Undo &); // undefined void operator=(const Undo &); // undefined }; class UndoTransition : public Undo { public: UndoTransition(const MatchState &); void undo(ParserState *); private: UndoTransition(const UndoTransition &); // undefined void operator=(const UndoTransition &); // undefined MatchState state_; }; class UndoStartTag : public Undo { public: UndoStartTag(); void undo(ParserState *); private: UndoStartTag(const UndoStartTag &); // undefined void operator=(const UndoStartTag &); // undefined }; class UndoEndTag : public Undo { public: UndoEndTag(OpenElement *); void undo(ParserState *); private: UndoEndTag(const UndoEndTag &); // undefined void operator=(const UndoEndTag &); // undefined Owner element_; }; #ifdef SP_NAMESPACE } #endif #endif /* not Undo_INCLUDED */