// Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef OffsetOrderedList_INCLUDED #define OffsetOrderedList_INCLUDED 1 #include "types.h" #include "Owner.h" #include "NCVector.h" #include "Boolean.h" #include "Mutex.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif struct OffsetOrderedListBlock { Offset offset; // next Offset size_t nextIndex; // index of first item in next block enum { size = 200 }; unsigned char bytes[size]; }; // This is an ordered list of Offsets with no duplicates. class OffsetOrderedList { public: OffsetOrderedList(); // off must be > the last offset added. void append(Offset off); // Find the last offset in the list <= off. Boolean findPreceding(Offset off, size_t &foundIndex, Offset &foundOffset) const; size_t size() const; private: OffsetOrderedList(const OffsetOrderedList &); // undefined void operator=(const OffsetOrderedList &); // undefined void addByte(unsigned char b); // bytes used in current block int blockUsed_; NCVector > blocks_; Mutex mutex_; }; inline size_t OffsetOrderedList::size() const { return blocks_.size() == 0 ? 0 : blocks_.back()->nextIndex; } #ifdef SP_NAMESPACE } #endif #endif /* not OffsetOrderedList_INCLUDED */