// Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifdef __GNUG__ #pragma implementation #endif #include "splib.h" #include "Notation.h" #include "ParserState.h" #include "Sd.h" #include "Syntax.h" #include "MessageArg.h" #include "ParserMessages.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif Notation::Notation(const StringC &name, const ConstPtr > &dtdName, Boolean dtdIsBase) : EntityDecl(name, notation, ndata, Location()), defined_(0) { setDeclIn(dtdName, dtdIsBase); } Notation::~Notation() {} void Notation::setExternalId(const ExternalId &id, const Location &defLocation) { externalId_ = id; defined_ = 1; setDefLocation(defLocation); } void Notation::generateSystemId(ParserState &parser) { StringC str; if (parser.entityCatalog().lookup(*this, parser.syntax(), parser.sd().docCharset(), parser.messenger(), str)) externalId_.setEffectiveSystem(str); else if (parser.options().warnNotationSystemId) parser.message(ParserMessages::cannotGenerateSystemIdNotation, StringMessageArg(name())); } const StringC *Notation::systemIdPointer() const { return externalId_.systemIdString(); } const StringC *Notation::publicIdPointer() const { return externalId_.publicIdString(); } #ifdef SP_NAMESPACE } #endif