// Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifdef __GNUG__ #pragma implementation #endif #include "splib.h" #include #include "InternalInputSource.h" #include "macros.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif InternalInputSource::InternalInputSource(const StringC &str, InputSourceOrigin *origin) : InputSource(origin, str.data(), str.data() + str.size()), buf_(0), contents_(&str) { } InternalInputSource::~InternalInputSource() { if (buf_) delete [] buf_; } Xchar InternalInputSource::fill(Messenger &) { return eE; } void InternalInputSource::pushCharRef(Char c, const NamedCharRef &ref) { ASSERT(cur() == start()); noteCharRef(startIndex() + (cur() - start()), ref); if (buf_ == 0) { buf_ = new Char[end() - start() + 1]; memcpy(buf_ + 1, cur(), (end() - start())*sizeof(Char)); changeBuffer(buf_ + 1, cur()); } moveLeft(); *(Char *)cur() = c; } Boolean InternalInputSource::rewind(Messenger &) { reset(contents_->data(), contents_->data() + contents_->size()); if (buf_) { delete [] buf_; buf_ = 0; } return 1; } const StringC *InternalInputSource::contents() { return contents_; } InternalInputSource *InternalInputSource::asInternalInputSource() { return this; } #ifdef SP_NAMESPACE } #endif