// Copyright (c) 1995 James Clark // See the file COPYING for copying permission. #ifdef __GNUG__ #pragma implementation #endif #include "splib.h" #include "EntityDecl.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif EntityDecl::EntityDecl(const StringC &str, DeclType declType, DataType dataType, const Location &defLocation) : NamedResource(str), declType_(declType), dataType_(dataType), defLocation_(defLocation), dtdIsBase_(0), lpdIsActive_(0) { } void EntityDecl::setDeclIn(const ConstPtr > &dtdName, Boolean dtdIsBase, const ConstPtr > &lpdName, Boolean lpdIsActive) { dtdName_ = dtdName; lpdName_ = lpdName; dtdIsBase_ = dtdIsBase; lpdIsActive_ = lpdIsActive; } void EntityDecl::setDeclIn(const ConstPtr > &dtdName, Boolean dtdIsBase) { dtdName_ = dtdName; lpdName_.clear(); dtdIsBase_ = dtdIsBase; } const StringC *EntityDecl::systemIdPointer() const { return 0; } const StringC *EntityDecl::publicIdPointer() const { return 0; } const StringC *EntityDecl::effectiveSystemIdPointer() const { return 0; } #ifdef SP_NAMESPACE } #endif