// Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef ShortReferenceMap_INCLUDED #define ShortReferenceMap_INCLUDED 1 #ifdef __GNUG__ #pragma interface #endif #include "Vector.h" #include "Vector.h" #include "StringC.h" #include "Named.h" #include "Boolean.h" #include "Entity.h" #include "Ptr.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif class SP_API ShortReferenceMap : public Named { public: ShortReferenceMap(); ShortReferenceMap(const StringC &); inline ~ShortReferenceMap() {} Boolean defined() const; void setNameMap(Vector &map); void setEntityMap(Vector > &map); Boolean lookup(int i, const StringC *&) const; const StringC *entityName(size_t i) const; const ConstPtr &entity(size_t i) const; Boolean used() const; void setUsed(); const Location &defLocation() const; void setDefLocation(const Location &); private: ShortReferenceMap(const ShortReferenceMap &); // undefined void operator=(const ShortReferenceMap &); // undefined Vector nameMap_; Vector > entityMap_; ConstPtr nullEntity_; Boolean used_; Location defLocation_; }; inline Boolean ShortReferenceMap::defined() const { return nameMap_.size() > 0; } inline const StringC *ShortReferenceMap::entityName(size_t i) const { if (i < nameMap_.size() && nameMap_[i].size() != 0) return &nameMap_[i]; else return 0; } inline const ConstPtr &ShortReferenceMap::entity(size_t i) const { if (i < entityMap_.size()) return entityMap_[i]; else return nullEntity_; } inline void ShortReferenceMap::setEntityMap(Vector > &map) { map.swap(entityMap_); } inline Boolean ShortReferenceMap::used() const { return used_; } inline void ShortReferenceMap::setUsed() { used_ = 1; } inline void ShortReferenceMap::setDefLocation(const Location &loc) { defLocation_ = loc; } inline const Location &ShortReferenceMap::defLocation() const { return defLocation_; } #ifdef SP_NAMESPACE } #endif #endif /* not ShortReferenceMap_INCLUDED */